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synced 2025-08-29 16:31:05 +02:00
This should fix some issues with possible overlapps
of logos with title. With some Conditions with text
alignment on the right side needs a fix.
There is an issue with size and position of text object, but is stll not
used at the moment. For all other conditions of logo and text alignments now
it should be not a problem (I hope) and have more code clarity.
Origin commit data
------------------
Commit: 356719cf3a
Author: Thilo Graf <dbt@novatux.de>
Date: 2017-08-02 (Wed, 02 Aug 2017)
701 lines
20 KiB
C++
701 lines
20 KiB
C++
/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2012, 2013, 2014 Thilo Graf 'dbt'
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Copyright (C) 2012, Michael Liebmann 'micha-bbg'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <global.h>
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#include <neutrino.h>
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#include "cc_frm_header.h"
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#include <system/debug.h>
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#include <driver/fontrenderer.h>
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#include <driver/pictureviewer/pictureviewer.h>
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extern CPictureViewer * g_PicViewer;
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using namespace std;
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//-------------------------------------------------------------------------------------------------------
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// x/y width
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// +---------------------------------------------------------+
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// ||icon |caption |clock|context buttons||height
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// +---------------------------------------------------------+
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//sub class CComponentsHeader inherit from CComponentsForm
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CComponentsHeader::CComponentsHeader(CComponentsForm* parent)
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{
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//CComponentsHeader
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initVarHeader(1, 1, 0, 0, "", "", 0, parent, CC_SHADOW_OFF, COL_FRAME_PLUS_0, COL_MENUHEAD_PLUS_0, COL_SHADOW_PLUS_0);
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}
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CComponentsHeader::CComponentsHeader( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const std::string& caption,
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const std::string& icon_name,
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const int& buttons,
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CComponentsForm* parent,
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int shadow_mode,
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fb_pixel_t color_frame,
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fb_pixel_t color_body,
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fb_pixel_t color_shadow)
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{
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initVarHeader(x_pos, y_pos, w, h, caption, icon_name, buttons, parent, shadow_mode, color_frame, color_body, color_shadow);
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}
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CComponentsHeader::CComponentsHeader( const int& x_pos, const int& y_pos, const int& w, const int& h,
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neutrino_locale_t caption_locale,
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const std::string& icon_name,
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const int& buttons,
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CComponentsForm* parent,
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int shadow_mode,
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fb_pixel_t color_frame,
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fb_pixel_t color_body,
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fb_pixel_t color_shadow)
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{
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initVarHeader(x_pos, y_pos, w, h, g_Locale->getText(caption_locale), icon_name, buttons, parent, shadow_mode, color_frame, color_body, color_shadow);
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};
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void CComponentsHeader::initVarHeader( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const std::string& caption,
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const std::string& icon_name,
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const int& buttons,
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CComponentsForm* parent,
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int shadow_mode,
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fb_pixel_t color_frame,
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fb_pixel_t color_body,
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fb_pixel_t color_shadow)
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{
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cc_item_type = CC_ITEMTYPE_FRM_HEADER;
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clear();
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cc_txt_save_screen = false;
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x = cc_xr = x_old = x_pos;
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y = cc_yr = y_old = y_pos;
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//init header width
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width = width_old = w == 0 ? frameBuffer->getScreenWidth(true) : w;
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height = height_old = h;
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cch_font = NULL;
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initDefaultFonts();
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cch_size_mode = CC_HEADER_SIZE_LARGE;
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CNeutrinoApp::getInstance()->OnAfterSetupFonts.connect(sigc::mem_fun(this, &CComponentsHeader::resetFont));
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shadow = shadow_mode;
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col_frame = col_frame_old = color_frame;
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col_body = col_body_old = color_body;
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col_shadow = col_shadow_old = color_shadow;
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cc_body_gradient_enable = cc_body_gradient_enable_old = g_settings.theme.menu_Head_gradient;
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cc_body_gradient_direction = cc_body_gradient_direction_old = g_settings.theme.menu_Head_gradient_direction;
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cc_body_gradient_mode = CColorGradient::gradientLight2Dark;
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cch_text = caption;
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cch_icon_name = icon_name;
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corner_rad = RADIUS_LARGE,
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corner_type = CORNER_TOP;
