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After hide of a picture box, no paint was possible, this should fix this.
Origin commit data
------------------
Branch: ni/coolstream
Commit: 0d039171c0
Author: Thilo Graf <dbt@novatux.de>
Date: 2012-09-03 (Mon, 03 Sep 2012)
------------------
This commit was generated by Migit
407 lines
13 KiB
C++
407 lines
13 KiB
C++
/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic for GUI-related components.
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Copyright (C) 2012, 2013, Thilo Graf 'dbt'
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License: GPL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef __COMPONENTS__
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#define __COMPONENTS__
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#include <driver/framebuffer.h>
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#include <gui/color.h>
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#include <gui/customcolor.h>
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#include "textbox.h"
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#include <vector>
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#include <string>
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//required typedefs
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typedef struct comp_fbdata_t
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{
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int fbdata_type;
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int x;
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int y;
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int dx;
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int dy;
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fb_pixel_t color;
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int r;
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int frame_thickness;
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fb_pixel_t* pixbuf;
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void * data;
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} comp_fbdata_struct_t;
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//fb data object types
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typedef enum
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{
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CC_FBDATA_TYPE_BGSCREEN,
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CC_FBDATA_TYPE_SHADOW,
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CC_FBDATA_TYPE_BOX,
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CC_FBDATA_TYPE_FRAME,
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CC_FBDATA_TYPE_LINE,
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CC_FBDATA_TYPE_BACKGROUND,
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CC_FBDATA_TYPES
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}FBDATA_TYPES;
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typedef struct comp_screen_data_t
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{
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int x;
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int y;
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int dx;
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int dy;
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fb_pixel_t* pixbuf;
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} comp_screen_data_struct_t;
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typedef enum
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{
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CC_BGMODE_STANDARD,
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CC_BGMODE_PERMANENT,
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CC_BGMODE_TYPES
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}BGMODE_TYPES;
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//align types
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enum
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{
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CC_ALIGN_RIGHT = 0,
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CC_ALIGN_LEFT = 1,
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CC_ALIGN_TOP = 2,
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CC_ALIGN_BOTTOM = 4,
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CC_ALIGN_HOR_CENTER = 8,
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CC_ALIGN_VER_CENTER = 16
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};
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enum
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{
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CC_PIC_ICON,
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CC_PIC_IMAGE
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};
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enum
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{
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CC_ITEMBOX_ICON,
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CC_ITEMBOX_PICTURE,
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CC_ITEMBOX_TEXT,
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CC_ITEMBOX_CLOCK
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};
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typedef struct comp_element_data_t
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{
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int type;
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int align;
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std::string element;
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int x;
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int y;
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int width;
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int height;
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void* handler1;
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void* handler2;
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}comp_element_data_struct_t;
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#define CC_WIDTH_MIN 16
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#define CC_HEIGHT_MIN 16
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#define CC_SHADOW_ON true
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#define CC_SHADOW_OFF false
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#define CC_SAVE_SCREEN_YES true
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#define CC_SAVE_SCREEN_NO false
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class CComponents
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{
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protected:
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int x, y, height, width, corner_type, shadow_w;
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CFrameBuffer * frameBuffer;
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std::vector<comp_fbdata_t> v_fbdata;
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fb_pixel_t col_body, col_shadow, col_frame;
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bool firstPaint, shadow, is_painted;
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BGMODE_TYPES bgMode;
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void initVarBasic();
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void paintFbItems(struct comp_fbdata_t * fbdata, const int items_count, bool do_save_bg = true);
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fb_pixel_t* getScreen(int ax, int ay, int dx, int dy);
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comp_screen_data_t saved_screen;
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void clearSavedScreen();
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void clear();
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public:
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CComponents();
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virtual~CComponents();
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inline virtual void setXPos(const int& xpos){x = xpos;};
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inline virtual void setYPos(const int& ypos){y = ypos;};
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inline virtual void setHeight(const int& h){height = h;};
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inline virtual void setWidth(const int& w){width = w;};
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inline virtual void setDimensionsAll(const int& xpos, const int& ypos, const int& w, const int& h){x = xpos; y = ypos; width = w; height = h;};
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inline virtual int getXPos(){return x;};
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inline virtual int getYPos(){return y;};
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inline virtual int getHeight(){return height;};
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inline virtual int getWidth(){return width;};
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inline virtual void getDimensions(int* xpos, int* ypos, int* w, int* h){*xpos=x; *ypos=y; *w=width; *h=height;};
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/// set colors: Possible color values are defined in "gui/color.h" and "gui/customcolor.h"
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inline virtual void setColorFrame(fb_pixel_t color){col_frame = color;};
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inline virtual void setColorBody(fb_pixel_t color){col_body = color;};
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inline virtual void setColorShadow(fb_pixel_t color){col_shadow = color;};
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inline virtual void setColorAll(fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow){col_frame = color_frame; col_body = color_body; col_shadow = color_shadow;};
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inline virtual void setBgMode(BGMODE_TYPES mode) {bgMode = mode;};
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virtual void hide();
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virtual bool isPainted(){return is_painted;};
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};
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class CComponentsContainer : public CComponents
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{
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protected:
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int corner_rad, fr_thickness;
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void hideContainer(bool no_restore = false);
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void paintInit(bool do_save_bg);
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void initVarContainer();
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public:
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CComponentsContainer();
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/// set corner types: Possible corner types are defined in CFrameBuffer (see: driver/framebuffer.h).
