Files
recycled-ni-neutrino/src/gui/components/components.cpp
Thilo Graf cedae6fd9d CComponentsTitleBar: add parameter for default icon
...also removed parameter for text ailgnment, because the most titelbars
need only left alignment and if required more elements, we can use the
addElement() methode.


Origin commit data
------------------
Commit: efb85b958f
Author: Thilo Graf <dbt@novatux.de>
Date: 2012-08-31 (Fri, 31 Aug 2012)
2013-03-06 11:28:00 +01:00

1317 lines
34 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic for GUI-related components.
Copyright (C) 2012, 2013, Thilo Graf 'dbt'
Copyright (C) 2012, Michael Liebmann 'micha-bbg'
License: GPL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include "cc.h"
#include <driver/pictureviewer/pictureviewer.h>
#include <video.h>
extern cVideo * videoDecoder;
extern CPictureViewer * g_PicViewer;
using namespace std;
//abstract basic class CComponents
CComponents::CComponents()
{
initVarBasic();
}
CComponents::~CComponents()
{
hide();
clearSavedScreen();
clear();
}
void CComponents::clearSavedScreen()
{
if (saved_screen.pixbuf)
delete[] saved_screen.pixbuf;
}
void CComponents::initVarBasic()
{
x = saved_screen.x = 0;
y = saved_screen.y = 0;
height = saved_screen.dy = CC_HEIGHT_MIN;
width = saved_screen.dx = CC_WIDTH_MIN;
col_body = COL_MENUCONTENT_PLUS_0;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
col_frame = COL_MENUCONTENT_PLUS_6;
corner_type = CORNER_ALL;
shadow = CC_SHADOW_OFF;
shadow_w = SHADOW_OFFSET;
firstPaint = true;
frameBuffer = CFrameBuffer::getInstance();
v_fbdata.clear();
bgMode = CC_BGMODE_STANDARD;
saved_screen.pixbuf = NULL;
}
//paint framebuffer stuff and fill buffer
void CComponents::paintFbItems(struct comp_fbdata_t * fbdata, const int items_count, bool do_save_bg)
{
if (firstPaint && do_save_bg) {
for(int i=0; i<items_count; i++){
if (fbdata[i].fbdata_type == CC_FBDATA_TYPE_BGSCREEN){
//printf("\n#####[%s - %d] firstPaint: %d, fbdata_type: %d\n \n", __FUNCTION__, __LINE__, firstPaint, fbdata[i].fbdata_type);
if (bgMode == CC_BGMODE_PERMANENT) {
saved_screen.x = fbdata[i].x;
saved_screen.y = fbdata[i].y;
saved_screen.dx = fbdata[i].dx;
saved_screen.dy = fbdata[i].dy;
clearSavedScreen();
saved_screen.pixbuf = getScreen(saved_screen.x, saved_screen.y, saved_screen.dx, saved_screen.dy);
}
else {
fbdata[i].pixbuf = getScreen(fbdata[i].x, fbdata[i].y, fbdata[i].dx, fbdata[i].dy);
}
firstPaint = false;
break;
}
}
}
for(int i=0; i< items_count ;i++){
int fbtype = fbdata[i].fbdata_type;
if (firstPaint){
if (do_save_bg && fbtype == CC_FBDATA_TYPE_LINE)
fbdata[i].pixbuf = getScreen(fbdata[i].x, fbdata[i].y, fbdata[i].dx, fbdata[i].dy);
v_fbdata.push_back(fbdata[i]);
//ensure painting of all line fb items with saved screens
if (fbtype == CC_FBDATA_TYPE_LINE)
firstPaint = true;
else
firstPaint = false;
}
if (fbtype != CC_FBDATA_TYPE_BGSCREEN){
if (fbtype == CC_FBDATA_TYPE_FRAME && fbdata[i].frame_thickness > 0)
frameBuffer->paintBoxFrame(fbdata[i].x, fbdata[i].y, fbdata[i].dx, fbdata[i].dy, fbdata[i].frame_thickness, fbdata[i].color, fbdata[i].r);
else if (fbtype == CC_FBDATA_TYPE_BACKGROUND)
frameBuffer->paintBackgroundBoxRel(x, y, fbdata[i].dx, fbdata[i].dy);
else
frameBuffer->paintBoxRel(fbdata[i].x, fbdata[i].y, fbdata[i].dx, fbdata[i].dy, fbdata[i].color, fbdata[i].r, corner_type);
}
}
}
//screen area save
inline fb_pixel_t* CComponents::getScreen(int ax, int ay, int dx, int dy)