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cch_icon_obj = NULL;
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cch_text_obj = NULL;
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cch_btn_obj = NULL;
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cch_cl_obj = NULL;
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cch_logo_obj = NULL;
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cch_logo.Id = 0;
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cch_logo.Name = "";
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cch_logo.dy_max = -1;
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cch_logo.Align = DEFAULT_LOGO_ALIGN;
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cch_col_text = COL_MENUHEAD_TEXT;
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cch_caption_align = DEFAULT_TITLE_ALIGN;
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cch_items_y = CC_CENTERED;
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cch_offset = OFFSET_INNER_MID;
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cch_icon_x = cch_offset;
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cch_icon_w = 0;
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cch_clock_w = 0;
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cch_text_x = cch_offset;
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cch_buttons_space = cch_offset;
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cch_cl_enable = false;
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cch_cl_format = "%H:%M";
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cch_cl_sec_format = cch_cl_format;
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cch_cl_enable_run = false;
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addContextButton(buttons);
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initCCItems();
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initParent(parent);
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//init repaint slot before re paint of body, if paint() is already done
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initRepaintSlot();
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}
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void CComponentsHeader::initRepaintSlot(){
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sl_form_repaint = sigc::bind(sigc::mem_fun(*this, &CComponentsHeader::kill), cc_parent ? col_body : 0, -1, CC_FBDATA_TYPES, false);
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OnBeforeRePaint.connect(sl_form_repaint);
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}
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CComponentsHeader::~CComponentsHeader()
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{
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dprintf(DEBUG_DEBUG, "[~CComponentsHeader] [%s - %d] delete...\n", __func__, __LINE__);
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v_cch_btn.clear();
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}
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void CComponentsHeader::setCaption(const std::string& caption, const cc_title_alignment_t& align_mode, const fb_pixel_t& text_color)
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{
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if (cch_cl_obj)
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cch_cl_obj->Stop();
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cch_text = caption;
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cch_caption_align = align_mode;
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cch_col_text = text_color;
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}
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void CComponentsHeader::setCaption(neutrino_locale_t caption_locale, const cc_title_alignment_t& align_mode, const fb_pixel_t& text_color)
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{
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setCaption(string(g_Locale->getText(caption_locale)), align_mode, text_color);
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}
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void CComponentsHeader::setCaptionFont(Font* font)
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{
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cch_font = font;
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}
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void CComponentsHeader::resetFont()
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{
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if (cch_font){
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dprintf(DEBUG_DEBUG, "\033[33m[CComponentsHeader][%s - %d] reset header font \033[0m\n", __func__, __LINE__);
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cch_font = NULL;
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}
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initDefaultFonts();
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}
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void CComponentsHeader::initDefaultFonts()
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{
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l_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE];
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s_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU];
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}
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void CComponentsHeader::initCaptionFont()
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{
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if (cch_font == NULL){
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cch_font = (cch_size_mode == CC_HEADER_SIZE_LARGE? l_font : s_font);
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//select matching height
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if (cch_size_mode == CC_HEADER_SIZE_LARGE)
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height = std::max(height, l_font->getHeight());
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else
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height = std::min(height, s_font->getHeight());
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}
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else
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height = std::max(height, cch_font->getHeight());
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}
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void CComponentsHeader::setIcon(const char* icon_name)
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{
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if (icon_name){
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string s_icon = string(icon_name);
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setIcon(s_icon);
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}
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else
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setIcon("");
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}
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void CComponentsHeader::setIcon(const std::string& icon_name)
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{
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cch_icon_name = icon_name;
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initIcon();
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}
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void CComponentsHeader::initIcon()
