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https://github.com/tuxbox-fork-migrations/recycled-ni-neutrino.git
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Origin commit data
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Branch: ni/coolstream
Commit: 8cb0bef8e1
Author: TangoCash <eric@loxat.de>
Date: 2016-11-16 (Wed, 16 Nov 2016)
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No further description and justification available within origin commit message!
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This commit was generated by Migit
264 lines
9.0 KiB
C++
264 lines
9.0 KiB
C++
/*
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Timer-Daemon - DBoxII-Project
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Copyright (C) 2001 Steffen Hehn 'McClean'
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Homepage: http://dbox.cyberphoria.org/
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$Id: timermanager.h,v 1.46 2006/02/28 21:51:00 zwen Exp $
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License: GPL
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __neutrino_timermanager__
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#define __neutrino_timermanager__
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#include <stdio.h>
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#include <map>
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#include <configfile.h>
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#include <config.h>
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#include <eventserver.h>
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#include <timerdclient/timerdtypes.h>
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#define TIMERDCONFIGFILE CONFIGDIR "/timerd.conf"
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class CTimerEvent
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{
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public:
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int eventID; // event identifier
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CTimerd::CTimerEventTypes eventType; // Type of event
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CTimerd::CTimerEventStates eventState; // actual event state
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CTimerd::CTimerEventStates previousState; // previous event state
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CTimerd::CTimerEventRepeat eventRepeat;
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uint32_t repeatCount; // how many times timer will be executed
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// time values
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time_t alarmTime; // event start time
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time_t stopTime; // 0 = one time shot
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time_t announceTime; // when should event be announced (0=none)
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// CTimerEvent();
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CTimerEvent( CTimerd::CTimerEventTypes evtype, int mon = 0, int day = 0, int hour = 0, int min = 0, CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE, uint32_t repeatcount = 1);
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CTimerEvent( CTimerd::CTimerEventTypes evtype, time_t announcetime, time_t alarmtime, time_t stoptime, CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE, uint32_t repeatcount = 1);
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CTimerEvent( CTimerd::CTimerEventTypes evtype, CConfigFile *config, int iId);
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void setState(CTimerd::CTimerEventStates newstate){previousState = eventState; eventState = newstate;};
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static int remain_min(const time_t t) {return (t - time(NULL)) / 60;};
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void printEvent(void);
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virtual void Reschedule();
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virtual void fireEvent(){};
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virtual void stopEvent(){};
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virtual void announceEvent(){};
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virtual void saveToConfig(CConfigFile *config);
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virtual void Refresh(){};
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virtual ~CTimerEvent(){};
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};
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typedef std::map<int, CTimerEvent*> CTimerEventMap;
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class CTimerEvent_Shutdown : public CTimerEvent
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{
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public:
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CTimerEvent_Shutdown( time_t lannounceTime, time_t lalarmTime, CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE, uint32_t repeatcount = 1) :
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CTimerEvent(CTimerd::TIMER_SHUTDOWN, lannounceTime, lalarmTime, (time_t) 0, evrepeat, repeatcount ){};
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CTimerEvent_Shutdown(CConfigFile *config, int iId):
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CTimerEvent(CTimerd::TIMER_SHUTDOWN, config, iId){};
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virtual void fireEvent();
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virtual void announceEvent();
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};
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class CTimerEvent_Sleeptimer : public CTimerEvent
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{
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public:
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CTimerEvent_Sleeptimer( time_t lannounceTime, time_t lalarmTime, CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE, uint32_t repeatcount = 1) :
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CTimerEvent(CTimerd::TIMER_SLEEPTIMER, lannounceTime, lalarmTime, (time_t) 0,evrepeat,repeatcount ){};
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CTimerEvent_Sleeptimer(CConfigFile *config, int iId):
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CTimerEvent(CTimerd::TIMER_SLEEPTIMER, config, iId){};
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virtual void fireEvent();
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virtual void announceEvent();
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};
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class CTimerEvent_Standby : public CTimerEvent
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{
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public:
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bool standby_on;
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CTimerEvent_Standby(time_t announceTime,
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time_t alarmTime,
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bool sb_on,
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CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE,
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uint32_t repeatcount = 1);
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CTimerEvent_Standby(CConfigFile *config, int iId);
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virtual void fireEvent();
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virtual void saveToConfig(CConfigFile *config);
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};
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class CTimerEvent_Record : public CTimerEvent
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{
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public:
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CTimerd::EventInfo eventInfo;
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std::string recordingDir;
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std::string epgTitle;
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bool recordingSafety;
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bool autoAdjustToEPG;
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CTimerEvent_Record(time_t announceTime, time_t alarmTime, time_t stopTime,
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t_channel_id channel_id,
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event_id_t epgID = 0,
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time_t epg_starttime = 0,
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unsigned char apids = TIMERD_APIDS_STD,
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CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE,
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uint32_t repeatcount = 1, const std::string &recDir = "",
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bool _recordingSafety = true, bool _autoAdjustToEPG = true);
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CTimerEvent_Record(CConfigFile *config, int iId);
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virtual ~CTimerEvent_Record(){};
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virtual CTimerd::CTimerEventTypes getEventType(void) const { return CTimerd::TIMER_RECORD; };
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virtual void fireEvent();
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virtual void announceEvent();
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virtual void stopEvent();
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virtual void saveToConfig(CConfigFile *config);