{
fb_pixel_t* pixbuf = new fb_pixel_t[dx * dy];
frameBuffer->SaveScreen(ax, ay, dx, dy, pixbuf);
return pixbuf;
}
//restore screen from buffer
inline void CComponents::hide()
{
for(size_t i =0; i< v_fbdata.size() ;i++) {
if (v_fbdata[i].pixbuf != NULL){
frameBuffer->RestoreScreen(v_fbdata[i].x, v_fbdata[i].y, v_fbdata[i].dx, v_fbdata[i].dy, v_fbdata[i].pixbuf);
delete[] v_fbdata[i].pixbuf;
v_fbdata[i].pixbuf = NULL;
}
}
v_fbdata.clear();
}
//clean old screen buffer
inline void CComponents::clear()
{
for(size_t i =0; i< v_fbdata.size() ;i++)
if (v_fbdata[i].pixbuf != NULL)
delete[] v_fbdata[i].pixbuf;
v_fbdata.clear();
}
//-------------------------------------------------------------------------------------------------------
//abstract sub class CComponentsContainer from CComponents
CComponentsContainer::CComponentsContainer()
{
//CComponentsContainer
initVarContainer();
}
// y
// x+------f-r-a-m-e-------+
// | |
// height body |
// | |
// +--------width---------+
void CComponentsContainer::initVarContainer()
{
//CComponents
initVarBasic();
//ComponentsContainer
corner_rad = 0;
fr_thickness = 0;
}
void CComponentsContainer::paintInit(bool do_save_bg)
{
clear();
int sw = shadow ? shadow_w : 0;
int th = fr_thickness;
comp_fbdata_t fbdata[] =
{
{CC_FBDATA_TYPE_BGSCREEN, x, y, width+sw, height+sw, 0, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_SHADOW, x+sw, y+sw, width, height, col_shadow, corner_rad, 0, NULL, NULL},
{CC_FBDATA_TYPE_FRAME, x, y, width, height, col_frame, corner_rad, th, NULL, NULL},
{CC_FBDATA_TYPE_BOX, x+th, y+th, width-2*th, height-2*th, col_body, corner_rad-th, 0, NULL, NULL},
};
int items_cnt = sizeof(fbdata) / sizeof(fbdata[0]);
paintFbItems(fbdata, items_cnt, do_save_bg);
}
void CComponentsContainer::paint(bool do_save_bg)
{
paintInit(do_save_bg);
}
//restore last saved screen behind form box,
//Do use parameter 'no restore' to override temporarly the restore funtionality.
//This could help to avoid ugly flicker efffects if it is necessary e.g. on often repaints, without changed contents.
void CComponentsContainer::hideContainer(bool no_restore)
{
if (bgMode == CC_BGMODE_PERMANENT) {
if (saved_screen.pixbuf) {
frameBuffer->RestoreScreen(saved_screen.x, saved_screen.y, saved_screen.dx, saved_screen.dy, saved_screen.pixbuf);
if (no_restore) {
delete[] saved_screen.pixbuf;
saved_screen.pixbuf = NULL;
firstPaint = true;
}
}
}
else {
if (no_restore)
return;
for(size_t i =0; i< v_fbdata.size() ;i++) {
if (v_fbdata[i].pixbuf != NULL && v_fbdata[i].fbdata_type == CC_FBDATA_TYPE_BGSCREEN)
frameBuffer->RestoreScreen(v_fbdata[i].x, v_fbdata[i].y, v_fbdata[i].dx, v_fbdata[i].dy, v_fbdata[i].pixbuf);
delete[] v_fbdata[i].pixbuf;
}
v_fbdata.clear();
firstPaint = true;
}
}
void CComponentsContainer::hide(bool no_restore)
{
hideContainer(no_restore);
}
//hide rendered objects
void CComponentsContainer::kill()
{
//save current colors
fb_pixel_t c_tmp1, c_tmp2, c_tmp3;
c_tmp1 = col_body;
c_tmp2 = col_shadow;
c_tmp3 = col_frame;
//set background color
col_body = col_frame = col_shadow = COL_BACKGROUND;
//paint with background and restore last used colors
paint(CC_SAVE_SCREEN_NO);
col_body = c_tmp1;
col_shadow = c_tmp2;
col_frame = c_tmp3;
firstPaint = true;
}
//synchronize colors for forms
//This is usefull if the system colors are changed during runtime
//so you can ensure correct applied system colors in relevant objects with unchanged instances.
