Files
recycled-ni-neutrino/src/gui/components/cc_frm_header.cpp
Thilo Graf c68fe9024e CComponentsHeader: rework and simplified logo handling
This should fix some issues with possible overlapps
of logos with title. With some Conditions with text
alignment on the right side needs a fix.
There is an issue with size and position of text object, but is stll not
used at the moment. For all other conditions of logo and text alignments now
it should be not a problem (I hope) and have more code clarity.


Origin commit data
------------------
Commit: 356719cf3a
Author: Thilo Graf <dbt@novatux.de>
Date: 2017-08-02 (Wed, 02 Aug 2017)
2017-08-08 14:25:12 +02:00

701 lines
20 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012, 2013, 2014 Thilo Graf 'dbt'
Copyright (C) 2012, Michael Liebmann 'micha-bbg'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include "cc_frm_header.h"
#include <system/debug.h>
#include <driver/fontrenderer.h>
#include <driver/pictureviewer/pictureviewer.h>
extern CPictureViewer * g_PicViewer;
using namespace std;
//-------------------------------------------------------------------------------------------------------
// x/y width
// +---------------------------------------------------------+
// ||icon |caption |clock|context buttons||height
// +---------------------------------------------------------+
//sub class CComponentsHeader inherit from CComponentsForm
CComponentsHeader::CComponentsHeader(CComponentsForm* parent)
{
//CComponentsHeader
initVarHeader(1, 1, 0, 0, "", "", 0, parent, CC_SHADOW_OFF, COL_FRAME_PLUS_0, COL_MENUHEAD_PLUS_0, COL_SHADOW_PLUS_0);
}
CComponentsHeader::CComponentsHeader( const int& x_pos, const int& y_pos, const int& w, const int& h,
const std::string& caption,
const std::string& icon_name,
const int& buttons,
CComponentsForm* parent,
int shadow_mode,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow)
{
initVarHeader(x_pos, y_pos, w, h, caption, icon_name, buttons, parent, shadow_mode, color_frame, color_body, color_shadow);
}
CComponentsHeader::CComponentsHeader( const int& x_pos, const int& y_pos, const int& w, const int& h,
neutrino_locale_t caption_locale,
const std::string& icon_name,
const int& buttons,
CComponentsForm* parent,
int shadow_mode,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow)
{
initVarHeader(x_pos, y_pos, w, h, g_Locale->getText(caption_locale), icon_name, buttons, parent, shadow_mode, color_frame, color_body, color_shadow);
};
void CComponentsHeader::initVarHeader( const int& x_pos, const int& y_pos, const int& w, const int& h,
const std::string& caption,
const std::string& icon_name,
const int& buttons,
CComponentsForm* parent,
int shadow_mode,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow)
{
cc_item_type = CC_ITEMTYPE_FRM_HEADER;
clear();
cc_txt_save_screen = false;
x = cc_xr = x_old = x_pos;
y = cc_yr = y_old = y_pos;
//init header width
width = width_old = w == 0 ? frameBuffer->getScreenWidth(true) : w;
height = height_old = h;
cch_font = NULL;
initDefaultFonts();
cch_size_mode = CC_HEADER_SIZE_LARGE;
CNeutrinoApp::getInstance()->OnAfterSetupFonts.connect(sigc::mem_fun(this, &CComponentsHeader::resetFont));
shadow = shadow_mode;
col_frame = col_frame_old = color_frame;
col_body = col_body_old = color_body;
