Files
recycled-ni-neutrino/src/gui/glcdsetup.cpp
vanhofen 5c3f2154d0 move glcd sources to one single place in driver/glcd
Origin commit data
------------------
Commit: 2762c07622
Author: vanhofen <vanhofen@gmx.de>
Date: 2020-06-21 (Sun, 21 Jun 2020)

Origin message was:
------------------
- move glcd sources to one single place in driver/glcd
2020-06-21 17:39:51 +02:00

522 lines
20 KiB
C++

/*
Neutrino graphlcd menue
(c) 2012 by martii
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#define __USE_FILE_OFFSET64 1
#include "filebrowser.h"
#include <stdio.h>
#include <global.h>
#include <neutrino.h>
#include <zapit/channel.h>
#include <driver/fontrenderer.h>
#include <driver/rcinput.h>
#include <daemonc/remotecontrol.h>
#include <driver/glcd/glcd.h>
#include <driver/screen_max.h>
#include <system/helpers.h>
#include "glcdsetup.h"
#include <mymenu.h>
#include <gui/widget/colorchooser.h>
#include <neutrino_menue.h>
#include "glcdthemes.h"
#define ONOFFSEC_OPTION_COUNT 6
static const CMenuOptionChooser::keyval ONOFFSEC_OPTIONS[ONOFFSEC_OPTION_COUNT] = {
{ 0, LOCALE_OPTIONS_OFF },
{ 1, LOCALE_OPTIONS_ON },
{ 2, LOCALE_GLCD_STANDBY_LED_CLOCK },
{ 3, LOCALE_GLCD_STANDBY_LCD_CLOCK },
{ 4, LOCALE_GLCD_STANDBY_DIGITAL_CLOCK },
{ 5, LOCALE_GLCD_STANDBY_ANALOG_CLOCK }
};
#define ONOFFPRI_OPTION_COUNT 4
static const CMenuOptionChooser::keyval ONOFFPRI_OPTIONS[ONOFFPRI_OPTION_COUNT] = {
{ 0, LOCALE_GLCD_ALIGN_NONE },
{ 1, LOCALE_GLCD_ALIGN_LEFT },
{ 2, LOCALE_GLCD_ALIGN_CENTER },
{ 3, LOCALE_GLCD_ALIGN_RIGHT },
};
#if 0
#define KEY_GLCD_BLACK 0
#define KEY_GLCD_WHITE 1
#define KEY_GLCD_RED 2
#define KEY_GLCD_PINK 3
#define KEY_GLCD_PURPLE 4
#define KEY_GLCD_DEEPPURPLE 5
#define KEY_GLCD_INDIGO 6
#define KEY_GLCD_BLUE 7
#define KEY_GLCD_LIGHTBLUE 8
#define KEY_GLCD_CYAN 9
#define KEY_GLCD_TEAL 10
#define KEY_GLCD_GREEN 11
#define KEY_GLCD_LIGHTGREEN 12
#define KEY_GLCD_LIME 13
#define KEY_GLCD_YELLOW 14
#define KEY_GLCD_AMBER 15
#define KEY_GLCD_ORANGE 16
#define KEY_GLCD_DEEPORANGE 17
#define KEY_GLCD_BROWN 18
#define KEY_GLCD_GRAY 19
#define KEY_GLCD_BLUEGRAY 20
#define GLCD_COLOR_OPTION_COUNT 21
static const CMenuOptionChooser::keyval GLCD_COLOR_OPTIONS[GLCD_COLOR_OPTION_COUNT] =
{
{ KEY_GLCD_BLACK, LOCALE_GLCD_COLOR_BLACK },
{ KEY_GLCD_WHITE, LOCALE_GLCD_COLOR_WHITE },
{ KEY_GLCD_RED, LOCALE_GLCD_COLOR_RED },
{ KEY_GLCD_PINK, LOCALE_GLCD_COLOR_PINK },
{ KEY_GLCD_PURPLE, LOCALE_GLCD_COLOR_PURPLE },
{ KEY_GLCD_DEEPPURPLE, LOCALE_GLCD_COLOR_DEEPPURPLE },
{ KEY_GLCD_INDIGO, LOCALE_GLCD_COLOR_INDIGO },
{ KEY_GLCD_BLUE, LOCALE_GLCD_COLOR_BLUE },
{ KEY_GLCD_LIGHTBLUE, LOCALE_GLCD_COLOR_LIGHTBLUE },
{ KEY_GLCD_CYAN, LOCALE_GLCD_COLOR_CYAN },
{ KEY_GLCD_TEAL, LOCALE_GLCD_COLOR_TEAL },
{ KEY_GLCD_GREEN, LOCALE_GLCD_COLOR_GREEN },
{ KEY_GLCD_LIGHTGREEN, LOCALE_GLCD_COLOR_LIGHTGREEN },
{ KEY_GLCD_LIME, LOCALE_GLCD_COLOR_LIME },
{ KEY_GLCD_YELLOW, LOCALE_GLCD_COLOR_YELLOW },
{ KEY_GLCD_AMBER, LOCALE_GLCD_COLOR_AMBER },
{ KEY_GLCD_ORANGE, LOCALE_GLCD_COLOR_ORANGE },
{ KEY_GLCD_DEEPORANGE, LOCALE_GLCD_COLOR_DEEPORANGE },
{ KEY_GLCD_BROWN, LOCALE_GLCD_COLOR_BROWN },