void CComponentsContainer::syncSysColors()
{
col_body = COL_MENUCONTENT_PLUS_0;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
col_frame = COL_MENUCONTENT_PLUS_6;
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsInfoBox from CComponentsContainer
CComponentsInfoBox::CComponentsInfoBox()
{
//CComponents, ComponentsContainer
initVarContainer();
//CComponentsInfoBox
initVarInfobox();
text = NULL;
text_mode = CTextBox::AUTO_WIDTH;
font = NULL;
ibox_col_text = COL_MENUCONTENT;
}
CComponentsInfoBox::CComponentsInfoBox(const int x_pos, const int y_pos, const int w, const int h,
const char* info_text, const int mode, Font* font_text,
bool has_shadow,
fb_pixel_t color_text, fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponents, ComponentsContainer
initVarContainer();
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
//CComponentsInfoBox
initVarInfobox();
text = info_text;
text_mode = mode;
font = font_text;
ibox_col_text = color_text;
}
CComponentsInfoBox::~CComponentsInfoBox()
{
hide();
clearSavedScreen();
delete textbox;
delete box;
delete pic;
clear();
}
void CComponentsInfoBox::initVarInfobox()
{
//CComponents, ComponentsContainer
initVarContainer();
//CComponentsInfoBox
box = NULL;
textbox = NULL;
pic = NULL;
pic_name = "";
x_text = x;
x_offset = 10;
}
void CComponentsInfoBox::setText(neutrino_locale_t locale_text, int mode, Font* font_text)
{
text = g_Locale->getText(locale_text);
text_mode = mode;
font = font_text;
}
void CComponentsInfoBox::paintPicture()
{
//init and set icon paint position
if (pic == NULL)
pic = new CComponentsPicture(x+fr_thickness+x_offset, y+fr_thickness/*+y_offset*/, "");
pic->setXPos(x+fr_thickness+x_offset);
pic->setYPos(y+fr_thickness);
//define icon
pic->setPicture(pic_name);
//fit icon into infobox
pic->setHeight(height-2*fr_thickness);
pic->setColorBody(col_body);
pic->paint();
}
void CComponentsInfoBox::paintText()
{
if (box == NULL)
box = new CBox();
//define text x position
x_text = x+fr_thickness+x_offset;
if (pic->isPainted()){
int pic_w = pic->getWidth();
x_text += pic_w+x_offset;
}
box->iX = x_text;
box->iY = y+fr_thickness;
//text width and height
box->iWidth = width-2*fr_thickness-(x_text-x);
box->iHeight = height-2*fr_thickness;
//init textbox
if (textbox == NULL) {
textbox = new CTextBox(text, font, text_mode, box, col_body);
textbox->setTextBorderWidth(0);
textbox->enableBackgroundPaint(false);
}
//set properties
textbox->setTextFont(font);
textbox->movePosition(box->iX, box->iY);
textbox->setTextColor(ibox_col_text);
//set text
string new_text = static_cast <string> (text);
if (textbox->setText(&new_text))
textbox->paint();
}
void CComponentsInfoBox::paint(bool do_save_bg)
{
paintInit(do_save_bg);
paintPicture();
if (text)
paintText();
text = NULL;
}
void CComponentsInfoBox::removeLineBreaks(std::string& str)
{
std::string::size_type spos = str.find_first_of("\r\n");
while (spos != std::string::npos) {
str.replace(spos, 1, " ");
spos = str.find_first_of("\r\n");
}
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsShapeSquare from CComponentsContainer
CComponentsShapeSquare::CComponentsShapeSquare(const int x_pos, const int y_pos, const int w, const int h, bool has_shadow, fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//ComponentsContainer
initVarContainer();
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
firstPaint = true;
v_fbdata.clear();
bgMode = CC_BGMODE_PERMANENT;
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsShapeCircle from CComponentsContainer
CComponentsShapeCircle::CComponentsShapeCircle( int x_pos, int y_pos, int diam, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponents, CComponentsContainer
initVarContainer();
//CComponents
x = x_pos;
y = y_pos;
width = d;
height = d;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
firstPaint = true;
v_fbdata.clear();
bgMode = CC_BGMODE_PERMANENT;
//CComponentsShapeCircle
d = diam;
//CComponentsContainer
corner_rad = d/2;
}
// y
// x+ - +
//
//
//
// |----d-i-a-m----|
//
//
//
// + - +
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsDetailLine from CComponents
