Files
recycled-ni-neutrino/src/gui/color.cpp
Stefan Seyfried 3dcee88f80 replace framebuffer.h include with forward declaration
instead of including framebuffer.h almost everywhere, replace it with
class CFrameBuffer forward declarations and/or generic system includes.
Add a hack to define fb_pixel_t to config.h (one reason for
framebuffer.h includes was the fb_pixel_t define)


Origin commit data
------------------
Branch: ni/coolstream
Commit: 63b6efd1f5
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2017-02-05 (Sun, 05 Feb 2017)



------------------
This commit was generated by Migit
2017-02-05 13:05:07 +01:00

261 lines
5.8 KiB
C++

/*
Neutrino-GUI - DBoxII-Project
Copyright (C) 2001 Steffen Hehn 'McClean'
Homepage: http://dbox.cyberphoria.org/
Kommentar:
Diese GUI wurde von Grund auf neu programmiert und sollte nun vom
Aufbau und auch den Ausbaumoeglichkeiten gut aussehen. Neutrino basiert
auf der Client-Server Idee, diese GUI ist also von der direkten DBox-
Steuerung getrennt. Diese wird dann von Daemons uebernommen.
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <gui/color.h>
#include <stdio.h>
#include <math.h>
#include <driver/framebuffer.h>
#ifndef FLT_EPSILON
#define FLT_EPSILON 1E-5
#endif
int convertSetupColor2RGB(const unsigned char r, const unsigned char g, const unsigned char b)
{
unsigned char red = (int)r * 255 / 100;
unsigned char green = (int)g * 255 / 100;
unsigned char blue = (int)b * 255 / 100;
return (red << 16) | (green << 8) | blue;
}
int convertSetupAlpha2Alpha(unsigned char alpha)
{
if(alpha == 0) return 0xFF;
else if(alpha >= 100) return 0;
int a = 100 - alpha;
int ret = a * 0xFF / 100;
return ret;
}
void recalcColor(unsigned char &orginal, int fade)
{
if(fade==100)
{
return;
}
int color = orginal * fade / 100;
if(color>255)
color=255;
if(color<0)
color=0;
orginal = (unsigned char)color;
}
void protectColor( unsigned char &r, unsigned char &g, unsigned char &b, bool protect )
{
if (!protect)
return;
if ((r==0) && (g==0) && (b==0))
{
r=1;
g=1;
b=1;
}
}
void fadeColor(unsigned char &r, unsigned char &g, unsigned char &b, int fade, bool protect)
{
recalcColor(r, fade);
recalcColor(g, fade);
recalcColor(b, fade);
protectColor(r,g,b, protect);
}
uint8_t getBrightnessRGB(fb_pixel_t color)
{
RgbColor rgb;
rgb.r = (uint8_t)((color & 0x00FF0000) >> 16);
rgb.g = (uint8_t)((color & 0x0000FF00) >> 8);
rgb.b = (uint8_t) (color & 0x000000FF);
return rgb.r > rgb.g ? (rgb.r > rgb.b ? rgb.r : rgb.b) : (rgb.g > rgb.b ? rgb.g : rgb.b);
}
fb_pixel_t changeBrightnessRGBRel(fb_pixel_t color, int br, bool transp)
{
int br_ = (int)getBrightnessRGB(color);
br_ += br;
if (br_ < 0) br_ = 0;
if (br_ > 255) br_ = 255;
return changeBrightnessRGB(color, (uint8_t)br_, transp);
}
fb_pixel_t changeBrightnessRGB(fb_pixel_t color, uint8_t br, bool transp)
