Files
recycled-ni-neutrino/src/gui/components/cc_frm_clock.cpp
Thilo Graf 5fb07705e4 CComponentsFrmClock: fix calculate minimal separator width
It's nevertheless necessary to use more than one space char.
Some "exotic" font types can make issues with its size handling.
We use char size of some possible chars to get minimal separator size.


Origin commit data
------------------
Commit: 467515fd70
Author: Thilo Graf <dbt@novatux.de>
Date: 2013-12-10 (Tue, 10 Dec 2013)
2013-12-10 10:42:55 +01:00

367 lines
9.5 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Generic GUI-related component.
Copyright (C) 2013, Thilo Graf 'dbt'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include <driver/neutrinofonts.h>
#include "cc_frm_clock.h"
#include <time.h>
#include <pthread.h>
#include <unistd.h>
#include <errno.h>
#include <ctype.h>
using namespace std;
CComponentsFrmClock::CComponentsFrmClock()
{
initVarClock();
}
CComponentsFrmClock::CComponentsFrmClock( const int x_pos, const int y_pos, const int w, const int h,
const char* format_str, bool activ, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
initVarClock();
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
cl_format_str = format_str;
paintClock = false;
activeClock = activ;
if (activeClock)
startThread();
}
void CComponentsFrmClock::initVarClock()
{
cc_item_type = CC_ITEMTYPE_FRM_CLOCK;
corner_rad = RADIUS_SMALL;
cl_font_type = SNeutrinoSettings::FONT_TYPE_INFOBAR_INFO;
cl_font = &g_Font[cl_font_type];
dyn_font_size = 0;
cl_col_text = COL_MENUCONTENT_TEXT;
cl_format_str = "%H:%M";
cl_align = CC_ALIGN_VER_CENTER | CC_ALIGN_HOR_CENTER;
cl_thread = 0;
cl_interval = 1;
}
CComponentsFrmClock::~CComponentsFrmClock()
{
if (activeClock)
stopThread();
}
void CComponentsFrmClock::initTimeString()
{
struct tm t;
time_t ltime;
ltime=time(&ltime);
strftime((char*) &cl_timestr, sizeof(cl_timestr), cl_format_str, localtime_r(&ltime, &t));
}
// How does it works?
// We don't paint complete date or time string at once, because of individual possible formats,
// so we split timestring and assign only one char to one lable (segment)
// x/y width
// +--------------------------+
// ||lbl0|lbl1|lbl2|lbl3|lbl4||
// || | | | | ||height
// || | | | | ||
// +--------------------------+
// So every item (lable or segment) contains only one char depending on specified format. eg: format %H:%M gives 5 items.
// The effort is slightly greater and it's necessary to avoid flicker effect, but it's more flexible.
void CComponentsFrmClock::initCCLockItems()
{
initTimeString();
string s_time = cl_timestr;
//get minimal required height, width from raw text
int min_text_w = (*getClockFont())->getRenderWidth(s_time, true);;
int min_text_h = (*getClockFont())->getHeight();
height = max(height, min_text_h);
width = max(width, min_text_w);
int cl_x = 0;
int cl_h = min_text_h;
int cl_y = 0;
int w_lbl_tmp = 0;
//create label objects and add to container, ensure count of items = count of chars (one char = one segment)
if (v_cc_items.size() != s_time.size()){
//clean up possible old items before add new items
clearCCItems();
//create new empty label objects, set some general properties and add to container
for (size_t i = 0; i < s_time.size(); i++){
CComponentsLabel * lbl = new CComponentsLabel();
addCCItem(lbl);
//background paint of item is not required
lbl->doPaintBg(false);
//set corner properties of label item
lbl->setCorner(corner_rad-fr_thickness, corner_type);
//set text border to 0
lbl->setTextBorderWidth(0,0);
}
}
//calculate minimal separator width, we use char size of some possible chars
int minSepWidth = 0;
string sep[] ={" ", ".", ":"};
for (size_t i = 0; i < sizeof(sep)/sizeof(sep[0]); i++)
minSepWidth = max((*getClockFont())->getRenderWidth(sep[i], true), minSepWidth);
//modify available label items with current segment chars
for (size_t i = 0; i < v_cc_items.size(); i++)
{
//v_cc_items are only available as CComponent-items here, so we must cast them before
CComponentsLabel *lbl = static_cast <CComponentsLabel*> (v_cc_items[i]);
//add rounded corners only to 1st and last segment
if (corner_type) {
if (i == 0)
lbl->setCornerType(corner_type & CORNER_LEFT);// 1st label item
else if (i == v_cc_items.size()-1)
lbl->setCornerType(corner_type & CORNER_RIGHT);// last label item
else
lbl->setCornerType(0);// inner items
}
//extract timestring segment (char)
string stmp = s_time.substr(i, 1);
