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It's nevertheless necessary to use more than one space char.
Some "exotic" font types can make issues with its size handling.
We use char size of some possible chars to get minimal separator size.
Origin commit data
------------------
Commit: 467515fd70
Author: Thilo Graf <dbt@novatux.de>
Date: 2013-12-10 (Tue, 10 Dec 2013)
367 lines
9.5 KiB
C++
367 lines
9.5 KiB
C++
/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Generic GUI-related component.
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Copyright (C) 2013, Thilo Graf 'dbt'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <global.h>
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#include <neutrino.h>
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#include <driver/neutrinofonts.h>
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#include "cc_frm_clock.h"
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#include <time.h>
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#include <pthread.h>
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#include <unistd.h>
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#include <errno.h>
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#include <ctype.h>
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using namespace std;
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CComponentsFrmClock::CComponentsFrmClock()
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{
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initVarClock();
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}
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CComponentsFrmClock::CComponentsFrmClock( const int x_pos, const int y_pos, const int w, const int h,
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const char* format_str, bool activ, bool has_shadow,
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fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
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{
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initVarClock();
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x = x_pos;
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y = y_pos;
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width = w;
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height = h;
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shadow = has_shadow;
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shadow_w = SHADOW_OFFSET;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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cl_format_str = format_str;
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paintClock = false;
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activeClock = activ;
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if (activeClock)
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startThread();
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}
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void CComponentsFrmClock::initVarClock()
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{
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cc_item_type = CC_ITEMTYPE_FRM_CLOCK;
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corner_rad = RADIUS_SMALL;
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cl_font_type = SNeutrinoSettings::FONT_TYPE_INFOBAR_INFO;
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cl_font = &g_Font[cl_font_type];
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dyn_font_size = 0;
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cl_col_text = COL_MENUCONTENT_TEXT;
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cl_format_str = "%H:%M";
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cl_align = CC_ALIGN_VER_CENTER | CC_ALIGN_HOR_CENTER;
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cl_thread = 0;
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cl_interval = 1;
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}
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CComponentsFrmClock::~CComponentsFrmClock()
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{
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if (activeClock)
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stopThread();
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}
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void CComponentsFrmClock::initTimeString()
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{
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struct tm t;
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time_t ltime;
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ltime=time(<ime);
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strftime((char*) &cl_timestr, sizeof(cl_timestr), cl_format_str, localtime_r(<ime, &t));
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}
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// How does it works?
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// We don't paint complete date or time string at once, because of individual possible formats,
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// so we split timestring and assign only one char to one lable (segment)
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// x/y width
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// +--------------------------+
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// ||lbl0|lbl1|lbl2|lbl3|lbl4||
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// || | | | | ||height
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// || | | | | ||
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// +--------------------------+
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// So every item (lable or segment) contains only one char depending on specified format. eg: format %H:%M gives 5 items.
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// The effort is slightly greater and it's necessary to avoid flicker effect, but it's more flexible.
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void CComponentsFrmClock::initCCLockItems()
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{
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initTimeString();
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string s_time = cl_timestr;
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//get minimal required height, width from raw text
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int min_text_w = (*getClockFont())->getRenderWidth(s_time, true);;
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int min_text_h = (*getClockFont())->getHeight();
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height = max(height, min_text_h);
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width = max(width, min_text_w);
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int cl_x = 0;
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int cl_h = min_text_h;
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int cl_y = 0;
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int w_lbl_tmp = 0;
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//create label objects and add to container, ensure count of items = count of chars (one char = one segment)
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if (v_cc_items.size() != s_time.size()){
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//clean up possible old items before add new items
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clearCCItems();
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//create new empty label objects, set some general properties and add to container
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for (size_t i = 0; i < s_time.size(); i++){
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CComponentsLabel * lbl = new CComponentsLabel();
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addCCItem(lbl);
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//background paint of item is not required
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lbl->doPaintBg(false);
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//set corner properties of label item
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lbl->setCorner(corner_rad-fr_thickness, corner_type);
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//set text border to 0
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lbl->setTextBorderWidth(0,0);
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}
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}
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//calculate minimal separator width, we use char size of some possible chars
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int minSepWidth = 0;
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string sep[] ={" ", ".", ":"};
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for (size_t i = 0; i < sizeof(sep)/sizeof(sep[0]); i++)
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minSepWidth = max((*getClockFont())->getRenderWidth(sep[i], true), minSepWidth);
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//modify available label items with current segment chars
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for (size_t i = 0; i < v_cc_items.size(); i++)
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{
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//v_cc_items are only available as CComponent-items here, so we must cast them before
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CComponentsLabel *lbl = static_cast <CComponentsLabel*> (v_cc_items[i]);
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//add rounded corners only to 1st and last segment
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if (corner_type) {
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if (i == 0)
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lbl->setCornerType(corner_type & CORNER_LEFT);// 1st label item
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else if (i == v_cc_items.size()-1)
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lbl->setCornerType(corner_type & CORNER_RIGHT);// last label item
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else
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lbl->setCornerType(0);// inner items
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}
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//extract timestring segment (char)
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string stmp = s_time.substr(i, 1);
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//get width of current segment
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int wtmp = 0;
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if (isdigit(stmp.at(0)) ) //check for digits, if true, we use digit width
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wtmp = (*getClockFont())->getMaxDigitWidth();
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else //not digit found, we use render width or minimal width
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wtmp = max((*getClockFont())->getRenderWidth(stmp, true), minSepWidth);
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//set size, text, color of current item
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lbl->setDimensionsAll(cl_x, cl_y, wtmp, cl_h);
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lbl->setTextColor(cl_col_text);
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lbl->setColorAll(col_frame, col_body, col_shadow);
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lbl->setText(stmp, CTextBox::CENTER, *getClockFont());
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//use matching height for digits for better vertical centerring into form