CComponentsDetailLine::CComponentsDetailLine()
{
initVarDline();
//CComponents
x = 0;
y = 0;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
col_body = COL_MENUCONTENT_PLUS_6;
//CComponentsDetailLine
y_down = 0;
h_mark_top = CC_HEIGHT_MIN;
h_mark_down = CC_HEIGHT_MIN;
}
CComponentsDetailLine::CComponentsDetailLine(const int x_pos, const int y_pos_top, const int y_pos_down, const int h_mark_top_, const int h_mark_down_, fb_pixel_t color_line, fb_pixel_t color_shadow)
{
initVarDline();
//CComponents
x = x_pos;
y = y_pos_top;
col_shadow = color_shadow;
col_body = color_line;
//CComponentsDetailLine
y_down = y_pos_down;
h_mark_top = h_mark_top_;
h_mark_down = h_mark_down_;
}
void CComponentsDetailLine::initVarDline()
{
//CComponents
initVarBasic();
shadow_w = 1;
//CComponentsDetailLine
thickness = 4;
}
CComponentsDetailLine::~CComponentsDetailLine()
{
hide(); //restore background
clear();
}
// y_top (=y)
// xpos +--|h_mark_up
// |
// |
// |
// |
// |
// |
// |
// |
// |
// +--|h_mark_down
// y_down
//paint details line with current parameters
void CComponentsDetailLine::paint(bool do_save_bg)
{
int items_cnt = 0;
clear();
int y_mark_top = y-h_mark_top/2+thickness/2;
int y_mark_down = y_down-h_mark_down/2+thickness/2;
int sw = shadow_w;
comp_fbdata_t fbdata[] =
{
/* vertical item mark | */
{CC_FBDATA_TYPE_LINE, x+width-thickness-sw, y_mark_top, thickness, h_mark_top, col_body, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+width-sw, y_mark_top, sw, h_mark_top, col_shadow, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+width-thickness-sw, y_mark_top+h_mark_top, thickness+sw, sw , col_shadow, 0, 0, NULL, NULL},
/* horizontal item line - */
{CC_FBDATA_TYPE_LINE, x, y, width-thickness-sw, thickness, col_body, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+thickness, y+thickness, width-2*thickness-sw, sw, col_shadow, 0, 0, NULL, NULL},
/* vertical connect line [ */
{CC_FBDATA_TYPE_LINE, x, y+thickness, thickness, y_down-y-thickness, col_body, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+thickness, y+thickness+sw, sw, y_down-y-thickness-sw, col_shadow, 0, 0, NULL, NULL},
/* horizontal info line - */
{CC_FBDATA_TYPE_LINE, x, y_down, width-thickness-sw, thickness, col_body, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x, y_down+thickness, width-thickness-sw, sw, col_shadow, 0, 0, NULL, NULL},
/* vertical info mark | */
{CC_FBDATA_TYPE_LINE, x+width-thickness-sw, y_mark_down, thickness, h_mark_down, col_body, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+width-sw, y_mark_down, sw, h_mark_down, col_shadow, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+width-thickness-sw, y_mark_down+h_mark_down,thickness+sw, sw, col_shadow, 0, 0, NULL, NULL},
};
items_cnt = sizeof(fbdata) / sizeof(fbdata[0]);
paintFbItems(fbdata, items_cnt, do_save_bg);
}
//remove painted fb items from screen
void CComponentsDetailLine::kill()
{
//save current colors
fb_pixel_t c_tmp1, c_tmp2;
c_tmp1 = col_body;
c_tmp2 = col_shadow;
//set background color
col_body = col_shadow = COL_BACKGROUND;
//paint with background and restore, set last used colors
paint(CC_SAVE_SCREEN_NO);
col_body = c_tmp1;
col_shadow = c_tmp2;
firstPaint = true;
}
//synchronize colors for details line
//This is usefull if the system colors are changed during runtime
//so you can ensure correct applied system colors in relevant objects with unchanged instances.
void CComponentsDetailLine::syncSysColors()
{
col_body = COL_MENUCONTENT_PLUS_6;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsPIP from CComponentsContainer
CComponentsPIP::CComponentsPIP( const int x_pos, const int y_pos, const int percent, bool has_shadow)
{
//CComponents, CComponentsContainer
initVarContainer();
//CComponentsPIP
screen_w = frameBuffer->getScreenWidth(true);
screen_h = frameBuffer->getScreenHeight(true);
//CComponents
x = x_pos;
y = y_pos;
width = percent*screen_w/100;
height = percent*screen_h/100;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = COL_BACKGROUND;