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virtual void Reschedule();
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virtual void getEpgId();
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virtual void Refresh();
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virtual bool adjustToCurrentEPG();
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};
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class CTimerEvent_Zapto : public CTimerEvent_Record
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{
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public:
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CTimerEvent_Zapto(time_t lannounceTime, time_t lalarmTime,
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t_channel_id channel_id,
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event_id_t epgID = 0,
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time_t epg_starttime = 0,
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CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE,
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uint32_t repeatcount = 1):
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CTimerEvent_Record(lannounceTime, lalarmTime, (time_t) 0, channel_id, epgID, epg_starttime, 0, evrepeat,repeatcount)
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{eventType = getEventType();};
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CTimerEvent_Zapto(CConfigFile *config, int iId):
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CTimerEvent_Record(config, iId)
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{eventType = getEventType();};
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virtual CTimerd::CTimerEventTypes getEventType(void) const { return CTimerd::TIMER_ZAPTO; };
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virtual void fireEvent();
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virtual void announceEvent();
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virtual void stopEvent(){};
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virtual void getEpgId();
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};
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#if 0
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class CTimerEvent_NextProgram : public CTimerEvent
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{
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public:
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CTimerd::EventInfo eventInfo;
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CTimerEvent_NextProgram(time_t announceTime, time_t alarmTime, time_t stopTime,
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t_channel_id channel_id,
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event_id_t epgID = 0,
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time_t epg_starttime = 0,
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CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE,
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uint32_t repeatcount = 1);
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CTimerEvent_NextProgram(CConfigFile *config, int iId);
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virtual ~CTimerEvent_NextProgram(){};
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virtual void fireEvent();
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virtual void announceEvent();
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virtual void saveToConfig(CConfigFile *config);
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virtual void Reschedule();
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};
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#endif
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class CTimerEvent_Remind : public CTimerEvent
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{
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public:
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char message[REMINDER_MESSAGE_MAXLEN];
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CTimerEvent_Remind(time_t announceTime,
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time_t alarmTime,
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const char * const msg,
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CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE,
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uint32_t repeatcount = 1);
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CTimerEvent_Remind(CConfigFile *config, int iId);
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virtual void fireEvent();
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virtual void saveToConfig(CConfigFile *config);
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};
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class CTimerEvent_ExecPlugin : public CTimerEvent
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{
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public:
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char name[EXEC_PLUGIN_NAME_MAXLEN];
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CTimerEvent_ExecPlugin(time_t announceTime,
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time_t alarmTime,
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const char * const plugin,
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CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE,
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uint32_t repeatcount = 1);
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CTimerEvent_ExecPlugin(CConfigFile *config, int iId);
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virtual void fireEvent();
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virtual void saveToConfig(CConfigFile *config);
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};
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class CTimerManager
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{
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//singleton
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private:
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void Init(void);
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int eventID;
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int shutdown_eventID;
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CEventServer *eventServer;
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CTimerEventMap events;
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pthread_t thrTimer;
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bool m_saveEvents;
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bool m_isTimeSet;
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int m_extraTimeStart;
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int m_extraTimeEnd;
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CTimerManager();
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static void* timerThread(void *arg);
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CTimerEvent *nextEvent();
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public:
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bool wakeup;
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static CTimerManager* getInstance();
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CEventServer* getEventServer() {return eventServer;};
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int addEvent(CTimerEvent*,bool save = true);
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bool removeEvent(int eventID);
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bool stopEvent(int eventID);
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CTimerEvent* getNextEvent();
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int lockEvents();
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int unlockEvents();
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bool listEvents(CTimerEventMap &Events);
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CTimerd::CTimerEventTypes *getEventType(int eventID);
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// int modifyEvent(int eventID, time_t announceTime, time_t alarmTime, time_t stopTime, uint32_t repeatcount, CTimerd::CTimerEventRepeat evrepeat = CTimerd::TIMERREPEAT_ONCE);
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int modifyEvent(int eventID, time_t announceTime, time_t alarmTime, time_t stopTime, uint32_t repeatcount, CTimerd::CTimerEventRepeat evrepeat, CTimerd::responseGetTimer& data);
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int modifyEvent(int eventID, unsigned char apids);
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int rescheduleEvent(int eventID, time_t announceTime, time_t alarmTime, time_t stopTime);
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int adjustEvent(int eventID, time_t announceTime, time_t alarmTime, time_t stopTime);
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void saveEventsToConfig();
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void loadEventsFromConfig();
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bool shutdown();
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void shutdownOnWakeup(int currEventId);
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void getRecordingSafety(int &pre, int &post){pre=m_extraTimeStart;post=m_extraTimeEnd;}
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void setRecordingSafety(int pre, int post);
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void loadRecordingSafety();
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void cancelShutdownOnWakeup();
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};
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#endif
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