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framebuffer: better name for getWindowWidth/Height() functions
getScreenWidth/HeightRel() was confusing because it depends on users window settings.
Replace names in old unused framebuffer code too.
Origin commit data
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Commit: 86cdc12c8f
Author: vanhofen <vanhofen@gmx.de>
Date: 2018-01-22 (Mon, 22 Jan 2018)
Origin message was:
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- framebuffer: better name for getWindowWidth/Height() functions
getScreenWidth/HeightRel() was confusing because it depends on users window settings.
Replace names in old unused framebuffer code too.
This commit is contained in:
@@ -1790,8 +1790,8 @@ void COsdSetup::paintWindowSize(int w, int h)
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if (g_settings.window_height < WINDOW_SIZE_MIN)
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g_settings.window_height = WINDOW_SIZE_MIN;
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win_demo->setWidth(frameBuffer->getScreenWidthRel());
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win_demo->setHeight(frameBuffer->getScreenHeightRel());
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win_demo->setWidth(frameBuffer->getWindowWidth());
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win_demo->setHeight(frameBuffer->getWindowHeight());
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win_demo->setXPos(getScreenStartX(win_demo->getWidth()));
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win_demo->setYPos(getScreenStartY(win_demo->getHeight()));
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