//get width of current segment
int wtmp = 0;
if (isdigit(stmp.at(0)) ) //check for digits, if true, we use digit width
wtmp = (*getClockFont())->getMaxDigitWidth();
else //not digit found, we use render width or minimal width
wtmp = max((*getClockFont())->getRenderWidth(stmp, true), minSepWidth);
//set size, text, color of current item
lbl->setDimensionsAll(cl_x, cl_y, wtmp, cl_h);
lbl->setTextColor(cl_col_text);
lbl->setColorAll(col_frame, col_body, col_shadow);
lbl->setText(stmp, CTextBox::CENTER, *getClockFont());
//use matching height for digits for better vertical centerring into form
CTextBox* ctb = lbl->getCTextBoxObject();
if (ctb)
ctb->setFontUseDigitHeight();
#if 0
//ensure paint of text and label bg on changed text or painted form background
bool force_txt_and_bg = (lbl->textChanged() || this->paint_bg);
lbl->forceTextPaint(force_txt_and_bg);
#endif
//set xpos of item
cl_x += wtmp;
lbl->setWidth(wtmp);
//set current width for form
w_lbl_tmp += wtmp;
}
//set required width
width = max(width, w_lbl_tmp);
initSegmentAlign(&w_lbl_tmp, &min_text_h);
}
//handle alignment
void CComponentsFrmClock::initSegmentAlign(int* segment_width, int* segment_height)
{
int wadd = 0;
int hadd = 0;
int* w_lbl_tmp = segment_width;
int* min_text_h = segment_height;
//use first item as reference and set x and y position to the 1st segement item with definied alignment
if (cl_align & CC_ALIGN_RIGHT){
wadd = width-*w_lbl_tmp;
v_cc_items[0]->setXPos(wadd);
}
else if (cl_align & CC_ALIGN_LEFT){
v_cc_items[0]->setXPos(wadd);
}
else if (cl_align & CC_ALIGN_HOR_CENTER){
hadd = height/2-*min_text_h/2;
v_cc_items[0]->setYPos(hadd);
}
if (cl_align & CC_ALIGN_TOP){
v_cc_items[0]->setYPos(hadd);
}
else if (cl_align & CC_ALIGN_BOTTOM){
hadd = height-*min_text_h;
v_cc_items[0]->setYPos(hadd);
}
else if (cl_align & CC_ALIGN_VER_CENTER){
wadd = width/2-*w_lbl_tmp/2;
v_cc_items[0]->setXPos(wadd);
}
//set all evaluated position values to all other segement items
for (size_t i = 1; i < v_cc_items.size(); i++){
wadd += v_cc_items[i-1]->getWidth();
v_cc_items[i]->setPos(wadd, hadd);
}
}
//thread handle
void* CComponentsFrmClock::initClockThread(void *arg)
{
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE,0);
pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS,0);
CComponentsFrmClock *clock = static_cast<CComponentsFrmClock*>(arg);
time_t count = time(0);
//start loop for paint
while(1) {
if (clock->paintClock) {
//paint segements, but wihtout saved backgrounds
clock->paint(CC_SAVE_SCREEN_NO);
count = time(0);
}
if (time(0) >= count+30) {
clock->cl_thread = 0;
break;
}
sleep(clock->cl_interval);
}
return 0;
}
//start up ticking clock with own thread, return true on succses
bool CComponentsFrmClock::startThread()
{
void *ptr = static_cast<void*>(this);
if(!cl_thread) {
int res = pthread_create (&cl_thread, NULL, initClockThread, ptr) ;
if (res != 0){
printf("[CComponentsFrmClock] [%s] pthread_create %s\n", __FUNCTION__, strerror(errno));
return false;
}
}
return true;
}
//stop ticking clock and kill thread, return true on succses
bool CComponentsFrmClock::stopThread()
{
if(cl_thread) {
int res = pthread_cancel(cl_thread);
if (res != 0){
printf("[CComponentsFrmClock] [%s] pthread_cancel %s\n", __FUNCTION__, strerror(errno));
return false;
}
res = pthread_join(cl_thread, NULL);
if (res != 0){
printf("[CComponentsFrmClock] [%s] pthread_join %s\n", __FUNCTION__, strerror(errno));
return false;
}
}
cl_thread = 0;
return true;
}
bool CComponentsFrmClock::Start()
{
if (!activeClock)
return false;
if (!cl_thread)
startThread();
if (cl_thread) {
//ensure paint of segements on first paint
paint();
paintClock = true;
}
return cl_thread == 0 ? false : true;
}
bool CComponentsFrmClock::Stop()
{
if (!activeClock)
return false;
paintClock = false;
return cl_thread == 0 ? false : true;
}
void CComponentsFrmClock::paint(bool do_save_bg)
{
//prepare items before paint
initCCLockItems();
//paint form contents
paintForm(do_save_bg);
}
void CComponentsFrmClock::setClockFontSize(int size)
{
int tmp_w = 0;
dyn_font_size = size;
cl_font = CNeutrinoFonts::getInstance()->getDynFont(tmp_w, dyn_font_size, "", CNeutrinoFonts::FONT_STYLE_BOLD, CNeutrinoFonts::FONT_ID_INFOCLOCK);
}
void CComponentsFrmClock::setClockFont(int font)
{
cl_font_type = font;
cl_font = &g_Font[cl_font_type];
}
Font** CComponentsFrmClock::getClockFont()
{
if (dyn_font_size == 0)
cl_font = &g_Font[cl_font_type];
return cl_font;
}