{ KEY_GLCD_GRAY, LOCALE_GLCD_COLOR_GRAY },
{ KEY_GLCD_BLUEGRAY, LOCALE_GLCD_COLOR_BLUEGRAY },
};
static const uint32_t colormap[GLCD_COLOR_OPTION_COUNT] =
{
GLCD::cColor::Black,
GLCD::cColor::White,
GLCD::cColor::Red,
GLCD::cColor::Pink,
GLCD::cColor::Purple,
GLCD::cColor::DeepPurple,
GLCD::cColor::Indigo,
GLCD::cColor::Blue,
GLCD::cColor::LightBlue,
GLCD::cColor::Cyan,
GLCD::cColor::Teal,
GLCD::cColor::Green,
GLCD::cColor::LightGreen,
GLCD::cColor::Lime,
GLCD::cColor::Yellow,
GLCD::cColor::Amber,
GLCD::cColor::Orange,
GLCD::cColor::DeepOrange,
GLCD::cColor::Brown,
GLCD::cColor::Gray,
GLCD::cColor::BlueGray
};
int GLCD_Menu::color2index(uint32_t color) {
for (int i = 0; i < GLCD_COLOR_OPTION_COUNT; i++)
if (colormap[i] == color)
return i;
return KEY_GLCD_BLACK;
}
uint32_t GLCD_Menu::index2color(int i) {
return (i < GLCD_COLOR_OPTION_COUNT) ? colormap[i] : GLCD::cColor::ERRCOL;
}
#endif
GLCD_Menu::GLCD_Menu()
{
width = 40;
selected = -1;
}
int GLCD_Menu::exec(CMenuTarget* parent, const std::string & actionKey)
{
int res = menu_return::RETURN_REPAINT;
cGLCD *cglcd = cGLCD::getInstance();
SNeutrinoGlcdTheme &t = g_settings.glcd_theme;
if(parent)
parent->hide();
if(actionKey == "rescan") {
cglcd->Rescan();
return res;
}
#if 0
if(actionKey == "select_driver") {
if(parent)
parent->hide();
GLCD_Menu_Select_Driver();
cglcd->Exit();
return menu_return::RETURN_EXIT;
}
#endif
if(actionKey == "select_font") {
CFileBrowser fileBrowser;
CFileFilter fileFilter;
fileFilter.addFilter("ttf");
fileBrowser.Filter = &fileFilter;
if (fileBrowser.exec(FONTDIR) == true) {
t.glcd_font = fileBrowser.getSelectedFile()->Name;
cglcd->Rescan();
}
return res;
} else if (actionKey == "theme_settings") {
GLCD_Theme_Settings();
return res;
} else if (actionKey == "brightness_default") {
g_settings.glcd_brightness = GLCD_DEFAULT_BRIGHTNESS;
g_settings.glcd_brightness_standby = GLCD_DEFAULT_BRIGHTNESS_STANDBY;
g_settings.glcd_brightness_dim = GLCD_DEFAULT_BRIGHTNESS_DIM;
g_settings.glcd_brightness_dim_time = GLCD_DEFAULT_BRIGHTNESS_DIM_TIME;
cglcd->UpdateBrightness();
return res;
} else if (actionKey == "brightness_settings") {
GLCD_Brightness_Settings();
return res;
} else if (actionKey == "standby_settings") {
GLCD_Standby_Settings();
return res;
} else if (actionKey == "position_settings") {
GLCD_Theme_Position_Settings();
return res;
} else {
GLCD_Menu_Settings();
return res;
}
return res;
}
void GLCD_Menu::hide()
{
}
bool GLCD_Menu::changeNotify (const neutrino_locale_t OptionName, void *Data)
{
if (!Data)
return false;
cGLCD *cglcd = cGLCD::getInstance();
SNeutrinoGlcdTheme &t = g_settings.glcd_theme;
switch(OptionName) {
case LOCALE_GLCD_SELECT_FG:
case LOCALE_GLCD_SELECT_BG:
case LOCALE_GLCD_SELECT_BAR:
cglcd->Update();
break;
case LOCALE_GLCD_ENABLE:
if (g_settings.glcd_enable)
cglcd->Resume();
else
cglcd->Suspend();
return true;
case LOCALE_GLCD_MIRROR_OSD:
cglcd->MirrorOSD(*((int *) Data));
break;
case LOCALE_GLCD_MIRROR_VIDEO:
cglcd->Update();
break;
case LOCALE_GLCD_BRIGHTNESS:
case LOCALE_GLCD_BRIGHTNESS_STANDBY:
case LOCALE_GLCD_BRIGHTNESS_DIM:
case LOCALE_GLCD_BRIGHTNESS_DIM_TIME:
cglcd->Update();
break;
case LOCALE_GLCD_SHOW_PROGRESSBAR:
case LOCALE_GLCD_SHOW_DURATION:
case LOCALE_GLCD_SHOW_START:
case LOCALE_GLCD_SHOW_END:
case LOCALE_GLCD_SHOW_TIME:
case LOCALE_GLCD_SHOW_WEATHER:
case LOCALE_GLCD_SHOW_LOGO:
case LOCALE_GLCD_SIZE_BAR:
case LOCALE_GLCD_BAR_X_POSITION:
case LOCALE_GLCD_BAR_Y_POSITION:
case LOCALE_GLCD_BAR_WIDTH:
case LOCALE_GLCD_SIZE_CHANNEL:
case LOCALE_GLCD_CHANNEL_X_POSITION:
case LOCALE_GLCD_CHANNEL_Y_POSITION:
case LOCALE_GLCD_SIZE_EPG:
case LOCALE_GLCD_EPG_X_POSITION:
case LOCALE_GLCD_EPG_Y_POSITION:
case LOCALE_GLCD_SIZE_DURATION:
case LOCALE_GLCD_DURATION_X_POSITION:
case LOCALE_GLCD_DURATION_Y_POSITION:
case LOCALE_GLCD_SIZE_START:
case LOCALE_GLCD_START_X_POSITION:
case LOCALE_GLCD_START_Y_POSITION:
case LOCALE_GLCD_SIZE_END:
case LOCALE_GLCD_END_X_POSITION:
case LOCALE_GLCD_END_Y_POSITION:
case LOCALE_GLCD_SIZE_LOGO:
case LOCALE_GLCD_LOGO_X_POSITION:
case LOCALE_GLCD_LOGO_Y_POSITION:
case LOCALE_GLCD_SIZE_TIME:
case LOCALE_GLCD_TIME_X_POSITION:
case LOCALE_GLCD_TIME_Y_POSITION:
case LOCALE_GLCD_TIME_IN_STANDBY:
case LOCALE_GLCD_SCROLL_SPEED:
case LOCALE_GLCD_THEME_POSITION_SETTINGS:
break;
default:
return false;
}
if (OptionName == LOCALE_GLCD_TIME_IN_STANDBY || OptionName == LOCALE_GLCD_BRIGHTNESS_STANDBY || OptionName == LOCALE_GLCD_STANDBY_LED_CLOCK || OptionName == LOCALE_GLCD_STANDBY_LCD_CLOCK
|| OptionName == LOCALE_GLCD_STANDBY_DIGITAL_CLOCK || OptionName == LOCALE_GLCD_STANDBY_DIGITAL_CLOCK || OptionName == LOCALE_GLCD_STANDBY_ANALOG_CLOCK || OptionName == LOCALE_GLCD_STANDBY_WEATHER
|| OptionName == LOCALE_GLCD_DIGITAL_CLOCK_Y_POSITION || OptionName == LOCALE_GLCD_SIZE_SIMPLE_CLOCK || OptionName == LOCALE_GLCD_SIMPLE_CLOCK_Y_POSITION)
cglcd->StandbyMode(true);
else
cglcd->StandbyMode(false);
cglcd->Update();
return true;
}
void GLCD_Menu::GLCD_Menu_Settings()
{
CMenuWidget m(LOCALE_GLCD_HEAD, NEUTRINO_ICON_SETTINGS, width);
m.addIntroItems();
m.setSelected(selected);
SNeutrinoGlcdTheme &t = g_settings.glcd_theme;
sigc::slot0<void> slot_repaint = sigc::mem_fun(m, &CMenuWidget::paint); //we want to repaint after changed Option
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_ENABLE, &g_settings.glcd_enable,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this));
int shortcut = 1;
m.addItem(GenericMenuSeparatorLine);
m.addItem(new CMenuForwarder(LOCALE_GLCD_THEME_SETTINGS, true, NULL, this, "theme_settings",
CRCInput::convertDigitToKey(shortcut++)));
m.addItem(GenericMenuSeparatorLine);
m.addItem(new CMenuForwarder(LOCALE_GLCD_BRIGHTNESS_SETTINGS, true, NULL, this, "brightness_settings",
CRCInput::convertDigitToKey(shortcut++)));
m.addItem(GenericMenuSeparatorLine);
m.addItem(new CMenuForwarder(LOCALE_GLCD_STANDBY_SETTINGS, true, NULL, this, "standby_settings",
CRCInput::convertDigitToKey(shortcut++)));
m.addItem(GenericMenuSeparatorLine);
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SCROLL_SPEED,
&g_settings.glcd_scroll_speed, true, 1, 63, this));
m.addItem(GenericMenuSeparatorLine);
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_SHOW_LOGO, &g_settings.glcd_show_logo,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this,