{
HsvColor hsv;
uint8_t tr = SysColor2Hsv(color, &hsv);
hsv.v = (float)br / (float)255;
if (!transp)
tr = 0xFF;
return Hsv2SysColor(&hsv, tr);
}
fb_pixel_t Hsv2SysColor(HsvColor *hsv, uint8_t tr)
{
RgbColor rgb;
Hsv2Rgb(hsv, &rgb);
return (((tr << 24) & 0xFF000000) |
((rgb.r << 16) & 0x00FF0000) |
((rgb.g << 8) & 0x0000FF00) |
((rgb.b ) & 0x000000FF));
}
uint8_t SysColor2Hsv(fb_pixel_t color, HsvColor *hsv)
{
uint8_t tr;
RgbColor rgb;
tr = (uint8_t)((color & 0xFF000000) >> 24);
rgb.r = (uint8_t)((color & 0x00FF0000) >> 16);
rgb.g = (uint8_t)((color & 0x0000FF00) >> 8);
rgb.b = (uint8_t) (color & 0x000000FF);
Rgb2Hsv(&rgb, hsv);
return tr;
}
void Hsv2Rgb(HsvColor *hsv, RgbColor *rgb)
{
float f_H = hsv->h;
float f_S = hsv->s;
float f_V = hsv->v;
if (fabsf(f_S) < FLT_EPSILON) {
rgb->r = (uint8_t)(f_V * 255);
rgb->g = (uint8_t)(f_V * 255);
rgb->b = (uint8_t)(f_V * 255);
} else {
float f_R;
float f_G;
float f_B;
float hh = f_H;
if (hh >= 360) hh = 0;
hh /= 60;
int i = (int)hh;
float ff = hh - (float)i;
float p = f_V * (1 - f_S);
float q = f_V * (1 - (f_S * ff));
float t = f_V * (1 - (f_S * (1 - ff)));
switch (i) {
case 0:
f_R = f_V; f_G = t; f_B = p;
break;
case 1:
f_R = q; f_G = f_V; f_B = p;
break;
case 2:
f_R = p; f_G = f_V; f_B = t;
break;
case 3:
f_R = p; f_G = q; f_B = f_V;
break;
case 4:
f_R = t; f_G = p; f_B = f_V;
break;
case 5:
default:
f_R = f_V; f_G = p; f_B = q;
break;
}
rgb->r = (uint8_t)(f_R * 255);
rgb->g = (uint8_t)(f_G * 255);
rgb->b = (uint8_t)(f_B * 255);
}
}
void Rgb2Hsv(RgbColor *rgb, HsvColor *hsv)
{
float f_R = (float)rgb->r / (float)255;
float f_G = (float)rgb->g / (float)255;
float f_B = (float)rgb->b / (float)255;
float min = f_R < f_G ? (f_R < f_B ? f_R : f_B) : (f_G < f_B ? f_G : f_B);
float max = f_R > f_G ? (f_R > f_B ? f_R : f_B) : (f_G > f_B ? f_G : f_B);
float delta = max - min;
float f_V = max;
float f_H = 0;
float f_S = 0;
if (fabsf(delta) < FLT_EPSILON) { //gray
f_S = 0;
f_H = 0;
} else {
f_S = (delta / max);
if (f_R >= max)
f_H = (f_G - f_B) / delta;
else if (f_G >= max)
f_H = 2 + (f_B - f_R) / delta;
else
f_H = 4 + (f_R - f_G) / delta;
f_H *= 60;
if (f_H < 0)
f_H += 360;
}
hsv->h = f_H;
hsv->s = f_S;
hsv->v = f_V;
}
void getItemColors(fb_pixel_t &t, fb_pixel_t &b, bool selected, bool marked, bool switch_background)
{
if (selected && marked)
{
t = COL_MENUCONTENTSELECTED_TEXT;
b = COL_MENUCONTENTSELECTED_PLUS_0;
return;
}
if (selected)
{
t = COL_MENUCONTENTSELECTED_TEXT;
b = COL_MENUCONTENTSELECTED_PLUS_0;
return;
}
if (marked)
{
t = COL_MENUCONTENT_TEXT_PLUS_2;
b = COL_MENUCONTENT_PLUS_2;
return;
}
// default
t = switch_background ? COL_MENUCONTENTDARK_TEXT : COL_MENUCONTENT_TEXT;
b = switch_background ? COL_MENUCONTENTDARK_PLUS_0 : COL_MENUCONTENT_PLUS_0;
}