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CTextBox* ctb = lbl->getCTextBoxObject();
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if (ctb)
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ctb->setFontUseDigitHeight();
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#if 0
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//ensure paint of text and label bg on changed text or painted form background
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bool force_txt_and_bg = (lbl->textChanged() || this->paint_bg);
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lbl->forceTextPaint(force_txt_and_bg);
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#endif
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//set xpos of item
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cl_x += wtmp;
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lbl->setWidth(wtmp);
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//set current width for form
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w_lbl_tmp += wtmp;
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}
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//set required width
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width = max(width, w_lbl_tmp);
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initSegmentAlign(&w_lbl_tmp, &min_text_h);
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}
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//handle alignment
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void CComponentsFrmClock::initSegmentAlign(int* segment_width, int* segment_height)
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{
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int wadd = 0;
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int hadd = 0;
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int* w_lbl_tmp = segment_width;
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int* min_text_h = segment_height;
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//use first item as reference and set x and y position to the 1st segement item with definied alignment
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if (cl_align & CC_ALIGN_RIGHT){
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wadd = width-*w_lbl_tmp;
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v_cc_items[0]->setXPos(wadd);
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}
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else if (cl_align & CC_ALIGN_LEFT){
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v_cc_items[0]->setXPos(wadd);
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}
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else if (cl_align & CC_ALIGN_HOR_CENTER){
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hadd = height/2-*min_text_h/2;
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v_cc_items[0]->setYPos(hadd);
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}
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if (cl_align & CC_ALIGN_TOP){
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v_cc_items[0]->setYPos(hadd);
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}
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else if (cl_align & CC_ALIGN_BOTTOM){
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hadd = height-*min_text_h;
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v_cc_items[0]->setYPos(hadd);
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}
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else if (cl_align & CC_ALIGN_VER_CENTER){
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wadd = width/2-*w_lbl_tmp/2;
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v_cc_items[0]->setXPos(wadd);
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}
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//set all evaluated position values to all other segement items
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for (size_t i = 1; i < v_cc_items.size(); i++){
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wadd += v_cc_items[i-1]->getWidth();
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v_cc_items[i]->setPos(wadd, hadd);
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}
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}
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//thread handle
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void* CComponentsFrmClock::initClockThread(void *arg)
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{
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pthread_setcancelstate(PTHREAD_CANCEL_ENABLE,0);
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pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS,0);
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CComponentsFrmClock *clock = static_cast<CComponentsFrmClock*>(arg);
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time_t count = time(0);
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//start loop for paint
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while(1) {
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if (clock->paintClock) {
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//paint segements, but wihtout saved backgrounds
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clock->paint(CC_SAVE_SCREEN_NO);
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count = time(0);
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}
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if (time(0) >= count+30) {
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clock->cl_thread = 0;
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break;
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}
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sleep(clock->cl_interval);
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}
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return 0;
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}
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//start up ticking clock with own thread, return true on succses
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bool CComponentsFrmClock::startThread()
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{
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void *ptr = static_cast<void*>(this);
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if(!cl_thread) {
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int res = pthread_create (&cl_thread, NULL, initClockThread, ptr) ;
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if (res != 0){
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printf("[CComponentsFrmClock] [%s] pthread_create %s\n", __FUNCTION__, strerror(errno));
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return false;
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}
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}
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return true;
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}
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//stop ticking clock and kill thread, return true on succses
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bool CComponentsFrmClock::stopThread()
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{
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if(cl_thread) {
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int res = pthread_cancel(cl_thread);
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if (res != 0){
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printf("[CComponentsFrmClock] [%s] pthread_cancel %s\n", __FUNCTION__, strerror(errno));
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return false;
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}
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res = pthread_join(cl_thread, NULL);
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if (res != 0){
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printf("[CComponentsFrmClock] [%s] pthread_join %s\n", __FUNCTION__, strerror(errno));
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return false;
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}
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}
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cl_thread = 0;
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return true;
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}
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bool CComponentsFrmClock::Start()
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{
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if (!activeClock)
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return false;
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if (!cl_thread)
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startThread();
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if (cl_thread) {
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//ensure paint of segements on first paint
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paint();
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paintClock = true;
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}
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return cl_thread == 0 ? false : true;
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}
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bool CComponentsFrmClock::Stop()
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{
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if (!activeClock)
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return false;
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paintClock = false;
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return cl_thread == 0 ? false : true;
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}
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void CComponentsFrmClock::paint(bool do_save_bg)
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{
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//prepare items before paint
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initCCLockItems();
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//paint form contents
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paintForm(do_save_bg);
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}
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void CComponentsFrmClock::setClockFontSize(int size)
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{
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int tmp_w = 0;
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dyn_font_size = size;
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cl_font = CNeutrinoFonts::getInstance()->getDynFont(tmp_w, dyn_font_size, "", CNeutrinoFonts::FONT_STYLE_BOLD, CNeutrinoFonts::FONT_ID_INFOCLOCK);
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}
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void CComponentsFrmClock::setClockFont(int font)
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{
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cl_font_type = font;
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cl_font = &g_Font[cl_font_type];
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}
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Font** CComponentsFrmClock::getClockFont()
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{
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if (dyn_font_size == 0)
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cl_font = &g_Font[cl_font_type];
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return cl_font;
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}
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