col_shadow = col_shadow_old = color_shadow;
cc_body_gradient_enable = cc_body_gradient_enable_old = g_settings.theme.menu_Head_gradient;
cc_body_gradient_direction = cc_body_gradient_direction_old = g_settings.theme.menu_Head_gradient_direction;
cc_body_gradient_mode = CColorGradient::gradientLight2Dark;
cch_text = caption;
cch_icon_name = icon_name;
corner_rad = RADIUS_LARGE,
corner_type = CORNER_TOP;
cch_icon_obj = NULL;
cch_text_obj = NULL;
cch_btn_obj = NULL;
cch_cl_obj = NULL;
cch_logo_obj = NULL;
cch_logo.Id = 0;
cch_logo.Name = "";
cch_logo.dy_max = -1;
cch_logo.Align = DEFAULT_LOGO_ALIGN;
cch_col_text = COL_MENUHEAD_TEXT;
cch_caption_align = DEFAULT_TITLE_ALIGN;
cch_items_y = CC_CENTERED;
cch_offset = OFFSET_INNER_MID;
cch_icon_x = cch_offset;
cch_icon_w = 0;
cch_clock_w = 0;
cch_text_x = cch_offset;
cch_buttons_space = cch_offset;
cch_cl_enable = false;
cch_cl_format = "%H:%M";
cch_cl_sec_format = cch_cl_format;
cch_cl_enable_run = false;
addContextButton(buttons);
initCCItems();
initParent(parent);
//init repaint slot before re paint of body, if paint() is already done
initRepaintSlot();
}
void CComponentsHeader::initRepaintSlot(){
sl_form_repaint = sigc::bind(sigc::mem_fun(*this, &CComponentsHeader::kill), cc_parent ? col_body : 0, -1, CC_FBDATA_TYPES, false);
OnBeforeRePaint.connect(sl_form_repaint);
}
CComponentsHeader::~CComponentsHeader()
{
dprintf(DEBUG_DEBUG, "[~CComponentsHeader] [%s - %d] delete...\n", __func__, __LINE__);
v_cch_btn.clear();
}
void CComponentsHeader::setCaption(const std::string& caption, const cc_title_alignment_t& align_mode, const fb_pixel_t& text_color)
{
if (cch_cl_obj)
cch_cl_obj->Stop();
cch_text = caption;
cch_caption_align = align_mode;
cch_col_text = text_color;
}
void CComponentsHeader::setCaption(neutrino_locale_t caption_locale, const cc_title_alignment_t& align_mode, const fb_pixel_t& text_color)
{
setCaption(string(g_Locale->getText(caption_locale)), align_mode, text_color);
}
void CComponentsHeader::setCaptionFont(Font* font)
{
cch_font = font;
}
void CComponentsHeader::resetFont()
{
if (cch_font){
dprintf(DEBUG_DEBUG, "\033[33m[CComponentsHeader][%s - %d] reset header font \033[0m\n", __func__, __LINE__);
cch_font = NULL;
}
initDefaultFonts();
}
void CComponentsHeader::initDefaultFonts()
{
l_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE];
s_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU];
}
void CComponentsHeader::initCaptionFont()
{
if (cch_font == NULL){
cch_font = (cch_size_mode == CC_HEADER_SIZE_LARGE? l_font : s_font);
//select matching height
if (cch_size_mode == CC_HEADER_SIZE_LARGE)
height = std::max(height, l_font->getHeight());
else
height = std::min(height, s_font->getHeight());
}
else
height = std::max(height, cch_font->getHeight());
}
void CComponentsHeader::setIcon(const char* icon_name)
{
if (icon_name){
string s_icon = string(icon_name);
setIcon(s_icon);
}
else
setIcon("");
}
void CComponentsHeader::setIcon(const std::string& icon_name)
{
cch_icon_name = icon_name;
initIcon();
}
void CComponentsHeader::initIcon()
{
//init cch_icon_obj only if an icon available
if (cch_icon_name.empty()) {
cch_icon_w = 0;
if (cch_icon_obj){
removeCCItem(cch_icon_obj);
cch_icon_obj = NULL;
}
return;
}
