From fbc5b7dcbea7da79a5d243f231a04c525ac159ca Mon Sep 17 00:00:00 2001 From: Stefan Seyfried Date: Mon, 15 Jan 2018 19:54:50 +0100 Subject: [PATCH] neutrino: always clear display when going to standby ...even if the display is already in standby mode... Origin commit data ------------------ Commit: https://github.com/neutrino-images/ni-neutrino/commit/ac30ba19e98505d7fdb0f161536d15cecd1caad6 Author: Stefan Seyfried Date: 2018-01-15 (Mon, 15 Jan 2018) --- src/neutrino.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/neutrino.cpp b/src/neutrino.cpp index 5f994ecf9..60e1cd0c7 100644 --- a/src/neutrino.cpp +++ b/src/neutrino.cpp @@ -4385,10 +4385,8 @@ void CNeutrinoApp::standbyMode( bool bOnOff, bool fromDeepStandby ) } } - if(CVFD::getInstance()->getMode() != CVFD::MODE_STANDBY){ - CVFD::getInstance()->Clear(); - CVFD::getInstance()->setMode(CVFD::MODE_STANDBY); - } + CVFD::getInstance()->Clear(); + CVFD::getInstance()->setMode(CVFD::MODE_STANDBY); CVFD::getInstance()->setBacklight(g_settings.backlight_standby); InfoClock->enableInfoClock(false);