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{
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//init cch_icon_obj only if an icon available
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if (cch_icon_name.empty()) {
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cch_icon_w = 0;
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if (cch_icon_obj){
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removeCCItem(cch_icon_obj);
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cch_icon_obj = NULL;
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}
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return;
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}
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//create instance for cch_icon_obj and add to container at once
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if (cch_icon_obj == NULL){
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dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init header icon: %s\n", __func__, __LINE__, cch_icon_name.c_str());
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cch_icon_obj = new CComponentsPicture(cch_icon_x, cch_items_y, 0, 0, cch_icon_name, this);
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}
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//set properties for icon object
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if (cch_icon_obj){
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//get dimensions of header icon
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int iw = 0;
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int ih = 0;
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cch_icon_obj->getSize(&iw, &ih);
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dprintf(DEBUG_INFO, "[CComponentsHeader]\n [%s - %d] init icon size: iw = %d, ih = %d\n", __func__, __LINE__, iw, ih);
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cch_icon_obj->setWidth(iw);
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cch_icon_obj->setHeight(ih);
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cch_icon_obj->doPaintBg(false);
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//set corner mode of icon item
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int cc_icon_corner_type = CORNER_LEFT;
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if (corner_type & CORNER_TOP_LEFT || corner_type & CORNER_TOP)
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cc_icon_corner_type = CORNER_TOP_LEFT;
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cch_icon_obj->setCorner(corner_rad-fr_thickness, cc_icon_corner_type);
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//global set width of icon object
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cch_icon_w = cch_icon_obj->getWidth();
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//global adapt height
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height = max(height, cch_icon_obj->getHeight());
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// //re-assign height of icon object, for the case of changed height
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// cch_icon_obj->setHeight(height);
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}
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}
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void CComponentsHeader::initLogo()
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{
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// init logo with required height and logo
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int h_logo = cch_logo.dy_max == -1 ? height - 2*OFFSET_INNER_MIN : cch_logo.dy_max;
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if(!cch_logo_obj)
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cch_logo_obj = new CComponentsChannelLogoScalable(1, height/2 - h_logo/2, cch_logo.Name, cch_logo.Id, this);
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else
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cch_logo_obj->setChannel(cch_logo.Id, cch_logo.Name);
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// use value 1 as initial value for logo width, ensures downscale with stupid available logo space
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cch_logo_obj->setHeight(1, true);
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//ensure logo is not larger than original size if in auto mode
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if (cch_logo.dy_max == -1){
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int dx_orig = 0, dy_orig = 0 ;
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cch_logo_obj->getRealSize(&dx_orig, &dy_orig);
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if (h_logo > dy_orig)
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h_logo = dy_orig;
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}
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// manage logo position
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if (cch_logo_obj->hasLogo()){
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cch_logo_obj->setHeight(h_logo, true);
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/* Detect next and previous items,
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* current item is logo item.
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*/
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int logo_id = getCCItemId(cch_logo_obj);
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CComponentsItem *prev_item = getCCItem((cch_caption_align & CC_TITLE_RIGHT) ? logo_id - 2 : logo_id - 1);
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CComponentsItem *next_item = getCCItem((cch_caption_align & CC_TITLE_RIGHT) ? logo_id - 1 : logo_id + 1);
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/*
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* FIXME: Workaround to fix next item in case of wrong order of items.
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*/
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if (next_item){
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if (next_item->getItemType() == CC_ITEMTYPE_FRM_ICONFORM)
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next_item = cch_cl_obj;
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}
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/*
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* Adjust usable space for logo.
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*/
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int x_logo_left = prev_item ? prev_item->getXPos() + prev_item->getWidth() : cch_offset;
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int x_logo_right = next_item ? next_item->getXPos() : width - cch_offset;
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int logo_space = x_logo_right - x_logo_left;
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/*
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* Reduce logo width if logo space too small
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* and adjust logo new width if required.
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*/
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int w_logo = min(cch_logo_obj->getWidth(), logo_space);
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cch_logo_obj->setWidth(w_logo, true);
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/*
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* Adjust logo x position depends of align parameters.