//create instance for cch_icon_obj and add to container at once
if (cch_icon_obj == NULL){
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init header icon: %s\n", __func__, __LINE__, cch_icon_name.c_str());
cch_icon_obj = new CComponentsPicture(cch_icon_x, cch_items_y, 0, 0, cch_icon_name, this);
}
//set properties for icon object
if (cch_icon_obj){
//get dimensions of header icon
int iw = 0;
int ih = 0;
cch_icon_obj->getSize(&iw, &ih);
dprintf(DEBUG_INFO, "[CComponentsHeader]\n [%s - %d] init icon size: iw = %d, ih = %d\n", __func__, __LINE__, iw, ih);
cch_icon_obj->setWidth(iw);
cch_icon_obj->setHeight(ih);
cch_icon_obj->doPaintBg(false);
//set corner mode of icon item
int cc_icon_corner_type = CORNER_LEFT;
if (corner_type & CORNER_TOP_LEFT || corner_type & CORNER_TOP)
cc_icon_corner_type = CORNER_TOP_LEFT;
cch_icon_obj->setCorner(corner_rad-fr_thickness, cc_icon_corner_type);
//global set width of icon object
cch_icon_w = cch_icon_obj->getWidth();
//global adapt height
height = max(height, cch_icon_obj->getHeight());
// //re-assign height of icon object, for the case of changed height
// cch_icon_obj->setHeight(height);
}
}
void CComponentsHeader::initLogo()
{
// init logo with required height and logo
int h_logo = cch_logo.dy_max == -1 ? height - 2*OFFSET_INNER_MIN : cch_logo.dy_max;
if(!cch_logo_obj)
cch_logo_obj = new CComponentsChannelLogoScalable(1, height/2 - h_logo/2, cch_logo.Name, cch_logo.Id, this);
else
cch_logo_obj->setChannel(cch_logo.Id, cch_logo.Name);
// use value 1 as initial value for logo width, ensures downscale with stupid available logo space
cch_logo_obj->setHeight(1, true);
//ensure logo is not larger than original size if in auto mode
if (cch_logo.dy_max == -1){
int dx_orig = 0, dy_orig = 0 ;
cch_logo_obj->getRealSize(&dx_orig, &dy_orig);
if (h_logo > dy_orig)
h_logo = dy_orig;
}
// manage logo position
if (cch_logo_obj->hasLogo()){
cch_logo_obj->setHeight(h_logo, true);
/* Detect next and previous items,
* current item is logo item.
*/
int logo_id = getCCItemId(cch_logo_obj);
CComponentsItem *prev_item = getCCItem((cch_caption_align & CC_TITLE_RIGHT) ? logo_id - 2 : logo_id - 1);
CComponentsItem *next_item = getCCItem((cch_caption_align & CC_TITLE_RIGHT) ? logo_id - 1 : logo_id + 1);
/*
* FIXME: Workaround to fix next item in case of wrong order of items.
*/
if (next_item){
if (next_item->getItemType() == CC_ITEMTYPE_FRM_ICONFORM)
next_item = cch_cl_obj;
}
/*
* Adjust usable space for logo.
*/
int x_logo_left = prev_item ? prev_item->getXPos() + prev_item->getWidth() : cch_offset;
int x_logo_right = next_item ? next_item->getXPos() : width - cch_offset;
int logo_space = x_logo_right - x_logo_left;
/*
* Reduce logo width if logo space too small
* and adjust logo new width if required.
*/
int w_logo = min(cch_logo_obj->getWidth(), logo_space);
cch_logo_obj->setWidth(w_logo, true);
/*
* Adjust logo x position depends of align parameters.
*/
int x_logo = x_logo_left;
if (cch_logo.Align & CC_LOGO_RIGHT)
x_logo = x_logo_right - w_logo;
if (cch_logo.Align & CC_LOGO_LEFT)
x_logo = x_logo_left;
if (cch_logo.Align & CC_LOGO_CENTER){
x_logo = logo_space/2 - w_logo/2;
/*
* We are using centered mode as default,
* but we must notice possible overlapp
* with previous or next item.