col_body = COL_BACKGROUND;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
firstPaint = true;
v_fbdata.clear();
bgMode = CC_BGMODE_PERMANENT;
}
CComponentsPIP::~CComponentsPIP()
{
hide();
clearSavedScreen();
clear();
videoDecoder->Pig(-1, -1, -1, -1);
}
void CComponentsPIP::paint(bool do_save_bg)
{
paintInit(do_save_bg);
videoDecoder->Pig(x+fr_thickness, y+fr_thickness, width-2*fr_thickness, height-2*fr_thickness, screen_w, screen_h);
}
void CComponentsPIP::hide(bool no_restore)
{
hideContainer(no_restore);
videoDecoder->Pig(-1, -1, -1, -1);
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsPicture from CComponentsContainer
CComponentsPicture::CComponentsPicture( const int x_pos, const int y_pos,
const std::string& picture_name, const int alignment, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow)
{
init(x_pos, y_pos, picture_name, alignment, has_shadow, color_frame, color_background, color_shadow);
maxWidth = 0;
maxHeight = 0;
picMode = CC_PIC_ICON;
initVarPicture();
}
CComponentsPicture::CComponentsPicture( const int x_pos, const int y_pos, const int w_max, const int h_max,
const std::string& picture_name, const int alignment, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow)
{
init(x_pos, y_pos, picture_name, alignment, has_shadow, color_frame, color_background, color_shadow);
maxWidth = w_max;
maxHeight = h_max;
picMode = CC_PIC_IMAGE;
initVarPicture();
}
void CComponentsPicture::init( int x_pos, int y_pos, const string& picture_name, const int alignment, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow)
{
//CComponents, CComponentsContainer
initVarContainer();
//CComponentsPicture
pic_name = picture_name;
pic_align = alignment;
pic_offset = 1;
pic_paint = true;
pic_paintBg = false;
pic_painted = false;
do_paint = false;
if (pic_name.empty())
pic_width = pic_height = 0;
//CComponents
x = pic_x = x_pos;
y = pic_y = y_pos;
height = 0;
width = 0;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_background;
col_shadow = color_shadow;
firstPaint = true;
v_fbdata.clear();
bgMode = CC_BGMODE_PERMANENT;
}
void CComponentsPicture::setPicture(const std::string& picture_name)
{
pic_name = picture_name;
initVarPicture();
}
void CComponentsPicture::setPictureAlign(const int alignment)
{
pic_align = alignment;
initVarPicture();
}
void CComponentsPicture::initVarPicture()
{
pic_width = pic_height = 0;
pic_painted = false;
do_paint = false;
if (picMode == CC_PIC_ICON)
frameBuffer->getIconSize(pic_name.c_str(), &pic_width, &pic_height);
else {
g_PicViewer->getSize(pic_name.c_str(), &pic_width, &pic_height);
if((pic_width > maxWidth) || (pic_height > maxHeight))
g_PicViewer->rescaleImageDimensions(&pic_width, &pic_height, maxWidth, maxHeight);
}
#ifdef DEBUG
if (pic_width == 0 || pic_height == 0)
printf("CComponentsPicture: %s file: %s, no icon dimensions found! width = %d, height = %d\n", __FUNCTION__, pic_name.c_str(), pic_width, pic_height);
#endif
pic_x += fr_thickness;
pic_y += fr_thickness;
if (pic_height>0 && pic_width>0){
if (pic_align & CC_ALIGN_LEFT)
pic_x = x+fr_thickness;
if (pic_align & CC_ALIGN_RIGHT)
pic_x = x+width-pic_width-fr_thickness;
if (pic_align & CC_ALIGN_TOP)
pic_y = y+fr_thickness;
if (pic_align & CC_ALIGN_BOTTOM)
pic_y = y+height-pic_height-fr_thickness;
if (pic_align & CC_ALIGN_HOR_CENTER)
pic_x = x+width/2-pic_width/2;
if (pic_align & CC_ALIGN_VER_CENTER)
pic_y = y+height/2-pic_height/2;
do_paint = true;
}
int sw = (shadow ? shadow_w :0);
width = max(pic_width, width) + sw ;
height = max(pic_height, height) + sw ;
}
void CComponentsPicture::paint(bool do_save_bg)
{
initVarPicture();
paintInit(do_save_bg);
if (do_paint){
if (picMode == CC_PIC_ICON)
pic_painted = frameBuffer->paintIcon(pic_name, pic_x, pic_y, 0, pic_offset, pic_paint, pic_paintBg, col_body);
else
pic_painted = g_PicViewer->DisplayImage(pic_name, pic_x, pic_y, pic_width, pic_height);
do_paint = false;
}
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsItemBox from CComponentsContainer
CComponentsItemBox::CComponentsItemBox()
{
//CComponentsItemBox
initVarItemBox();
}