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*/
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int x_logo = x_logo_left;
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if (cch_logo.Align & CC_LOGO_RIGHT)
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x_logo = x_logo_right - w_logo;
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if (cch_logo.Align & CC_LOGO_LEFT)
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x_logo = x_logo_left;
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if (cch_logo.Align & CC_LOGO_CENTER){
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x_logo = logo_space/2 - w_logo/2;
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/*
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* We are using centered mode as default,
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* but we must notice possible overlapp
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* with previous or next item.
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*/
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if (cch_caption_align & CC_TITLE_LEFT){
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int left_tag = prev_item->getXPos() + prev_item->getWidth();
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if (x_logo <= left_tag)
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x_logo = left_tag + logo_space/2 - w_logo/2;
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}
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if (cch_caption_align & CC_TITLE_RIGHT){
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if (x_logo + w_logo >= next_item->getXPos())
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x_logo = next_item->getXPos() - logo_space/2 - w_logo/2;
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}
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}
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/*
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* Finally set logo x position
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*/
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cch_logo_obj->setXPos(x_logo);
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cch_logo_obj->setYPos(height/2 - cch_logo_obj->getHeight()/2);
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}
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}
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void CComponentsHeader::addContextButton(const std::string& button_name)
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{
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v_cch_btn.push_back(button_name);
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dprintf(DEBUG_DEBUG, "[CComponentsHeader] %s added %d default buttons...\n", __func__, (int)v_cch_btn.size());
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}
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void CComponentsHeader::addContextButton(const std::vector<std::string>& v_button_names)
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{
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for (size_t i= 0; i< v_button_names.size(); i++)
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addContextButton(v_button_names[i]);
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}
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void CComponentsHeader::addContextButton(const int& buttons)
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{
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if (buttons & CC_BTN_EXIT)
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addContextButton(NEUTRINO_ICON_BUTTON_HOME);
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if (buttons & CC_BTN_HELP)
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addContextButton(NEUTRINO_ICON_BUTTON_HELP);
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if (buttons & CC_BTN_INFO)
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addContextButton(NEUTRINO_ICON_BUTTON_INFO);
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if (buttons & CC_BTN_MENU)
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addContextButton(NEUTRINO_ICON_BUTTON_MENU);
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if (buttons & CC_BTN_MUTE_ZAP_ACTIVE )
