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instead of including framebuffer.h almost everywhere, replace it with
class CFrameBuffer forward declarations and/or generic system includes.
Add a hack to define fb_pixel_t to config.h (one reason for
framebuffer.h includes was the fb_pixel_t define)
Origin commit data
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Branch: ni/coolstream
Commit: e490f84ea8
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2017-02-05 (Sun, 05 Feb 2017)
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This commit was generated by Migit
92 lines
2.7 KiB
C++
92 lines
2.7 KiB
C++
#ifndef __gui_widget_buttons_h__
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#define __gui_widget_buttons_h__
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/*
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* $Id: buttons.h,v 1.6 2010/07/12 08:24:55 dbt Exp $
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*
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* (C) 2003 by thegoodguy <thegoodguy@berlios.de>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*/
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#include <driver/fontrenderer.h>
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#include <system/localize.h>
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#include <gui/color.h>
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#include <vector>
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struct button_label
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{
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const char * button;
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neutrino_locale_t locale;
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};
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struct button_label_ext
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{
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const char * button;
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neutrino_locale_t locale;
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const char * text;
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int width;
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bool maximize;
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};
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int paintButtons( const button_label * const content,
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const int &count,
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const int &x,
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const int &y,
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const int &footerheight,
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const int &footerwidth,
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const int &maxwidth,
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bool show = true,
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int *wantedwidth = NULL,
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int *wantedheight = NULL);
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int paintButtons( const button_label_ext * const content,
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const int &count,
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const int &x,
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const int &y,
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const int &footerheight,
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const int &footerwidth,
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const int &maxwidth,
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bool show = true,
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int *wantedwidth = NULL,
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int *wantedheight = NULL);
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int paintButtons( const int &x,
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const int &y,
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const int &footerwidth,
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const int &count,
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const button_label * const content,
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const int &maxwidth,
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const int &footerheight = 0);
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int paintButtons( const int &x,
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const int &y,
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const int &footerwidth,
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const uint &count,
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const struct button_label * const content,
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const int &maxwidth,
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const int &footerheight = 0,
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std::string tmp = "", /* just to make sure compilation breaks */
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bool vertical_paint = false,
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const uint32_t fcolor = COL_MENUFOOT_TEXT,
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const char * alt_buttontext = NULL,
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const uint &buttontext_id = 0,
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bool show = true,
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const std::vector<neutrino_locale_t>& all_buttontext_id = std::vector<neutrino_locale_t>());
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#endif /* __gui_widget_buttons_h__ */
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