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framebuffer: better name for getWindowWidth/Height() functions
getScreenWidth/HeightRel() was confusing because it depends on users window settings.
Replace names in old unused framebuffer code too.
Origin commit data
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Commit: 86cdc12c8f
Author: vanhofen <vanhofen@gmx.de>
Date: 2018-01-22 (Mon, 22 Jan 2018)
Origin message was:
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- framebuffer: better name for getWindowWidth/Height() functions
getScreenWidth/HeightRel() was confusing because it depends on users window settings.
Replace names in old unused framebuffer code too.
This commit is contained in:
@@ -269,16 +269,16 @@ unsigned int CFrameBuffer::getScreenHeight(bool real)
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return g_settings.screen_EndY - g_settings.screen_StartY;
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}
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unsigned int CFrameBuffer::getScreenWidthRel(bool force_small)
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unsigned int CFrameBuffer::getWindowWidth(bool force_small)
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{
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int percent = force_small ? WINDOW_SIZE_MIN_FORCED : g_settings.window_width;
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int percent = force_small ? WINDOW_SIZE_SMALL : g_settings.window_width;
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// always reduce a possible detailsline
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return (g_settings.screen_EndX - g_settings.screen_StartX - 2*DETAILSLINE_WIDTH) * percent / 100;
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}
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unsigned int CFrameBuffer::getScreenHeightRel(bool force_small)
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unsigned int CFrameBuffer::getWindowHeight(bool force_small)
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{
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int percent = force_small ? WINDOW_SIZE_MIN_FORCED : g_settings.window_height;
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int percent = force_small ? WINDOW_SIZE_SMALL : g_settings.window_height;
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return (g_settings.screen_EndY - g_settings.screen_StartY) * percent / 100;
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}
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