/* Based up Neutrino-GUI - Tuxbox-Project Copyright (C) 2001 by Steffen Hehn 'McClean' Classes for generic GUI-related components. Copyright (C) 2012, 2013, Thilo Graf 'dbt' Copyright (C) 2012, Michael Liebmann 'micha-bbg' License: GPL This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include "cc_detailsline.h" using namespace std; //sub class CComponentsDetailLine from CComponents CComponentsDetailLine::CComponentsDetailLine( const int& x_pos, const int& y_pos_top, const int& y_pos_down, const int& h_mark_top_, const int& h_mark_down_, fb_pixel_t color_line, fb_pixel_t color_shadow) { initVarDline(x_pos, y_pos_top, y_pos_down, h_mark_top_, h_mark_down_, color_line, color_shadow); } void CComponentsDetailLine::initVarDline( const int& x_pos, const int& y_pos_top, const int& y_pos_down, const int& h_mark_top_, const int& h_mark_down_, fb_pixel_t color_line, fb_pixel_t color_shadow) { //CComponents x = x_pos; y = y_pos_top; col_shadow = color_shadow; col_body = color_line; //CComponentsDetailLine y_down = y_pos_down; h_mark_top = h_mark_top_; h_mark_down = h_mark_down_; shadow_w = 1; //CComponentsDetailLine thickness = 4; } CComponentsDetailLine::~CComponentsDetailLine() { } // y_top (=y) // xpos +--|h_mark_up // | // | // | // | // | // | // | // | // | // +--|h_mark_down // y_down //paint details line with current parameters void CComponentsDetailLine::paint(bool do_save_bg) { clearFbData(); int y_mark_top = y-h_mark_top/2+thickness/2; int y_mark_down = y_down-h_mark_down/2+thickness/2; int sw = shadow_w; comp_fbdata_t fbdata[] = { /* vertical item mark | */ {CC_FBDATA_TYPE_LINE, x+width-thickness-sw, y_mark_top, thickness, h_mark_top, col_body, 0, 0, NULL, NULL}, {CC_FBDATA_TYPE_LINE, x+width-sw, y_mark_top+sw, sw, h_mark_top-sw, col_shadow, 0, 0, NULL, NULL}, {CC_FBDATA_TYPE_LINE, x+width-thickness, y_mark_top+h_mark_top, thickness, sw, col_shadow, 0, 0, NULL, NULL}, /* horizontal item line - */ {CC_FBDATA_TYPE_LINE, x, y, width-thickness-sw, thickness, col_body, 0, 0, NULL, NULL}, {CC_FBDATA_TYPE_LINE, x+thickness, y+thickness, width-2*thickness-sw, sw, col_shadow, 0, 0, NULL, NULL}, /* vertical connect line [ */ {CC_FBDATA_TYPE_LINE, x, y+thickness, thickness, y_down-y-thickness, col_body, 0, 0, NULL, NULL}, {CC_FBDATA_TYPE_LINE, x+thickness, y+thickness+sw, sw, y_down-y-thickness-sw, col_shadow, 0, 0, NULL, NULL}, /* horizontal info line - */ {CC_FBDATA_TYPE_LINE, x, y_down, width-thickness-sw, thickness, col_body, 0, 0, NULL, NULL}, {CC_FBDATA_TYPE_LINE, x+sw, y_down+thickness, width-thickness-2*sw, sw, col_shadow, 0, 0, NULL, NULL}, /* vertical info mark | */ {CC_FBDATA_TYPE_LINE, x+width-thickness-sw, y_mark_down, thickness, h_mark_down, col_body, 0, 0, NULL, NULL}, {CC_FBDATA_TYPE_LINE, x+width-sw, y_mark_down+sw, sw, h_mark_down-sw, col_shadow, 0, 0, NULL, NULL}, {CC_FBDATA_TYPE_LINE, x+width-thickness, y_mark_down+h_mark_down,thickness, sw, col_shadow, 0, 0, NULL, NULL}, }; for(size_t i =0; i< (sizeof(fbdata) / sizeof(fbdata[0])) ;i++) v_fbdata.push_back(fbdata[i]); paintFbItems(do_save_bg); } //synchronize colors for details line //This is usefull if the system colors are changed during runtime //so you can ensure correct applied system colors in relevant objects with unchanged instances. void CComponentsDetailLine::syncSysColors() { col_body = COL_MENUCONTENT_PLUS_6; col_shadow = COL_MENUCONTENTDARK_PLUS_0; }