/* Based up Neutrino-GUI - Tuxbox-Project Copyright (C) 2001 by Steffen Hehn 'McClean' Classes for generic GUI-related components. Copyright (C) 2012-2014, Thilo Graf 'dbt' License: GPL This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include #include #include "cc_frm_button.h" #include using namespace std; CComponentsButton::CComponentsButton( const int& x_pos, const int& y_pos, const int& w, const int& h, const std::string& caption, const std::string& icon_name, CComponentsForm* parent, bool selected, bool enabled, int shadow_mode, fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow) { cc_btn_text_locale = NONEXISTANT_LOCALE; initVarButton(x_pos, y_pos, w, h, caption, icon_name, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow); } CComponentsButton::CComponentsButton( const int& x_pos, const int& y_pos, const int& w, const int& h, const neutrino_locale_t& caption_locale, const std::string& icon_name, CComponentsForm* parent, bool selected, bool enabled, int shadow_mode, fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow) { cc_btn_text_locale = caption_locale; initVarButton(x_pos, y_pos, w, h, g_Locale->getText(cc_btn_text_locale), icon_name, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow); } CComponentsButton::CComponentsButton( const int& x_pos, const int& y_pos, const int& w, const int& h, const std::string& caption, const char* icon_name, CComponentsForm* parent, bool selected, bool enabled, int shadow_mode, fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow) { string _icon_name = icon_name == NULL ? "" : string(icon_name); initVarButton(x_pos, y_pos, w, h, caption, _icon_name, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow); } CComponentsButton::CComponentsButton( const int& x_pos, const int& y_pos, const int& w, const int& h, const neutrino_locale_t& caption_locale, const char* icon_name, CComponentsForm* parent, bool selected, bool enabled, int shadow_mode, fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow) { string _icon_name = icon_name == NULL ? "" : string(icon_name); cc_btn_text_locale = caption_locale; initVarButton(x_pos, y_pos, w, h, g_Locale->getText(cc_btn_text_locale), _icon_name, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow); } void CComponentsButton::initVarButton( const int& x_pos, const int& y_pos, const int& w, const int& h, const std::string& caption, const std::string& icon_name, CComponentsForm* parent, bool selected, bool enabled, int shadow_mode, fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow) { cc_item_type.id = CC_ITEMTYPE_BUTTON; cc_item_type.name = "cc_base_button"; x = x_pos; y = y_pos; width = w; height = h; shadow = shadow_mode; shadow_w = shadow != CC_SHADOW_OFF ? (shadow_w == -1 ? OFFSET_SHADOW/2 : shadow_w) : 0; //buttons are mostly small elements, so these elements should have a reasonable shadow width cc_body_gradient_enable = CC_COLGRAD_OFF/*g_settings.gradiant*/; //TODO: gradient is prepared for use but disabled at the moment till some other parts of gui parts are provide gradient setColBodyGradient(cc_body_gradient_enable/*CColorGradient::gradientLight2Dark*/, CFrameBuffer::gradientVertical, CColorGradient::light); col_frame = color_frame; col_body = col_body_old = cc_body_gradient_enable? COL_DARK_GRAY : color_body; col_shadow = color_shadow; cc_item_enabled = enabled; cc_item_selected = selected; fr_thickness = 0; //TODO: parts of the GUI still don't use framed buttons append_x_offset = OFFSET_INTER; append_y_offset = 0; corner_rad = RADIUS_SMALL; cc_btn_text_col = cc_body_gradient_enable ? COL_BUTTON_TEXT_ENABLED : COL_MENUFOOT_TEXT; cc_btn_text_disable_col = cc_body_gradient_enable ? COL_BUTTON_TEXT_DISABLED : COL_MENUCONTENTINACTIVE_TEXT; cc_btn_icon_obj = NULL; cc_btn_text_obj = NULL; cc_btn_dy_font = CNeutrinoFonts::getInstance(); cc_btn_font = NULL; cc_btn_icon = icon_name; cc_btn_text = caption; cc_directKeys.push_back(CRCInput::RC_nokey); cc_btn_result = -1; cc_btn_alias = -1; initCCBtnItems(); initParent(parent); } void CComponentsButton::initIcon() { //init cch_icon_obj only if an icon available if (cc_btn_icon.empty()) { if (cc_btn_icon_obj) delete cc_btn_icon_obj; cc_btn_icon_obj = NULL; return; } //initialize icon object string::size_type pos = cc_btn_icon.find("/", 0); if (pos == string::npos) cc_btn_icon = frameBuffer->getIconPath(cc_btn_icon); int y_icon = 0; int h_icon = 0; if (cc_btn_icon_obj == NULL){ cc_btn_icon_obj = new CComponentsPicture(fr_thickness, 