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- Use new class for volumebar
- Numeric display added for volumebar (switchable)
- Display of volumebar, mute icon and info clock optimized (top right)
- Volumebar better scalable
git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-beta@2153 e54a6e83-5905-42d5-8d5c-058d10e6a962
Origin commit data
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Commit: 6a5ffc315f
Author: Michael Liebmann <tuxcode.bbg@gmail.com>
Date: 2012-03-18 (Sun, 18 Mar 2012)
Origin message was:
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* neutrino: GUI Painting of Vol. Mute and Clock (Part3)
- Use new class for volumebar
- Numeric display added for volumebar (switchable)
- Display of volumebar, mute icon and info clock optimized (top right)
- Volumebar better scalable
git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-beta@2153 e54a6e83-5905-42d5-8d5c-058d10e6a962
40 lines
702 B
C++
40 lines
702 B
C++
#ifndef __infoclock__
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#define __infoclock__
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#include <driver/framebuffer.h>
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#include <driver/fontrenderer.h>
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#include <system/settings.h>
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#include "gui/color.h"
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#include <string>
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class CInfoClock
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{
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private:
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CFrameBuffer * frameBuffer;
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pthread_t thrTimer;
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void paintTime( bool show_dot);
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int time_offset, digit_offset, digit_h;
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int x, y, clock_x;
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static void CleanUpProc(void* arg);
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static void* TimerProc(void *arg);
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public:
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CInfoClock(bool noVolume=false);
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~CInfoClock();
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static CInfoClock* getInstance(bool noVolume=false);
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void Init(bool noVolume=false);
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void StartClock();
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void StopClock();
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void ClearDisplay();
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int time_width, time_height;
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};
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#endif
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