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addContextButton(NEUTRINO_ICON_BUTTON_MUTE_ZAP_ACTIVE);
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if (buttons & CC_BTN_MUTE_ZAP_INACTIVE )
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addContextButton(NEUTRINO_ICON_BUTTON_MUTE_ZAP_INACTIVE);
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if (buttons & CC_BTN_OKAY)
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addContextButton(NEUTRINO_ICON_BUTTON_OKAY);
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if (buttons & CC_BTN_MUTE)
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addContextButton(NEUTRINO_ICON_BUTTON_MUTE);
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if (buttons & CC_BTN_UP)
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addContextButton(NEUTRINO_ICON_BUTTON_UP);
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if (buttons & CC_BTN_DOWN)
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addContextButton(NEUTRINO_ICON_BUTTON_DOWN);
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if (buttons & CC_BTN_LEFT)
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addContextButton(NEUTRINO_ICON_BUTTON_LEFT);
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if (buttons & CC_BTN_RIGHT)
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addContextButton(NEUTRINO_ICON_BUTTON_RIGHT);
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if (buttons & CC_BTN_FORWARD)
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addContextButton(NEUTRINO_ICON_BUTTON_FORWARD);
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if (buttons & CC_BTN_BACKWARD)
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addContextButton(NEUTRINO_ICON_BUTTON_BACKWARD);
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if (buttons & CC_BTN_PAUSE)
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addContextButton(NEUTRINO_ICON_BUTTON_PAUSE);
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if (buttons & CC_BTN_PLAY)
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addContextButton(NEUTRINO_ICON_BUTTON_PLAY);
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if (buttons & CC_BTN_RECORD_ACTIVE)
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addContextButton(NEUTRINO_ICON_BUTTON_RECORD_ACTIVE);
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if (buttons & CC_BTN_RECORD_INACTIVE)
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addContextButton(NEUTRINO_ICON_BUTTON_RECORD_INACTIVE);
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if (buttons & CC_BTN_RECORD_STOP)
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addContextButton(NEUTRINO_ICON_BUTTON_STOP);
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}
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void CComponentsHeader::removeContextButtons()
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{
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dprintf(DEBUG_DEBUG, "[CComponentsHeader]\t [%s - %d] removing %u context buttons...\n", __func__, __LINE__, v_cch_btn.size());
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v_cch_btn.clear();
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if (cch_btn_obj)
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cch_btn_obj->clear();
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}
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void CComponentsHeader::initButtons()
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{
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//exit if no button defined
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if (v_cch_btn.empty()){
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if (cch_btn_obj)
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cch_btn_obj->clear(); //clean up, but hold instance
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return;
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}
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//create instance for header buttons chain object and add to container
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if (cch_btn_obj == NULL){
