Files
recycled-ni-neutrino/src/gui/lua/luainstance_helpers.h
Markus Volk 1134b182a4 neutrino: add luajit
Luajit is a dynamic scripting language completely compatible to lua 5.1. the whole VM has been rewritten from the ground up
and is relentlessly optimized for performance. It combines a high-speed interpreter, written in assembler, with a state-of-the-art JIT compiler.
A substantial reduction of the overhead associated with dynamic languages allows it to break into the performance range traditionally reserved for offline,
static language compilers.

https://luajit.org/luajit.html
https://github.com/LuaJIT/LuaJIT/tree/master

There was additional code needed to enable neutrino to compile against lua 5.1. This was mostly taken from the luaposix compat-headers.
There are still some minor issue that will be easy to fix but it's up and running so damn fast!

Signed-off-by: Markus Volk <f_l_k@t-online.de>


Origin commit data
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Branch: ni/coolstream
Commit: ae2df0de4f
Author: Markus Volk <f_l_k@t-online.de>
Date: 2020-09-17 (Thu, 17 Sep 2020)



------------------
This commit was generated by Migit
2020-09-19 13:27:38 +02:00

128 lines
3.5 KiB
C++

/*
* lua instance helper functions
*
* (C) 2013 Stefan Seyfried (seife)
* (C) 2014-2016 M. Liebmann (micha-bbg)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _LUAINSTANCEHELPERS_H
#define _LUAINSTANCEHELPERS_H
#include <map>
#if LUA_COMPAT_5_2
#include <stdint.h>
#include <math.h>
typedef uint32_t lua_Unsigned;
int lua_absindex (lua_State *L, int i);
void lua_rawgetp (lua_State *L, int i, const void *p);
void lua_rawsetp (lua_State *L, int i, const void *p);
void lua_pushunsigned (lua_State *L, lua_Unsigned n);
lua_Unsigned luaL_checkunsigned (lua_State *L, int i);
#define lua_pushglobaltable(L) \
lua_pushvalue(L, LUA_GLOBALSINDEX)
#define LUA_SUPUNSIGNED \
((lua_Number)(~(lua_Unsigned)0) + 1)
#define lua_number2unsigned(i,n) \
((i) = (lua_Unsigned)(n))
#define lua_unsigned2number(u) \
(((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u))
#endif
//#define LUA_DEBUG printf
#define LUA_DEBUG(...)
#define LUA_CLASSNAME "neutrino"
#define LUA_VIDEO_CLASSNAME "video"
#define LUA_MISC_CLASSNAME "misc"
#define LUA_CURL_CLASSNAME "curl"
#define LUA_HEADER_CLASSNAME "header"
#define LUA_FILEHELPER_CLASSNAME "filehelpers"
#define LUA_WIKI "https://wiki.tuxbox-neutrino.org/wiki"
//#define LUA_WIKI "https://wiki.slknet.de/wiki"
/* the magic color that tells us we are using one of the palette colors */
#define MAGIC_COLOR 0x42424200
#define MAGIC_MASK 0xFFFFFF00
#define lua_boxpointer(L, u) \
(*(void **)(lua_newuserdata(L, sizeof(void *))) = (u))
#define lua_unboxpointer(L, i) \
(*(void **)(lua_touserdata(L, i)))
class Font;
typedef std::pair<lua_Integer, Font*> fontmap_pair_t;
typedef std::map<lua_Integer, Font*> fontmap_t;
typedef fontmap_t::iterator fontmap_iterator_t;
typedef std::pair<lua_Integer, fb_pixel_t*> screenmap_pair_t;
typedef std::map<lua_Integer, fb_pixel_t*> screenmap_t;
typedef screenmap_t::iterator screenmap_iterator_t;
struct table_key {
const char *name;
lua_Integer code;
};
struct table_key_u {
const char *name;
lua_Unsigned code;
};
struct lua_envexport {
const char *name;
table_key *t;
};
struct lua_envexport_u {
const char *name;
table_key_u *t;
};
/* this is stored as userdata in the lua_State */
struct CLuaData
{
CFBWindow *fbwin;
CRCInput *rcinput;
fontmap_t fontmap;
screenmap_t screenmap;
};
bool _luaL_checkbool(lua_State *L, int numArg);
void paramBoolDeprecated(lua_State *L, const char* val);
void paramDeprecated(lua_State *L, const char* oldParam, const char* newParam);
void functionDeprecated(lua_State *L, const char* oldFunc, const char* newFunc);
void obsoleteHideParameter(lua_State *L);
lua_Unsigned checkMagicMask(lua_Unsigned col);
bool tableLookup(lua_State*, const char*, std::string&);
bool tableLookup(lua_State*, const char*, lua_Integer&);
bool tableLookup(lua_State*, const char*, lua_Unsigned&);
bool tableLookup(lua_State*, const char*, void**);
bool tableLookup(lua_State*, const char*, bool &value);
#endif // _LUAINSTANCEHELPERS_H