This should reduce some effort in this method.
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Commit: 62a2a29a12
Author: Thilo Graf <dbt@novatux.de>
Date: 2017-04-07 (Fri, 07 Apr 2017)
Provides functionality to use a backround image instead to render
usual box. If an image is defined, box render is disabled, but behavior
for hide, kill, cache... is not changed.
TODO:
- maybe needs global caching because images are not yet managed like icons in framebuffer class
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Commit: ccb82083e2
Author: Thilo Graf <dbt@novatux.de>
Date: 2017-03-11 (Sat, 11 Mar 2017)
should help for some repaint actions
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Commit: 384e98c089
Author: Thilo Graf <dbt@novatux.de>
Date: 2017-01-24 (Tue, 24 Jan 2017)
It's useful to have synchronized timer for more than one item.
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Commit: f7ad79c371
Author: Thilo Graf <dbt@novatux.de>
Date: 2016-12-17 (Sat, 17 Dec 2016)
NOTE: experimental, for examples see CTestMenu class
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Commit: 717dec02c5
Author: Thilo Graf <dbt@novatux.de>
Date: 2016-11-20 (Sun, 20 Nov 2016)
Should help to control shadow clean up in some constallations
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Commit: 7266628207
Author: Thilo Graf <dbt@novatux.de>
Date: 2016-10-05 (Wed, 05 Oct 2016)
expand select mode methodes with paremters for frame properties
This should make variables col_frame_sel and fr_thickness_sel superfluous.
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Commit: 3477e28cd7
Author: Thilo Graf <dbt@novatux.de>
Date: 2016-08-20 (Sat, 20 Aug 2016)
Until now clean up screen was required to avoid ghost paints with
hardware acceleration. But this causes partial flicker effects,
especially when new instances are created.
So it makes more sense to hold instances and use captured
screen instead blank screen.
Optional paint cache or clean up must be enabled.
You can enable/disable clean up with:
enableGradientBgCleanUp()/disableGradientBgCleanUp()
Paint cache:
enablePaintCache()/disablePaintCache()
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Commit: 8250d20fa7
Author: Thilo Graf <dbt@novatux.de>
Date: 2016-03-22 (Tue, 22 Mar 2016)
Except menu headers: Disable cleanup when save screen is disabled
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Commit: 6c72fe94bc
Author: Michael Liebmann <tuxcode.bbg@gmail.com>
Date: 2016-01-29 (Fri, 29 Jan 2016)
Origin message was:
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CCDraw: Set cc_gradient_bg_cleanup to true
Except menu headers: Disable cleanup when save screen is disabled
It seems not always useful to clean up everything after hide().
For more control in some cases an separate clean up with
clearSavedScreen() should be more flexible.
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Commit: b701c345fb
Author: Thilo Graf <dbt@novatux.de>
Date: 2016-01-21 (Thu, 21 Jan 2016)
hide() should be called explicit if required.
This should fix unintentionally call of hide() if objects used on stack.
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Commit: 2ea156e933
Author: Thilo Graf <dbt@novatux.de>
Date: 2016-01-04 (Mon, 04 Jan 2016)
TODO executed
Default behavior is not changed but parameter allows repaint shadow
in some constellations if required.
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Commit: ad6940fd85
Author: Thilo Graf <dbt@novatux.de>
Date: 2015-12-29 (Tue, 29 Dec 2015)
- outsourced some classes cc_item.cpp/h, cc_draw.cpp/h
- added extra methodes for simple use of some basic components extra.cpp/h
- rework clock handling: use timer class, reworked members for
enable/disable clock with external timer events,
tryed to fix some display issues related with infoclock and
time osd clock in moviebrowser, channellist, menuus
- reworked hide/kill handling, removed parameter for hide(), try to use
cached backgrounds for other constallations, paint cache, image cache (all beta)
- reworked shadow/frame handling, add shadow modes for left/right
arrangement, TODO: repaint for existant instances required
- reworked color gradient assignment (beta)
... Note: I had a data crash in my local git tree
and i tryed to restore my historie, but most was lost. Therefore here
the commit is large
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Commit: 0146511f38
Author: Thilo Graf <dbt@novatux.de>
Date: 2015-11-18 (Wed, 18 Nov 2015)
Origin message was:
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components: rework classes
- outsourced some classes cc_item.cpp/h, cc_draw.cpp/h
- added extra methodes for simple use of some basic components extra.cpp/h
- rework clock handling: use timer class, reworked members for
enable/disable clock with external timer events,
tryed to fix some display issues related with infoclock and
time osd clock in moviebrowser, channellist, menuus
- reworked hide/kill handling, removed parameter for hide(), try to use
cached backgrounds for other constallations, paint cache, image cache (all beta)
- reworked shadow/frame handling, add shadow modes for left/right
arrangement, TODO: repaint for existant instances required
- reworked color gradient assignment (beta)
... Note: I had a data crash in my local git tree
and i tryed to restore my historie, but most was lost. Therefore here
the commit is large