*/
if (cch_caption_align & CC_TITLE_LEFT){
int left_tag = prev_item->getXPos() + prev_item->getWidth();
if (x_logo <= left_tag)
x_logo = left_tag + logo_space/2 - w_logo/2;
}
if (cch_caption_align & CC_TITLE_RIGHT){
if (x_logo + w_logo >= next_item->getXPos())
x_logo = next_item->getXPos() - logo_space/2 - w_logo/2;
}
}
/*
* Finally set logo x position
*/
cch_logo_obj->setXPos(x_logo);
cch_logo_obj->setYPos(height/2 - cch_logo_obj->getHeight()/2);
}
}
void CComponentsHeader::addContextButton(const std::string& button_name)
{
v_cch_btn.push_back(button_name);
dprintf(DEBUG_DEBUG, "[CComponentsHeader] %s added %d default buttons...\n", __func__, (int)v_cch_btn.size());
}
void CComponentsHeader::addContextButton(const std::vector<std::string>& v_button_names)
{
for (size_t i= 0; i< v_button_names.size(); i++)
addContextButton(v_button_names[i]);
}
void CComponentsHeader::addContextButton(const int& buttons)
{
if (buttons & CC_BTN_EXIT)
addContextButton(NEUTRINO_ICON_BUTTON_HOME);
if (buttons & CC_BTN_HELP)
addContextButton(NEUTRINO_ICON_BUTTON_HELP);
if (buttons & CC_BTN_INFO)
addContextButton(NEUTRINO_ICON_BUTTON_INFO);
if (buttons & CC_BTN_MENU)
addContextButton(NEUTRINO_ICON_BUTTON_MENU);
if (buttons & CC_BTN_MUTE_ZAP_ACTIVE )
addContextButton(NEUTRINO_ICON_BUTTON_MUTE_ZAP_ACTIVE);
if (buttons & CC_BTN_MUTE_ZAP_INACTIVE )
addContextButton(NEUTRINO_ICON_BUTTON_MUTE_ZAP_INACTIVE);
if (buttons & CC_BTN_OKAY)
addContextButton(NEUTRINO_ICON_BUTTON_OKAY);
if (buttons & CC_BTN_MUTE)
addContextButton(NEUTRINO_ICON_BUTTON_MUTE);
if (buttons & CC_BTN_UP)
addContextButton(NEUTRINO_ICON_BUTTON_UP);
if (buttons & CC_BTN_DOWN)
addContextButton(NEUTRINO_ICON_BUTTON_DOWN);
if (buttons & CC_BTN_LEFT)
addContextButton(NEUTRINO_ICON_BUTTON_LEFT);
if (buttons & CC_BTN_RIGHT)
addContextButton(NEUTRINO_ICON_BUTTON_RIGHT);
if (buttons & CC_BTN_FORWARD)
addContextButton(NEUTRINO_ICON_BUTTON_FORWARD);
if (buttons & CC_BTN_BACKWARD)
addContextButton(NEUTRINO_ICON_BUTTON_BACKWARD);
if (buttons & CC_BTN_PAUSE)
addContextButton(NEUTRINO_ICON_BUTTON_PAUSE);
if (buttons & CC_BTN_PLAY)
addContextButton(NEUTRINO_ICON_BUTTON_PLAY);
if (buttons & CC_BTN_RECORD_ACTIVE)
addContextButton(NEUTRINO_ICON_BUTTON_RECORD_ACTIVE);
if (buttons & CC_BTN_RECORD_INACTIVE)
addContextButton(NEUTRINO_ICON_BUTTON_RECORD_INACTIVE);
if (buttons & CC_BTN_RECORD_STOP)
addContextButton(NEUTRINO_ICON_BUTTON_STOP);
}
void CComponentsHeader::removeContextButtons()
{
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\t [%s - %d] removing %u context buttons...\n", __func__, __LINE__, v_cch_btn.size());
v_cch_btn.clear();
if (cch_btn_obj)
cch_btn_obj->clear();
}
void CComponentsHeader::initButtons()
{
//exit if no button defined
if (v_cch_btn.empty()){
if (cch_btn_obj)
cch_btn_obj->clear(); //clean up, but hold instance
return;
}
//create instance for header buttons chain object and add to container
if (cch_btn_obj == NULL){
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init header buttons...\n", __func__, __LINE__);
cch_btn_obj = new CComponentsIconForm(this);
}
//set button form properties
if (cch_btn_obj){
cch_btn_obj->setYPos(cch_items_y);
cch_btn_obj->doPaintBg(false);;
cch_btn_obj->setAppendOffset(cch_buttons_space, 0);
cch_btn_obj->setRightOffset(cch_buttons_space);