CRCInput::convertDigitToKey(shortcut++)));
m.addItem(GenericMenuSeparatorLine);
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_MIRROR_OSD, &g_settings.glcd_mirror_osd,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this, CRCInput::RC_green));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_MIRROR_VIDEO, &g_settings.glcd_mirror_video,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this, CRCInput::RC_yellow));
m.addItem(GenericMenuSeparatorLine);
m.addItem(new CMenuForwarder(LOCALE_GLCD_RESTART, true, NULL, this, "rescan", CRCInput::RC_blue));
m.exec(NULL, "");
selected = m.getSelected();
cGLCD::getInstance()->StandbyMode(false);
m.hide();
}
void GLCD_Menu::GLCD_Standby_Settings()
{
CMenuWidget m(LOCALE_GLCD_STANDBY_SETTINGS, NEUTRINO_ICON_SETTINGS, width);
m.addIntroItems();
m.setSelected(selected);
SNeutrinoGlcdTheme &t = g_settings.glcd_theme;
sigc::slot0<void> slot_repaint = sigc::mem_fun(m, &CMenuWidget::paint); //we want to repaint after changed Option
int shortcut = 1;
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_TIME_IN_STANDBY, &g_settings.glcd_time_in_standby,
ONOFFSEC_OPTIONS, ONOFFSEC_OPTION_COUNT, true, this,
CRCInput::convertDigitToKey(shortcut++)));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_STANDBY_WEATHER, &g_settings.glcd_standby_weather,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this));
if (t.glcd_position_settings) {
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_DIGITAL_CLOCK_Y_POSITION,
&t.glcd_digital_clock_y_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SIZE_SIMPLE_CLOCK,
&t.glcd_size_simple_clock, true, 0, 100, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SIMPLE_CLOCK_Y_POSITION,
&t.glcd_simple_clock_y_position, true, 0, 500, this));
}
m.exec(NULL, "");
selected = m.getSelected();
cGLCD::getInstance()->StandbyMode(false);
m.hide();
}
void GLCD_Menu::GLCD_Brightness_Settings()
{
CMenuWidget m(LOCALE_GLCD_BRIGHTNESS_SETTINGS, NEUTRINO_ICON_SETTINGS, width);
m.addIntroItems();
m.setSelected(selected);
SNeutrinoGlcdTheme &t = g_settings.glcd_theme;
sigc::slot0<void> slot_repaint = sigc::mem_fun(m, &CMenuWidget::paint); //we want to repaint after changed Option
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_BRIGHTNESS,
&g_settings.glcd_brightness, true, 0, 10, this, CRCInput::RC_nokey, NULL, 0, 0, NONEXISTANT_LOCALE, true));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_BRIGHTNESS_STANDBY,
&g_settings.glcd_brightness_standby, true, 0, 10, this, CRCInput::RC_nokey, NULL, 0, 0, NONEXISTANT_LOCALE, true));
m.addItem(GenericMenuSeparatorLine);
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_BRIGHTNESS_DIM,
&g_settings.glcd_brightness_dim, true, 0, 10, this, CRCInput::RC_nokey, NULL, 0, 0, NONEXISTANT_LOCALE, true));
CStringInput *dim_time = new CStringInput(LOCALE_GLCD_BRIGHTNESS_DIM_TIME, &g_settings.glcd_brightness_dim_time, 5, NONEXISTANT_LOCALE, NONEXISTANT_LOCALE,"0123456789 ");
m.addItem(new CMenuForwarder(LOCALE_GLCD_BRIGHTNESS_DIM_TIME, true, g_settings.glcd_brightness_dim_time, dim_time));