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dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init header buttons...\n", __func__, __LINE__);
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cch_btn_obj = new CComponentsIconForm(this);
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}
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//set button form properties
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if (cch_btn_obj){
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cch_btn_obj->setYPos(cch_items_y);
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cch_btn_obj->doPaintBg(false);;
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cch_btn_obj->setAppendOffset(cch_buttons_space, 0);
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cch_btn_obj->setRightOffset(cch_buttons_space);
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cch_btn_obj->removeAllIcons();
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cch_btn_obj->addIcon(v_cch_btn);
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//set corner mode of button item
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int cc_btn_corner_type = CORNER_RIGHT;
|
|
if (corner_type == CORNER_TOP_RIGHT || corner_type == CORNER_TOP)
|
|
cc_btn_corner_type = CORNER_TOP_RIGHT;
|
|
|
|
cch_btn_obj->setCorner(corner_rad-fr_thickness, cc_btn_corner_type);
|
|
|
|
//global adapt height
|
|
height = max(height, cch_btn_obj->getHeight());
|
|
|
|
//re-align height of button object
|
|
cch_btn_obj->setHeight(height);
|
|
|
|
//re-align height of icon object
|
|
if (cch_icon_obj)
|
|
cch_icon_obj->setHeight(height);
|
|
}
|
|
}
|
|
|
|
|
|
void CComponentsHeader::enableClock(bool enable, const char* format, const char* sec_format_str, bool run)
|
|
{
|
|
cch_cl_enable = enable;
|
|
cch_cl_format = format;
|
|
if (cch_cl_obj && cch_cl_enable)
|
|
cch_cl_obj->clear();
|
|
if (sec_format_str)
|
|
cch_cl_sec_format = sec_format_str;
|
|
cch_cl_enable_run = run;
|
|
if (!cch_cl_enable){
|
|
if (cch_cl_obj){
|
|
cch_cl_enable_run = false;
|
|
removeCCItem(cch_cl_obj);
|
|
cch_cl_obj = NULL;
|
|
}
|
|
}
|
|
initCCItems();
|
|
}
|
|
|
|
|
|
void CComponentsHeader::disableClock()
|
|
{
|
|
enableClock(false, cch_cl_format, cch_cl_sec_format, false);
|
|
}
|
|
|
|
void CComponentsHeader::initClock()
|
|
{
|
|
//exit here if clock was disabled
|
|
if (!cch_cl_enable){
|
|
if (cch_cl_obj){
|
|
removeCCItem(cch_cl_obj);
|
|
cch_cl_obj = NULL;
|
|
}
|
|
return;
|
|
}
|
|
//create instance for header clock object and add to container
|
|
if (cch_cl_obj == NULL){
|
|
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init clock...\n", __func__, __LINE__);
|
|
cch_cl_obj = new CComponentsFrmClock(0, cch_items_y, cch_font, cch_cl_format, NULL, false, 1, this);
|
|
cch_cl_obj->doPaintBg(false);
|
|
}
|
|
|
|
//set clock form properties
|
|
if (cch_cl_obj){
|
|
cch_cl_obj->setHeight(height);
|
|
|
|
//disallow paint of clock, if disabled and exit method
|
|
if (!cch_cl_enable){
|
|
cch_cl_obj->allowPaint(false);
|
|
cch_cl_obj->Stop();
|
|
return;
|
|
}
|
|
|
|
//assign time size and format
|
|
cch_cl_obj->setClockFont(cch_font);
|
|
cch_cl_obj->setClockFormat(cch_cl_format, cch_cl_sec_format);
|
|
|
|
//set corner mode of button item
|
|
int cc_btn_corner_type = CORNER_RIGHT;
|
|
if (corner_type == CORNER_TOP_RIGHT || corner_type == CORNER_TOP)
|
|
cc_btn_corner_type = CORNER_TOP_RIGHT;
|
|
|
|
cch_cl_obj->setCorner(corner_rad-fr_thickness, cc_btn_corner_type);
|
|
|
|
//global adapt height
|
|
height = max(height, cch_cl_obj->getHeight());
|
|
|
|
//re-assign height of clock object, for the case of changed height
|
|
cch_cl_obj->setHeight(height);
|
|
}
|
|
}
|
|
|
|
void CComponentsHeader::initCaption()
|
|
{
|
|
//recalc header text position if header icon is defined
|
|
int cc_text_w = 0;
|
|
if (!cch_icon_name.empty()){
|
|
cch_text_x = cch_icon_x+cch_icon_w+cch_offset;
|
|
}
|
|
|
|
//calc width of text object in header
|
|
cc_text_w = width-cch_text_x/*-cch_offset*/;
|
|
|
|
//context buttons
|
|
int buttons_w = 0;
|
|
if (cch_btn_obj){
|
|
//get width of buttons object
|
|
buttons_w = cch_btn_obj->empty() ? 0 : cch_btn_obj->getWidth();
|
|
