cc_item.h/cc_frm.h/cc_frm_button.h: use pre defined frame color as default

Origin commit data
------------------
Commit: 9132e7de82
Author: Thilo Graf <dbt@novatux.de>
Date: 2017-05-21 (Sun, 21 May 2017)
This commit is contained in:
2017-05-21 18:00:21 +02:00
parent 9729665f49
commit f4fa6e2cf9
3 changed files with 15 additions and 15 deletions

View File

@@ -103,7 +103,7 @@ class CComponentsButton : public CComponentsFrmChain, public CCTextScreen
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0);
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0);
CComponentsButton( const int& x_pos, const int& y_pos, const int& w, const int& h,
const neutrino_locale_t& caption_locale,
@@ -112,7 +112,7 @@ class CComponentsButton : public CComponentsFrmChain, public CCTextScreen
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0);
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0);
CComponentsButton( const int& x_pos, const int& y_pos, const int& w, const int& h,
const neutrino_locale_t& caption_locale,
@@ -121,7 +121,7 @@ class CComponentsButton : public CComponentsFrmChain, public CCTextScreen
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0);
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0);
CComponentsButton( const int& x_pos, const int& y_pos, const int& w, const int& h,
const std::string& caption,
@@ -130,7 +130,7 @@ class CComponentsButton : public CComponentsFrmChain, public CCTextScreen
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0);
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0);
///set text color
void setButtonTextColor(fb_pixel_t caption_color){cc_btn_text_col = caption_color;};
@@ -246,7 +246,7 @@ class CComponentsButtonRed : public CComponentsButton
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_RED, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_RED;
@@ -257,7 +257,7 @@ class CComponentsButtonRed : public CComponentsButton
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption_locale, NEUTRINO_ICON_BUTTON_RED, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_RED;
@@ -277,7 +277,7 @@ class CComponentsButtonGreen : public CComponentsButton
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_GREEN, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_GREEN;
@@ -289,7 +289,7 @@ class CComponentsButtonGreen : public CComponentsButton
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption_locale, NEUTRINO_ICON_BUTTON_GREEN, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_GREEN;
@@ -309,7 +309,7 @@ class CComponentsButtonYellow : public CComponentsButton
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_YELLOW, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_YELLOW;
@@ -320,7 +320,7 @@ class CComponentsButtonYellow : public CComponentsButton
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption_locale, NEUTRINO_ICON_BUTTON_YELLOW, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_YELLOW;
@@ -340,7 +340,7 @@ class CComponentsButtonBlue : public CComponentsButton
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_BLUE, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_BLUE;
@@ -351,7 +351,7 @@ class CComponentsButtonBlue : public CComponentsButton
bool selected = false,
bool enabled = true,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_SHADOW_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
fb_pixel_t color_frame = COL_FRAME_PLUS_0, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_SHADOW_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption_locale, NEUTRINO_ICON_BUTTON_BLUE, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_BLUE;