CComponentsItemBox::~CComponentsItemBox()
{
hide();
clearElements();
clearSavedScreen();
clear();
}
void CComponentsItemBox::initVarItemBox()
{
//CComponents, CComponentsContainer
initVarContainer();
//CComponentsItemBox
it_col_text = COL_MENUCONTENT;
hSpacer = 2;
hOffset = 4;
vOffset = 1;
digit_h = 0;
digit_offset = 0;
font_text = NULL;
paintElements = true;
hMax = 0;
has_TextElement = false;
firstElementLeft = FIRST_ELEMENT_INIT;
firstElementRight = FIRST_ELEMENT_INIT;
prevElementLeft = 0;
prevElementRight = 0;
onlyOneTextElement = false;
v_element_data.clear();
}
void CComponentsItemBox::clearElements()
{
for(size_t i = 0; i < v_element_data.size(); i++) {
switch (v_element_data[i].type) {
case CC_ITEMBOX_ICON:
case CC_ITEMBOX_PICTURE:
if (v_element_data[i].handler1 != NULL)
delete static_cast<CComponentsPicture*>(v_element_data[i].handler1);
break;
case CC_ITEMBOX_TEXT:
if (v_element_data[i].handler1 != NULL)
delete static_cast<CBox*>(v_element_data[i].handler1);
if (v_element_data[i].handler2 != NULL)
delete static_cast<CTextBox*>(v_element_data[i].handler2);
break;
default:
break;
}
}
v_element_data.clear();
}
bool CComponentsItemBox::addLogoOrText(int align, const std::string& logo, const std::string& text, size_t *index)
{
comp_element_data_t data;
int dx=0, dy=0;
data.align = align;
data.x = x;
data.y = y;
data.width = 0;
data.height = 0;
data.handler1 = NULL;
data.handler2 = NULL;
g_PicViewer->getSize(logo.c_str(), &dx, &dy);
if ((dx != 0) && (dy != 0)) {
// logo OK
data.type = CC_ITEMBOX_PICTURE;
data.element = logo;
}
else {
// no logo
if ((text == "") || ((onlyOneTextElement) && (has_TextElement)))
return false;
else
has_TextElement = true;
if (font_text != NULL)
data.height = font_text->getHeight();
data.type = CC_ITEMBOX_TEXT;
data.element = text;
}
v_element_data.push_back(data);
if (index != NULL)
*index = v_element_data.size()-1;
return true;
}
bool CComponentsItemBox::addElement(int align, int type, const std::string& element, size_t *index)
{
comp_element_data_t data;
int dx=0, dy=0;
switch (type)
{
case CC_ITEMBOX_ICON:
frameBuffer->getIconSize(element.c_str(), &dx, &dy);
if ((dx == 0) || (dy == 0))
return false;
break;
case CC_ITEMBOX_TEXT:
if ((element == "") || ((onlyOneTextElement) && (has_TextElement)))
return false;
else
has_TextElement = true;
break;
default:
break;
}
data.type = type;
data.align = align;
data.element = element;
data.x = x;
data.y = y;
data.width = 0;
data.height = 0;
data.handler1 = NULL;
data.handler2 = NULL;
v_element_data.push_back(data);
if (index != NULL)
*index = v_element_data.size()-1;
return true;
}
void CComponentsItemBox::refreshElement(size_t index, const std::string& element)
{
CComponentsPicture* pic = NULL;
switch (v_element_data[index].type) {
case CC_ITEMBOX_PICTURE:
pic = static_cast<CComponentsPicture*>(v_element_data[index].handler1);
if (pic != NULL) {
pic->hide();
delete pic;
}
v_element_data[index].element = element;
v_element_data[index].x = x;
v_element_data[index].y = y;
v_element_data[index].width = 0;
v_element_data[index].height = 0;
v_element_data[index].handler1 = NULL;
v_element_data[index].handler2 = NULL;
break;
default:
break;
}
calculateElements();
}
void CComponentsItemBox::paintElement(size_t index, bool newElement)
{
CComponentsPicture* pic = NULL;
CBox* box = NULL;
CTextBox* textbox = NULL;
int pw = 0, ph = 0;
switch (v_element_data[index].type) {
case CC_ITEMBOX_ICON:
case CC_ITEMBOX_PICTURE:
pic = static_cast<CComponentsPicture*>(v_element_data[index].handler1);
if ((newElement) || (pic == NULL)) {
if (pic != NULL) {
pic->hide();
delete pic;
}
if ((v_element_data[index].type) == CC_ITEMBOX_PICTURE)
pic = new CComponentsPicture( v_element_data[index].x, v_element_data[index].y, v_element_data[index].width,
v_element_data[index].height, v_element_data[index].element);
else
pic = new CComponentsPicture( v_element_data[index].x, v_element_data[index].y, v_element_data[index].element);
v_element_data[index].handler1 = (void*)pic;
}
pic->getPictureSize(&pw, &ph);
pic->setHeight(ph);
pic->setWidth(pw);
