Files
recycled-ni-neutrino/src/gui/components/cc_frm_icons.h
Thilo Graf 68f971151b cc_frm_icons: simplify icon handling, code format changes
Origin commit data
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Branch: ni/coolstream
Commit: cecdd4d24a
Author: Thilo Graf <dbt@novatux.de>
Date: 2021-11-14 (Sun, 14 Nov 2021)


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This commit was generated by Migit
2021-11-14 22:12:27 +01:00

72 lines
2.2 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012-2021, Thilo Graf 'dbt'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CC_FORM_ICONS_H__
#define __CC_FORM_ICONS_H__
#include "cc_frm_chain.h"
class CComponentsIconForm : public CComponentsFrmChain
{
private:
std::vector<std::string> v_icons;
protected:
void initMaxHeight(int *pheight);
void initVarIconForm( const int &x_pos,
const int &y_pos,
const int &w,
const int &h,
const std::vector<std::string> &v_icon_names,
CComponentsForm *parent,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_FRAME_PLUS_0,
fb_pixel_t color_body = COL_MENUHEAD_PLUS_0,
fb_pixel_t color_shadow = COL_SHADOW_PLUS_0);
public:
CComponentsIconForm(CComponentsForm *parent = NULL);
CComponentsIconForm( const int &x_pos,
const int &y_pos,
const int &w,
const int &h,
const std::vector<std::string> &v_icon_names = std::vector<std::string>(),
CComponentsForm *parent = NULL,
int shadow_mode = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_FRAME_PLUS_0,
fb_pixel_t color_body = COL_MENUHEAD_PLUS_0,
fb_pixel_t color_shadow = COL_SHADOW_PLUS_0);
virtual ~CComponentsIconForm() {};
void addIcon(const std::string &icon_name);
void addIcon(std::vector<std::string> icon_name);
void addIcons(const std::string &icon_name, const size_t &count = 1);
void removeIcons() {v_icons.clear();};
void insertIcon(const uint &icon_id, const std::string &icon_name);
void removeIcon(const uint &icon_id);
void removeAllIcons();
};
#endif