cch_btn_obj->removeAllIcons();
cch_btn_obj->addIcon(v_cch_btn);
//set corner mode of button item
int cc_btn_corner_type = CORNER_RIGHT;
if (corner_type == CORNER_TOP_RIGHT || corner_type == CORNER_TOP)
cc_btn_corner_type = CORNER_TOP_RIGHT;
cch_btn_obj->setCorner(corner_rad-fr_thickness, cc_btn_corner_type);
//global adapt height
height = max(height, cch_btn_obj->getHeight());
//re-align height of button object
cch_btn_obj->setHeight(height);
//re-align height of icon object
if (cch_icon_obj)
cch_icon_obj->setHeight(height);
}
}
void CComponentsHeader::enableClock(bool enable, const char* format, const char* sec_format_str, bool run)
{
cch_cl_enable = enable;
cch_cl_format = format;
if (cch_cl_obj && cch_cl_enable)
cch_cl_obj->clear();
if (sec_format_str)
cch_cl_sec_format = sec_format_str;
cch_cl_enable_run = run;
if (!cch_cl_enable){
if (cch_cl_obj){
cch_cl_enable_run = false;
removeCCItem(cch_cl_obj);
cch_cl_obj = NULL;
}
}
initCCItems();
}
void CComponentsHeader::disableClock()
{
enableClock(false, cch_cl_format, cch_cl_sec_format, false);
}
void CComponentsHeader::initClock()
{
//exit here if clock was disabled
if (!cch_cl_enable){
if (cch_cl_obj){
removeCCItem(cch_cl_obj);
cch_cl_obj = NULL;
}
return;
}
//create instance for header clock object and add to container
if (cch_cl_obj == NULL){
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init clock...\n", __func__, __LINE__);
cch_cl_obj = new CComponentsFrmClock(0, cch_items_y, cch_font, cch_cl_format, NULL, false, 1, this);
cch_cl_obj->doPaintBg(false);
}
//set clock form properties
if (cch_cl_obj){
cch_cl_obj->setHeight(height);
//disallow paint of clock, if disabled and exit method
if (!cch_cl_enable){
cch_cl_obj->allowPaint(false);
cch_cl_obj->Stop();
return;
}
//assign time size and format
cch_cl_obj->setClockFont(cch_font);
cch_cl_obj->setClockFormat(cch_cl_format, cch_cl_sec_format);
//set corner mode of button item
int cc_btn_corner_type = CORNER_RIGHT;
if (corner_type == CORNER_TOP_RIGHT || corner_type == CORNER_TOP)
cc_btn_corner_type = CORNER_TOP_RIGHT;
cch_cl_obj->setCorner(corner_rad-fr_thickness, cc_btn_corner_type);
//global adapt height
height = max(height, cch_cl_obj->getHeight());
//re-assign height of clock object, for the case of changed height
cch_cl_obj->setHeight(height);
}
}
void CComponentsHeader::initCaption()
{
//recalc header text position if header icon is defined
int cc_text_w = 0;
if (!cch_icon_name.empty()){
cch_text_x = cch_icon_x+cch_icon_w+cch_offset;
}
//calc width of text object in header
cc_text_w = width-cch_text_x/*-cch_offset*/;
//context buttons
int buttons_w = 0;
if (cch_btn_obj){
//get width of buttons object
buttons_w = cch_btn_obj->empty() ? 0 : cch_btn_obj->getWidth();
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init context buttons...x=%d, y=%d, width=%d, height=%d\n", __func__, __LINE__, cch_btn_obj->getXPos(), cch_btn_obj->getYPos(), cch_btn_obj->getWidth(), cch_btn_obj->getHeight());
//set x position of buttons
cch_btn_obj->setXPos(width - buttons_w);
//set required width of caption object
cc_text_w -= buttons_w;
}
//clock
if (cch_cl_obj){
//refresh clock properties
cch_cl_obj->refresh();
//get width of clock object
int clock_w = cch_cl_enable ? cch_cl_obj->getWidth() : 0;
