#ifndef __PIP_SETUP_H_ #define __PIP_SETUP_H_ #include #include class CFrameBuffer; class CPipSetup : public CMenuTarget { private: CFrameBuffer * frameBuffer; int x_coord; int y_coord; int width; int height; int maxw; int maxh; int minw; int minh; int *gx, *gy, *gw, *gh; void paint(); void hide(); void clear(); public: CPipSetup(); void move(int x, int y, bool abs = false); void resize(int w, int h, bool abs = false); int exec(CMenuTarget* parent, const std::string & actionKey); }; #endif