now that libstb-hal provides an easy to use virtual framebuffer,
use it instead of the glthread implementation.
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Branch: ni/coolstream
Commit: e388b08dfe
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2013-05-04 (Sat, 04 May 2013)
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Origin commit data
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Branch: ni/coolstream
Commit: 02621c0ce1
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2013-04-21 (Sun, 21 Apr 2013)
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Branch: ni/coolstream
Commit: 575c7c1da3
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2013-04-06 (Sat, 06 Apr 2013)
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Branch: ni/coolstream
Commit: 9543dfff64
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2013-03-24 (Sun, 24 Mar 2013)
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Branch: ni/coolstream
Commit: 10ffeedffc
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2013-03-24 (Sun, 24 Mar 2013)
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Branch: ni/coolstream
Commit: 0ee6181de6
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2013-03-24 (Sun, 24 Mar 2013)
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Branch: ni/coolstream
Commit: c1dd39b42e
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2013-01-14 (Mon, 14 Jan 2013)
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this should obsolete framebuffer_spark.cpp
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Branch: ni/coolstream
Commit: bc062dca05
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2013-01-13 (Sun, 13 Jan 2013)
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Implement fbaccel functionality for most target platforms. Some old
code is just #if 0'ed for now in order to keep the diffs smaller
and to compare the code directly.
Probably needs some wider testing, small graphics problems are likely.
TODO: implement for SPARK, remove unused #if 0 code.
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Branch: ni/coolstream
Commit: b50c5d5a27
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2013-01-13 (Sun, 13 Jan 2013)
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in order to not clash with upstream all the time, copy the files
over to framebuffer_ng.{cpp,h} and include this from old include file.
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Branch: ni/coolstream
Commit: 21e27d463f
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2013-01-05 (Sat, 05 Jan 2013)
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