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It should be now easier to use images as objects. An initialized
picture object should provide all relevant properties and some
functionalities of picture viewer.
Origin commit data
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Branch: ni/coolstream
Commit: 5eb63b9515
Author: Thilo Graf <dbt@novatux.de>
Date: 2014-06-20 (Fri, 20 Jun 2014)
Origin message was:
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CComponentsPicture: structure of class highly simplified
It should be now easier to use images as objects. An initialized
picture object should provide all relevant properties and some
functionalities of picture viewer.
------------------
This commit was generated by Migit
155 lines
5.4 KiB
C++
155 lines
5.4 KiB
C++
/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2012-2014, Thilo Graf 'dbt'
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Copyright (C) 2012, Michael Liebmann 'micha-bbg'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef __CC_ITEM_PICTURE_H__
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#define __CC_ITEM_PICTURE_H__
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "cc_base.h"
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#include <string>
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#include <driver/pictureviewer/pictureviewer.h>
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//! Sub class of CComponentsItem. Shows box with image with assigned attributes.
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/*!
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Picture is usable as an object like each other CCItems.
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*/
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class CComponentsPicture : public CComponentsItem, public CPictureViewer
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{
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protected:
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///possible image formats
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std::vector<std::string> v_ext;
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///property: name of image (without extensionn) full path to image (with extension), icon names to find in /widget/icons.h, icons will paint never scaled
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std::string pic_name;
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///indicate that image was sucessful painted
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bool is_image_painted;
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///image is defined only by name without full path, handling as icon, not as scalable image, default = false
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bool is_icon;
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///sets that image may be painted, default = false
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bool do_paint;
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void init( const int &x_pos, const int &y_pos, const int &w, const int &h,
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const std::string& image_name,
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CComponentsForm *parent,
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bool has_shadow,
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fb_pixel_t color_frame,
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fb_pixel_t color_background,
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fb_pixel_t color_shadow);
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///initialize all required attributes
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void initCCItem();
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///initialize position of picture object dependendly from settings
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void initPosition(int *x_position, int *y_position);
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///paint image
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void paintPicture();
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public:
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CComponentsPicture( const int &x_pos, const int &y_pos, const int &w, const int &h,
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const std::string& image_name,
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CComponentsForm *parent = NULL,
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bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
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fb_pixel_t color_background = 0,
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fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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CComponentsPicture( const int &x_pos, const int &y_pos,
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const std::string& image_name,
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CComponentsForm *parent = NULL,
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bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
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fb_pixel_t color_background = 0,
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fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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///sets an image name (unscaled icons only), full image path or url to an iamge file (scalable)
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virtual void setPicture(const std::string& picture_name);
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///sets an image name (unscaled icons only), full image path or url to an iamge file (scalable)
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virtual void setPicture(const char* picture_name);
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///return paint mode of internal image, true=image was painted, please do not to confuse with isPainted()! isPainted() is related to item itself.
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virtual inline bool isPicPainted(){return is_image_painted;};
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///handle image size
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void getImageSize(int* width_image, int *height_image);
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///paint item
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virtual void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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///hide item
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virtual void hide(bool no_restore = false);
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};
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class CComponentsChannelLogo : public CComponentsPicture
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{
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private:
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///channel id
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uint64_t channel_id;
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///channel name
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std::string channel_name;
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///alternate image file, if no channel logo is available
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std::string alt_pic_name;
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///indicates that logo is available, after paint or new instance, value = false
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bool has_logo;
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public:
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CComponentsChannelLogo( const int &x_pos, const int &y_pos, const int &w, const int &h,
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const std::string& channelName = "",
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const uint64_t& channelId =0,
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CComponentsForm *parent = NULL,
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bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
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fb_pixel_t color_background = 0,
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fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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CComponentsChannelLogo( const int &x_pos, const int &y_pos,
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const std::string& channelName = "",
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const uint64_t& channelId =0,
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CComponentsForm *parent = NULL,
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bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
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fb_pixel_t color_background = 0,
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fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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///set channel id and/or channel name, NOTE: channel name is prefered
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void setChannel(const uint64_t& channelId, const std::string& channelName);
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///set an alternate logo if no logo is available NOTE: value of has_logo will set to true
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void setAltLogo(const std::string& picture_name);
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///set an alternate logo if no logo is available, NOTE: value of has_logo will set to true
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void setAltLogo(const char* picture_name);
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///returns true, if any logo is available, also if an alternate logo was setted
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bool hasLogo(){return has_logo;};
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};
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#endif
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