pic->setColorBody(col_body);
pic->paint();
break;
case CC_ITEMBOX_TEXT:
box = static_cast<CBox*>(v_element_data[index].handler1);
if ((newElement) || (box == NULL)) {
if (box != NULL) {
delete box;
}
box = new CBox();
v_element_data[index].handler1 = (void*)box;
}
box->iX = v_element_data[index].x;
box->iY = v_element_data[index].y;
box->iWidth = v_element_data[index].width;
box->iHeight = v_element_data[index].height;
textbox = static_cast<CTextBox*>(v_element_data[index].handler2);
if ((newElement) || (textbox == NULL)) {
if (textbox != NULL) {
textbox->hide();
delete textbox;
}
textbox = new CTextBox(v_element_data[index].element.c_str(), font_text, CTextBox::AUTO_WIDTH|CTextBox::AUTO_HIGH, box, col_body);
v_element_data[index].handler2 = (void*)textbox;
}
textbox->setTextBorderWidth(0);
textbox->enableBackgroundPaint(false);
textbox->setTextFont(font_text);
textbox->movePosition(box->iX, box->iY);
textbox->setTextColor(it_col_text);
if (textbox->setText(&v_element_data[index].element))
textbox->paint();
break;
case CC_ITEMBOX_CLOCK:
font_text->RenderString(v_element_data[index].x, v_element_data[index].y, v_element_data[index].width,
v_element_data[index].element.c_str(), it_col_text);
break;
default:
break;
}
}
void CComponentsItemBox::calSizeOfElements()
{
size_t i;
// Set element size
for (i = 0; i < v_element_data.size(); i++) {
switch (v_element_data[i].type)
{
case CC_ITEMBOX_ICON:
frameBuffer->getIconSize(v_element_data[i].element.c_str(), &v_element_data[i].width, &v_element_data[i].height);
break;
case CC_ITEMBOX_PICTURE:
g_PicViewer->getSize(v_element_data[i].element.c_str(), &v_element_data[i].width, &v_element_data[i].height);
break;
case CC_ITEMBOX_TEXT:
if (font_text != NULL)
v_element_data[i].height = font_text->getHeight();
break;
case CC_ITEMBOX_CLOCK: {
if (!g_Sectionsd->getIsTimeSet())
break;
if (font_text != NULL) {
char timestr[10] = {0};
time_t now = time(NULL);
struct tm *tm = localtime(&now);
strftime(timestr, sizeof(timestr)-1, "%H:%M", tm);
digit_h = font_text->getDigitHeight();
digit_offset = font_text->getDigitOffset();
v_element_data[i].height = digit_h + (int)((float)digit_offset*1.5);
// v_element_data[i].width = font_text->getRenderWidth(widest_number)*4 + font->getRenderWidth(":");
v_element_data[i].width = font_text->getRenderWidth(timestr);
v_element_data[i].element = timestr;
}
}
break;
default:
break;
}
}
// Calculate largest height without CC_ITEMBOX_PICTURE
firstElementLeft = FIRST_ELEMENT_INIT;
firstElementRight = FIRST_ELEMENT_INIT;
for (i = 0; i < v_element_data.size(); i++) {
if ((firstElementLeft == FIRST_ELEMENT_INIT) && (v_element_data[i].align == CC_ALIGN_LEFT))
firstElementLeft = i;
if ((firstElementRight == FIRST_ELEMENT_INIT) && (v_element_data[i].align == CC_ALIGN_RIGHT))
firstElementRight = i;
if (v_element_data[i].type != CC_ITEMBOX_PICTURE)
hMax = max(v_element_data[i].height, hMax);
}
}
void CComponentsItemBox::calPositionOfElements()
{
size_t i;
// Calculate y-positions
height = hMax + 2*vOffset;
for (i = 0; i < v_element_data.size(); i++) {
v_element_data[i].y = y + (height - v_element_data[i].height) / 2;
if (v_element_data[i].type == CC_ITEMBOX_CLOCK)
v_element_data[i].y += v_element_data[i].height + digit_offset/4;
}
// Calculate x-positions
for (i = 0; i < v_element_data.size(); i++) {
if (firstElementLeft == i){
prevElementLeft = i;
v_element_data[i].x = x + hOffset + corner_rad/2;
}
else if (firstElementRight == i){
prevElementRight = i;
v_element_data[i].x = x + width - v_element_data[i].width - hOffset - corner_rad/2;
}
else {
if (v_element_data[i].align == CC_ALIGN_LEFT) {
// left elements
v_element_data[i].x = v_element_data[prevElementLeft].x + v_element_data[prevElementLeft].width + hSpacer;
prevElementLeft = i;
}
else {
// right elements
v_element_data[i].x = v_element_data[prevElementRight].x - v_element_data[i].width - hSpacer;
prevElementRight = i;
}
}
}
}
void CComponentsItemBox::calculateElements()
{
if (v_element_data.empty())
return;
size_t i;
calSizeOfElements();
// hMax correction if no text element.