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inline virtual void setCornerType(const int& type){corner_type = type;};
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inline virtual void setCornerRadius(const int& radius){corner_rad = radius;};
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inline virtual void setFrameThickness(const int& thickness){fr_thickness = thickness;};
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inline virtual void setShadowOnOff(bool has_shadow){shadow = has_shadow;};
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virtual void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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virtual void hide(bool no_restore = false);
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virtual void kill();
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virtual void syncSysColors();
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};
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class CComponentsPicture : public CComponentsContainer
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{
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private:
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std::string pic_name;
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unsigned char pic_offset;
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bool pic_paint, pic_paintBg, pic_painted, do_paint;
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int pic_align, pic_x, pic_y, pic_width, pic_height;
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int maxWidth, maxHeight, picMode;
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void initVarPicture();
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void init( const int x_pos, const int y_pos, const std::string& picture_name, const int alignment, bool has_shadow,
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fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow);
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public:
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CComponentsPicture( const int x_pos, const int y_pos,
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const std::string& picture_name, const int alignment = CC_ALIGN_HOR_CENTER | CC_ALIGN_VER_CENTER, bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_background = 0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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CComponentsPicture( const int x_pos, const int y_pos, const int w_max, const int h_max,
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const std::string& picture_name, const int alignment = CC_ALIGN_HOR_CENTER | CC_ALIGN_VER_CENTER, bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_background = 0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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inline void setPictureOffset(const unsigned char offset){pic_offset = offset;};
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inline void setPicturePaint(bool paint_p){pic_paint = paint_p;};
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inline void setPicturePaintBackground(bool paintBg){pic_paintBg = paintBg;};
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inline void setPicture(const std::string& picture_name);
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void setPictureAlign(const int alignment);
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inline bool isPicPainted(){return pic_painted;};
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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void hide(bool no_restore = false);
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inline void getPictureSize(int *pwidth, int *pheight){*pwidth=pic_width; *pheight=pic_height;};
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};
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#define INFO_BOX_Y_OFFSET 2
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class CComponentsInfoBox : public CComponentsContainer
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{
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private:
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const char* text;
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int text_mode; //see textbox.h for possible modes
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int x_text, x_offset;
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Font* font;
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CBox * box;
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CTextBox * textbox;
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CComponentsPicture * pic;
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std::string pic_default_name;
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void paintPicture();
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void paintText();
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void initVarInfobox();
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std::string pic_name;
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fb_pixel_t ibox_col_text;
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public:
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CComponentsInfoBox();
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CComponentsInfoBox( const int x_pos, const int y_pos, const int w, const int h,
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const char* info_text = "", const int mode = CTextBox::AUTO_WIDTH, Font* font_text = NULL,
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bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_text = COL_MENUCONTENT, fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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~CComponentsInfoBox();
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inline void setText(const char* info_text, const int mode = CTextBox::AUTO_WIDTH, Font* font_text = NULL){text = info_text; text_mode = mode, font = font_text;};
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inline void setText(const std::string& info_text, const int mode = CTextBox::AUTO_WIDTH, Font* font_text = NULL){text = info_text.c_str(); text_mode = mode, font = font_text;};
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void setText(neutrino_locale_t locale_text, const int mode = CTextBox::AUTO_WIDTH, Font* font_text = NULL);
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inline void setTextMode(const int mode){text_mode = mode;};//see textbox.h for possible modes
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inline void setTextFont(Font* font_text){font = font_text;};
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inline void setTextColor(fb_pixel_t color_text){ ibox_col_text = color_text;};
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inline void setSpaceOffset(const int offset){x_offset = offset;};
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inline void setPicture(const std::string& picture_name){pic_name = picture_name;};
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void removeLineBreaks(std::string& str);
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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};
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class CComponentsShapeCircle : public CComponentsContainer
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{
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private:
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int d;
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public:
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CComponentsShapeCircle( const int x_pos, const int y_pos, const int diam, bool has_shadow = CC_SHADOW_ON,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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inline void setDiam(const int& diam){d=width=height=diam, corner_rad=d/2;};
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inline int getDiam(){return d;};
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};
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class CComponentsShapeSquare : public CComponentsContainer
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{
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public:
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CComponentsShapeSquare( const int x_pos, const int y_pos, const int w, const int h, bool has_shadow = CC_SHADOW_ON,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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};