m.addItem(GenericMenuSeparatorLine);
m.addItem(new CMenuForwarder(LOCALE_OPTIONS_DEFAULT, true, NULL, this, "brightness_default", CRCInput::RC_nokey));
m.exec(NULL, "");
selected = m.getSelected();
cGLCD::getInstance()->StandbyMode(false);
m.hide();
}
void GLCD_Menu::GLCD_Theme_Settings()
{
CMenuWidget m(LOCALE_GLCD_THEME_SETTINGS, NEUTRINO_ICON_SETTINGS, width);
m.addIntroItems();
m.setSelected(selected);
int shortcut = 1;
SNeutrinoGlcdTheme &t = g_settings.glcd_theme;
sigc::slot0<void> slot_repaint = sigc::mem_fun(m, &CMenuWidget::paint); //we want to repaint after changed Option
m.addItem(new CMenuForwarder(LOCALE_GLCD_THEME, true, NULL, CGLCDThemes::getInstance(), NULL, CRCInput::convertDigitToKey(shortcut++)));
m.addItem(new CMenuForwarder(LOCALE_GLCD_FONT, true, t.glcd_font, this, "select_font",
CRCInput::convertDigitToKey(shortcut++)));
m.addItem(GenericMenuSeparatorLine);
CColorSetupNotifier *colorSetupNotifier = new CColorSetupNotifier();
CColorChooser* fg = new CColorChooser(LOCALE_GLCD_SELECT_FG, &t.glcd_color_fg_red, &t.glcd_color_fg_green, &t.glcd_color_fg_blue, NULL, colorSetupNotifier);
m.addItem(new CMenuDForwarder(LOCALE_GLCD_SELECT_FG, true, NULL, fg));
CColorChooser* bg = new CColorChooser(LOCALE_GLCD_SELECT_BG, &t.glcd_color_bg_red, &t.glcd_color_bg_green, &t.glcd_color_bg_blue, NULL, colorSetupNotifier);
m.addItem(new CMenuDForwarder(LOCALE_GLCD_SELECT_BG, true, NULL, bg));
CColorChooser* bar = new CColorChooser(LOCALE_GLCD_SELECT_BAR, &t.glcd_color_bar_red, &t.glcd_color_bar_green, &t.glcd_color_bar_blue, NULL, colorSetupNotifier);
m.addItem(new CMenuDForwarder(LOCALE_GLCD_SELECT_BAR, true, NULL, bar));
if (t.glcd_position_settings)
m.addItem(new CMenuForwarder(LOCALE_GLCD_POSITION_SETTINGS, true, NULL, this, "position_settings",
CRCInput::convertDigitToKey(shortcut++)));
//delete colorSetupNotifier;
m.exec(NULL, "");
selected = m.getSelected();
cGLCD::getInstance()->StandbyMode(false);
m.hide();
}
void GLCD_Menu::GLCD_Theme_Position_Settings()
{
CMenuWidget m(LOCALE_GLCD_THEME_POSITION_SETTINGS, NEUTRINO_ICON_SETTINGS, width);
m.addIntroItems();
m.setSelected(selected);
SNeutrinoGlcdTheme &t = g_settings.glcd_theme;
sigc::slot0<void> slot_repaint = sigc::mem_fun(m, &CMenuWidget::paint); //we want to repaint after changed Option
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_SHOW_PROGRESSBAR, &t.glcd_show_progressbar,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_SHOW_DURATION, &t.glcd_show_duration,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_SHOW_START, &t.glcd_show_start,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_SHOW_END, &t.glcd_show_end,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_SHOW_TIME, &t.glcd_show_time,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_SHOW_WEATHER, &t.glcd_show_weather,
OPTIONS_OFF0_ON1_OPTIONS, OPTIONS_OFF0_ON1_OPTION_COUNT, true, this));
m.addItem(GenericMenuSeparatorLine);
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SIZE_CHANNEL,
&t.glcd_percent_channel, true, 0, 100, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_ALIGN_CHANNEL, &t.glcd_align_channel,