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init context buttons...x=%d, y=%d, width=%d, height=%d\n", __func__, __LINE__, cch_btn_obj->getXPos(), cch_btn_obj->getYPos(), cch_btn_obj->getWidth(), cch_btn_obj->getHeight());
|
|
//set x position of buttons
|
|
cch_btn_obj->setXPos(width - buttons_w);
|
|
|
|
//set required width of caption object
|
|
cc_text_w -= buttons_w;
|
|
}
|
|
|
|
//clock
|
|
if (cch_cl_obj){
|
|
//refresh clock properties
|
|
cch_cl_obj->refresh();
|
|
|
|
//get width of clock object
|
|
int clock_w = cch_cl_enable ? cch_cl_obj->getWidth() : 0;
|
|
|
|
//set x position of clock
|
|
cch_cl_obj->setXPos(width - buttons_w - clock_w);
|
|
|
|
//set required width of caption object
|
|
cc_text_w -= clock_w;
|
|
|
|
//stop clock if disabled or option run is disabled and clock is running
|
|
if (cch_cl_enable){
|
|
if (!cch_cl_enable_run && cch_cl_obj->isRun()){
|
|
cch_cl_obj->Stop();
|
|
cch_cl_obj->allowPaint(false);
|
|
}
|
|
}
|
|
|
|
//clock visible or not visible if run or not
|
|
cch_cl_obj->allowPaint(cch_cl_enable);
|
|
}
|
|
|
|
|
|
//create cch_text_obj and add to collection
|
|
if (cch_text_obj == NULL){
|
|
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init header text: %s [ x %d w %d ]\n", __func__, __LINE__, cch_text.c_str(), cch_text_x, cc_text_w);
|
|
cch_text_obj = new CComponentsText(this);
|
|
cch_text_obj->doPaintBg(false);
|
|
}
|
|
|
|
//set header text properties
|
|
if (cch_text_obj){
|
|
int w_free = cc_text_w;
|
|
|
|
//recalc caption width
|
|
cc_text_w = min(cc_text_w, cch_font->getRenderWidth(cch_text)) + cch_offset;
|
|
|
|
//set alignment of text item in dependency from text alignment
|
|
if (cch_caption_align & CC_TITLE_CENTER)
|
|
cch_text_x = width/2 - cc_text_w/2;
|
|
|
|
if (cch_caption_align & CC_TITLE_RIGHT){ //FIXME: does not work correct with some conditions, but still not used at the moment
|
|
cch_text_x += w_free;
|
|
cch_text_x -= max(cc_text_w, cch_font->getRenderWidth(cch_text));
|
|
}
|
|
|
|
//assign general properties
|
|
cch_text_obj->setDimensionsAll(cch_text_x, cch_items_y, cc_text_w, height);
|
|
cch_text_obj->setColorBody(col_body);
|
|
if (cc_body_gradient_enable != cc_body_gradient_enable_old)
|
|
cch_text_obj->getCTextBoxObject()->clearScreenBuffer();
|
|
cch_text_obj->setText(cch_text, cch_caption_align, cch_font, cch_col_text);
|
|
cch_text_obj->enableTboxSaveScreen(cc_body_gradient_enable || cc_txt_save_screen);
|
|
|
|
//corner of text item
|
|
cch_text_obj->setCorner(corner_rad-fr_thickness, corner_type);
|
|
|
|
//synchronize clock color with caption color
|
|
if (cch_cl_obj)
|
|
cch_cl_obj->setTextColor(cch_col_text);
|
|
|
|
/*
|
|
global adapt height not needed here again
|
|
because this object is initialized at last
|
|
*/
|
|
//height = max(height, cch_text_obj->getHeight());
|
|
}
|
|
}
|
|
|
|
void CComponentsHeader::initCCItems()
|
|
{
|
|
//set size
|
|
initCaptionFont();
|
|
|
|
//set basic properties
|
|
Init(x, y, width, height, col_frame, col_body, col_shadow);
|
|
|
|
//init icon
|
|
initIcon();
|
|
|
|
//init buttons
|
|
initButtons();
|
|
|
|
//init clock
|
|
initClock();
|
|
|
|
//init text
|
|
initCaption();
|
|
|
|
//init logo
|
|
initLogo();
|
|
}
|
|
|
|
void CComponentsHeader::paint(bool do_save_bg)
|
|
{
|
|
//prepare items
|
|
initCCItems();
|
|
|
|
//paint form contents
|
|
CComponentsForm::paint(do_save_bg);
|
|
|
|
//start clock if enabled
|
|
if (cch_cl_obj){
|
|
if (cch_cl_enable && cch_cl_enable_run)
|
|
cch_cl_obj->Start();
|
|
}
|
|
}
|
|
|
|
|
|
bool CComponentsHeader::enableColBodyGradient(const int& enable_mode, const fb_pixel_t& sec_color, const int& direction)
|
|
{
|
|
int dir = direction == -1 ? g_settings.theme.menu_Head_gradient_direction : direction; //header mode is pre defined here
|
|
|
|
if (cch_text_obj->getCTextBoxObject())
|
|
cch_text_obj->getCTextBoxObject()->clearScreenBuffer();
|
|
|
|
return CComponentsForm::enableColBodyGradient(enable_mode, sec_color, dir);
|
|
}
|
|
|
|
void CComponentsHeader::kill(const fb_pixel_t& bg_color, const int& corner_radius, const int& fblayer_type /*fbdata_type*/, bool disable_clock)
|
|
{
|
|
if (disable_clock)
|
|
disableClock();
|
|
|
|
int rad = corner_radius;
|
|
if (corner_radius == -1)
|
|
rad = corner_rad;
|
|
|
|
CComponentsForm::kill(bg_color, rad, fblayer_type);
|
|
}
|