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class CComponentsPIP : public CComponentsContainer
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{
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private:
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int screen_w, screen_h;
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public:
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CComponentsPIP( const int x_pos, const int y_pos, const int percent, bool has_shadow = CC_SHADOW_OFF);
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~CComponentsPIP();
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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void hide(bool no_restore = false);
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};
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class CComponentsDetailLine : public CComponents
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{
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private:
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int thickness, y_down, h_mark_top, h_mark_down;
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void initVarDline();
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public:
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CComponentsDetailLine();
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CComponentsDetailLine( const int x_pos,const int y_pos_top, const int y_pos_down,
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const int h_mark_up = CC_HEIGHT_MIN , const int h_mark_down = CC_HEIGHT_MIN,
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fb_pixel_t color_line = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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~CComponentsDetailLine();
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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void kill();
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inline void setColors(fb_pixel_t color_line, fb_pixel_t color_shadow){col_body = color_line; col_shadow = color_shadow;};
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void syncSysColors();
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inline void setYPosDown(const int& y_pos_down){y_down = y_pos_down;};
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inline void setHMarkTop(const int& h_mark_top_){h_mark_top = h_mark_top_;};
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inline void setHMarkDown(const int& h_mark_down_){h_mark_down = h_mark_down_;};
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};
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#define FIRST_ELEMENT_INIT 10000
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#define LOGO_MAX_WIDTH width/4
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class CComponentsItemBox : public CComponentsContainer
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{
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protected:
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int hSpacer;
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int hOffset;
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int vOffset;
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int digit_offset, digit_h;
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bool paintElements;
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bool onlyOneTextElement;
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fb_pixel_t it_col_text;
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Font* font_text;
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int hMax;
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bool has_TextElement;
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size_t firstElementLeft;
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size_t firstElementRight;
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size_t prevElementLeft;
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size_t prevElementRight;
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std::vector<comp_element_data_t> v_element_data;
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void clearElements();
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void initVarItemBox();
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void calSizeOfElements();
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void calPositionOfElements();
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void paintItemBox(bool do_save_bg = CC_SAVE_SCREEN_YES);
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void calculateElements();
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public:
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CComponentsItemBox();
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virtual ~CComponentsItemBox();
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inline virtual void setTextFont(Font* font){font_text = font;};
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inline virtual void setTextColor(fb_pixel_t color_text){ it_col_text = color_text;};
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virtual bool addElement(int align, int type, const std::string& element="", size_t *index=NULL);
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virtual void refreshElement(size_t index, const std::string& element);
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virtual void paintElement(size_t index, bool newElement= false);
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virtual bool addLogoOrText(int align, const std::string& logo, const std::string& text, size_t *index=NULL);
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virtual void clearTitlebar();
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};
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class CComponentsTitleBar : public CComponentsItemBox
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{
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private:
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const char* tb_c_text;
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std::string tb_s_text, tb_icon_name;
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neutrino_locale_t tb_locale_text;
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int tb_text_align, tb_icon_align;
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void initText();
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void initIcon();
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void initElements();
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void initVarTitleBar();
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public:
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CComponentsTitleBar();
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CComponentsTitleBar( const int x_pos, const int y_pos, const int w, const int h, const char* c_text = NULL, const std::string& s_icon ="",
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fb_pixel_t color_text = COL_MENUHEAD, fb_pixel_t color_body = COL_MENUHEAD_PLUS_0);
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CComponentsTitleBar( const int x_pos, const int y_pos, const int w, const int h, const std::string& s_text ="", const std::string& s_icon ="",
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fb_pixel_t color_text = COL_MENUHEAD, fb_pixel_t color_body = COL_MENUHEAD_PLUS_0);
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CComponentsTitleBar( const int x_pos, const int y_pos, const int w, const int h, neutrino_locale_t locale_text = NONEXISTANT_LOCALE, const std::string& s_icon ="",
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fb_pixel_t color_text = COL_MENUHEAD, fb_pixel_t color_body = COL_MENUHEAD_PLUS_0);
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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};
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class CComponentsForm : public CComponentsContainer
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{
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private:
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public:
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CComponentsForm();
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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};
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#endif
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