0, cc_btn_icon, this); cc_btn_icon_obj->SetTransparent(CFrameBuffer::TM_BLACK); cc_btn_icon_obj->doPaintBg(false); } h_icon = cc_btn_icon_obj->getHeight(); //get required icon height int h_max = height-2*fr_thickness; //get current icon dimensions if (h_icon > h_max) cc_btn_icon_obj->setHeight(h_max, true); y_icon = h_max/2 - cc_btn_icon_obj->getHeight()/2; cc_btn_icon_obj->setYPos(y_icon); } void CComponentsButton::initCaption() { //init label as caption object and add to container if (!cc_btn_text.empty()){ if (cc_btn_text_obj == NULL){ cc_btn_text_obj = new CComponentsLabel(); cc_btn_text_obj->doPaintBg(false); cc_btn_text_obj->doPaintTextBoxBg(false); cc_btn_text_obj->enableTboxSaveScreen(cc_txt_save_screen); addCCItem(cc_btn_text_obj); } }else{ if (cc_btn_text_obj){ delete cc_btn_text_obj; cc_btn_text_obj = NULL; } } //set basic properties int x_offset = (!cc_btn_text_obj || !cc_btn_icon_obj) ? 0 : append_x_offset; int w_frame = fr_thickness; int reduce = 2*w_frame; if (cc_btn_text_obj){ //position and size int x_cap = w_frame; x_cap += cc_btn_icon_obj ? cc_btn_icon_obj->getWidth() : 0; /* use system defined font as default if not defined */ if (cc_btn_font == NULL) cc_btn_font = g_Font[SNeutrinoSettings::FONT_TYPE_BUTTON_TEXT]; int w_cap = min(width - x_offset - x_cap - reduce, cc_btn_font->getRenderWidth(cc_btn_text)); int h_cap = min(height - reduce, cc_btn_font->getHeight()); /*NOTE: paint of centered text in y direction without y_offset looks unlovely displaced in y direction especially besides small icons and inside small areas, but text render isn't wrong here, because capitalized chars or long chars like e. 'q', 'y' are considered! Therefore we here need other icons or a hack, that considers some different height values. */ int y_cap = height/2 - h_cap/2; cc_btn_text_obj->setDimensionsAll(x_cap, y_cap, w_cap, h_cap); //text and font /* If button dimension too small, use dynamic font, this ignores possible defined font * Otherwise definied font will be used. Button dimensions are calculated from parent container (e.g. footer...). * These dimensions must be enough to display complete content like possible icon and without truncated text. */ Font *tmp_font = cc_btn_font; if ((tmp_font->getHeight()-reduce) > (height-reduce) || (tmp_font->getRenderWidth(cc_btn_text)-reduce) > width-reduce) tmp_font = *cc_btn_dy_font->getDynFont(w_cap, h_cap, cc_btn_text); if ((cc_btn_font->getHeight()-reduce) > (height-reduce)) tmp_font = *cc_btn_dy_font->getDynFont(w_cap, h_cap, cc_btn_text); cc_btn_font = tmp_font; cc_btn_text_obj->setText(cc_btn_text, CTextBox::NO_AUTO_LINEBREAK, cc_btn_font); cc_btn_text_obj->forceTextPaint(); //here required; cc_btn_text_obj->getCTextBoxObject()->setTextBorderWidth(0,0); //set color cc_btn_text_obj->setTextColor(this->cc_item_enabled ? cc_btn_text_col : cc_btn_text_disable_col); //corner of text item cc_btn_text_obj->setCorner(corner_rad-w_frame, corner_type); } //handle common position of icon and text inside container required for alignment int w_required = w_frame + x_offset; w_required += cc_btn_icon_obj ? cc_btn_icon_obj->getWidth() + x_offset : 0; w_required += cc_btn_font ? cc_btn_font->getRenderWidth(cc_btn_text) : 0; w_required += x_offset + w_frame; //dynamic width if (w_required > width){ dprintf(DEBUG_INFO, "[CComponentsButton] [%s - %d] width of button (%s) will be changed: defined width=%d, required width=%d\n", __func__, __LINE__, cc_btn_text.c_str(), width, w_required); width = max(w_required, width); } //do center int x_icon = width/2 - w_required/2 /*+ fr_thickness + x_offset*/; int w_icon = 0; if (cc_btn_icon_obj){ x_icon += w_frame + x_offset; cc_btn_icon_obj->setXPos(x_icon); w_icon = cc_btn_icon_obj->getWidth(); /*in case of dynamic changed height of caption or button opbject itself, *we must ensure centered y position of icon object */ int y_icon = height/2 - cc_btn_icon_obj->getHeight()/2; cc_btn_icon_obj->setYPos(y_icon); } if (cc_btn_text_obj){ cc_btn_text_obj->setXPos(x_icon + w_icon + x_offset); cc_btn_text_obj->setWidth(width - cc_btn_text_obj->getXPos()); } } void CComponentsButton::setCaption(const std::string& text) { cc_btn_text = text; initCCBtnItems(); } void CComponentsButton::setCaption(const neutrino_locale_t locale_text) { cc_btn_text_locale = locale_text; setCaption(g_Locale->getText(cc_btn_text_locale)); } void CComponentsButton::initCCBtnItems() { initIcon(); initCaption(); } void CComponentsButton::paint(const bool &do_save_bg) { //prepare items before paint initCCBtnItems(); //paint form contents paintForm(do_save_bg); }