//set x position of clock
cch_cl_obj->setXPos(width - buttons_w - clock_w);
//set required width of caption object
cc_text_w -= clock_w;
//stop clock if disabled or option run is disabled and clock is running
if (cch_cl_enable){
if (!cch_cl_enable_run && cch_cl_obj->isRun()){
cch_cl_obj->Stop();
cch_cl_obj->allowPaint(false);
}
}
//clock visible or not visible if run or not
cch_cl_obj->allowPaint(cch_cl_enable);
}
//create cch_text_obj and add to collection
if (cch_text_obj == NULL){
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init header text: %s [ x %d w %d ]\n", __func__, __LINE__, cch_text.c_str(), cch_text_x, cc_text_w);
cch_text_obj = new CComponentsText(this);
cch_text_obj->doPaintBg(false);
}
//set header text properties
if (cch_text_obj){
int w_free = cc_text_w;
//recalc caption width
cc_text_w = min(cc_text_w, cch_font->getRenderWidth(cch_text)) + cch_offset;
//set alignment of text item in dependency from text alignment
if (cch_caption_align & CC_TITLE_CENTER)
cch_text_x = width/2 - cc_text_w/2;
if (cch_caption_align & CC_TITLE_RIGHT){ //FIXME: does not work correct with some conditions, but still not used at the moment
cch_text_x += w_free;
cch_text_x -= max(cc_text_w, cch_font->getRenderWidth(cch_text));
}
//assign general properties
cch_text_obj->setDimensionsAll(cch_text_x, cch_items_y, cc_text_w, height);
cch_text_obj->setColorBody(col_body);
if (cc_body_gradient_enable != cc_body_gradient_enable_old)
cch_text_obj->getCTextBoxObject()->clearScreenBuffer();
cch_text_obj->setText(cch_text, cch_caption_align, cch_font, cch_col_text);
cch_text_obj->enableTboxSaveScreen(cc_body_gradient_enable || cc_txt_save_screen);
//corner of text item
cch_text_obj->setCorner(corner_rad-fr_thickness, corner_type);
//synchronize clock color with caption color
if (cch_cl_obj)
cch_cl_obj->setTextColor(cch_col_text);
/*
global adapt height not needed here again
because this object is initialized at last
*/
//height = max(height, cch_text_obj->getHeight());
}
}
void CComponentsHeader::initCCItems()
{
//set size
initCaptionFont();
//set basic properties
Init(x, y, width, height, col_frame, col_body, col_shadow);
//init icon
initIcon();
//init buttons
initButtons();
//init clock
initClock();
//init text
initCaption();
//init logo
initLogo();
}
void CComponentsHeader::paint(bool do_save_bg)
{
//prepare items
initCCItems();
//paint form contents
CComponentsForm::paint(do_save_bg);
//start clock if enabled
if (cch_cl_obj){
if (cch_cl_enable && cch_cl_enable_run)
cch_cl_obj->Start();
}
}
bool CComponentsHeader::enableColBodyGradient(const int& enable_mode, const fb_pixel_t& sec_color, const int& direction)
{
int dir = direction == -1 ? g_settings.theme.menu_Head_gradient_direction : direction; //header mode is pre defined here
if (cch_text_obj->getCTextBoxObject())
cch_text_obj->getCTextBoxObject()->clearScreenBuffer();
return CComponentsForm::enableColBodyGradient(enable_mode, sec_color, dir);
}
void CComponentsHeader::kill(const fb_pixel_t& bg_color, const int& corner_radius, const int& fblayer_type /*fbdata_type*/, bool disable_clock)
{
if (disable_clock)
disableClock();
int rad = corner_radius;
if (corner_radius == -1)
rad = corner_rad;
CComponentsForm::kill(bg_color, rad, fblayer_type);
}