if (!has_TextElement)
hMax = max(font_text->getHeight(), hMax);
// Calculate logo
for (i = 0; i < v_element_data.size(); i++) {
if (v_element_data[i].type == CC_ITEMBOX_PICTURE) {
if ((v_element_data[i].width > LOGO_MAX_WIDTH) || (v_element_data[i].height > hMax))
g_PicViewer->rescaleImageDimensions(&v_element_data[i].width, &v_element_data[i].height, LOGO_MAX_WIDTH, hMax);
}
}
// Calculate text width
int allWidth = 0;
for (i = 0; i < v_element_data.size(); i++) {
if (v_element_data[i].type != CC_ITEMBOX_TEXT)
allWidth += v_element_data[i].width + hSpacer;
}
for (i = 0; i < v_element_data.size(); i++) {
if (v_element_data[i].type == CC_ITEMBOX_TEXT) {
v_element_data[i].width = width - (allWidth + 2*hSpacer);
// If text is too long, number of rows = 2
if (font_text->getRenderWidth(v_element_data[i].element) > v_element_data[i].width) {
v_element_data[i].height = font_text->getHeight() * 2;
hMax = max(v_element_data[i].height, hMax);
}
break;
}
}
calPositionOfElements();
}
void CComponentsItemBox::paintItemBox(bool do_save_bg)
{
// paint background
paintInit(do_save_bg);
if ((v_element_data.empty()) || (!paintElements))
return;
// paint elements
for (size_t i = 0; i < v_element_data.size(); i++)
paintElement(i);
}
void CComponentsItemBox::clearTitlebar()
{
clearElements();
paintElements = false;
paint(false);
paintElements = true;
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsTitleBar from CComponentsItemBox
CComponentsTitleBar::CComponentsTitleBar()
{
//CComponentsTitleBar
initVarTitleBar();
}
void CComponentsTitleBar::initVarTitleBar()
{
//CComponentsItemBox
initVarItemBox();
onlyOneTextElement = true;
font_text = g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE];
it_col_text = COL_MENUHEAD;
//CComponents
x = 0;
y = 0;
height = font_text->getHeight() + 2*hSpacer;
width = frameBuffer->getScreenWidth(true);;
col_body = COL_MENUHEAD_PLUS_0;
corner_type = CORNER_TOP;
corner_rad = RADIUS_LARGE;
//CComponentsTitleBar
tb_text_align = CC_ALIGN_LEFT;
tb_icon_align = CC_ALIGN_LEFT;
tb_c_text = NULL;
tb_s_text = "";
tb_locale_text = NONEXISTANT_LOCALE;
tb_icon_name = "";
}
CComponentsTitleBar::CComponentsTitleBar(const int x_pos, const int y_pos, const int w, const int h, const char* c_text, const std::string& s_icon,
fb_pixel_t color_text, fb_pixel_t color_body)
{
//CComponentsItemBox
initVarTitleBar();
it_col_text = color_text;
//CComponents
x = x_pos;
y = y_pos;
height = h;
width = w;
col_body = color_body;
//CComponentsTitleBar
tb_c_text = c_text;
tb_icon_name = s_icon;
initElements();
}
CComponentsTitleBar::CComponentsTitleBar(const int x_pos, const int y_pos, const int w, const int h, const string& s_text, const std::string& s_icon,
fb_pixel_t color_text, fb_pixel_t color_body)
{
//CComponentsItemBox
initVarTitleBar();
it_col_text = color_text;
//CComponents
x = x_pos;
y = y_pos;
height = h;
width = w;
col_body = color_body;
//CComponentsTitleBar
tb_s_text = s_text;
tb_icon_name = s_icon;
initElements();
}
CComponentsTitleBar::CComponentsTitleBar(const int x_pos, const int y_pos, const int w, const int h, neutrino_locale_t locale_text, const std::string& s_icon,
fb_pixel_t color_text, fb_pixel_t color_body)
{
//CComponentsItemBox
initVarTitleBar();
it_col_text = color_text;
//CComponents
x = x_pos;
y = y_pos;
height = h;
width = w;
col_body = color_body;
//CComponentsTitleBar
tb_locale_text = locale_text;
tb_s_text = g_Locale->getText(tb_locale_text);
tb_icon_name = s_icon;
initElements();
}
///basic init methodes for constructors ***************************************
void CComponentsTitleBar::initIcon()
{
if (!tb_icon_name.empty())
addElement (tb_icon_align, CC_ITEMBOX_ICON, tb_icon_name);
}
void CComponentsTitleBar::initText()
{
if (tb_c_text){
addElement (tb_text_align, CC_ITEMBOX_TEXT, tb_c_text);
return;
}
else if (!tb_s_text.empty()){
addElement (tb_text_align, CC_ITEMBOX_TEXT, tb_s_text);
return;
}
}
void CComponentsTitleBar::initElements()
{
initIcon();
initText();
}
///*****************************************************************************
void CComponentsTitleBar::paint(bool do_save_bg)
{
calculateElements();
paintItemBox(do_save_bg);
}