ONOFFPRI_OPTIONS, ONOFFPRI_OPTION_COUNT, true, NULL));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_CHANNEL_X_POSITION,
&t.glcd_channel_x_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_CHANNEL_Y_POSITION,
&t.glcd_channel_y_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SIZE_EPG,
&t.glcd_percent_epg, true, 0, 100, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_ALIGN_EPG, &t.glcd_align_epg,
ONOFFPRI_OPTIONS, ONOFFPRI_OPTION_COUNT, true, NULL));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_EPG_X_POSITION,
&t.glcd_epg_x_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_EPG_Y_POSITION,
&t.glcd_epg_y_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SIZE_DURATION,
&t.glcd_percent_duration, true, 0, 100, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_ALIGN_DURATION, &t.glcd_align_duration,
ONOFFPRI_OPTIONS, ONOFFPRI_OPTION_COUNT, true, this, NULL));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_DURATION_X_POSITION,
&t.glcd_duration_x_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_DURATION_Y_POSITION,
&t.glcd_duration_y_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SIZE_START,
&t.glcd_percent_start, true, 0, 100, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_ALIGN_START, &t.glcd_align_start,
ONOFFPRI_OPTIONS, ONOFFPRI_OPTION_COUNT, true, NULL));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_START_X_POSITION,
&t.glcd_start_x_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_START_Y_POSITION,
&t.glcd_start_y_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SIZE_END,
&t.glcd_percent_end, true, 0, 100, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_ALIGN_END, &t.glcd_align_end,
ONOFFPRI_OPTIONS, ONOFFPRI_OPTION_COUNT, true, NULL));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_END_X_POSITION,
&t.glcd_end_x_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_END_Y_POSITION,
&t.glcd_end_y_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SIZE_TIME,
&t.glcd_percent_time, true, 0, 100, this));
m.addItem(new CMenuOptionChooser(LOCALE_GLCD_ALIGN_TIME, &t.glcd_align_time,
ONOFFPRI_OPTIONS, ONOFFPRI_OPTION_COUNT, true, NULL));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_TIME_X_POSITION,
&t.glcd_time_x_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_TIME_Y_POSITION,
&t.glcd_time_y_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SIZE_BAR,
&t.glcd_percent_bar, true, 0, 100, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_BAR_X_POSITION,
&t.glcd_bar_x_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_BAR_Y_POSITION,
&t.glcd_bar_y_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_BAR_WIDTH,
&t.glcd_bar_width, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_SIZE_LOGO,
&t.glcd_percent_logo, true, 0, 100, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_LOGO_X_POSITION,
&t.glcd_logo_x_position, true, 0, 500, this));
m.addItem(new CMenuOptionNumberChooser(LOCALE_GLCD_LOGO_Y_POSITION,
&t.glcd_logo_y_position, true, 0, 500, this));
m.exec(NULL, "");
selected = m.getSelected();
cGLCD::getInstance()->StandbyMode(false);
m.hide();
}