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CTimeOSD is inherited from CComponentsForm/Item.
Therefore, it is usual to keep the functional layout.
Overwritable virtual members should be used with same
functionality. kill() is similar with paintBackground() known from
CFrameBuffer, hide(bool) do restore saved background and expects a
parameter.
TODO: It works, but class layout of CTimeOSD is currently not conform
with Components, because the functionalities are partially undermined
and must be reworked.
For Example: timescale and clock object not used as sub objects
in a parent form object.
Origin commit data
------------------
Commit: 7403aa2d46
Author: Thilo Graf <dbt@novatux.de>
Date: 2014-01-07 (Tue, 07 Jan 2014)
63 lines
1.5 KiB
C++
63 lines
1.5 KiB
C++
/*
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Neutrino-GUI - DBoxII-Project
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TimeOSD by Zwen
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Homepage: http://dbox.cyberphoria.org/
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef __timeosd__
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#define __timeosd__
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#include <gui/components/cc.h>
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#include <time.h>
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class CTimeOSD : public CComponentsFrmClock
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{
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public:
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enum mode
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{
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MODE_ASC,
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MODE_DESC,
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MODE_BAR,
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MODE_HIDE
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};
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private:
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CProgressBar timescale;
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mode m_mode;
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time_t m_time_show;
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void Init();
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void initTimeString();
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void updatePos(int position, int duration);
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void KillAndResetTimescale();
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public:
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CTimeOSD();
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// ~CTimeOSD(); is inherited
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void show(time_t time_show, bool force = true);
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void kill();
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bool IsVisible() {return m_mode != MODE_HIDE;}
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void update(int position, int duration);
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void switchMode(int position, int duration);
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};
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#endif
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