Revert "change libeplayer3 to own thread class"

This reverts commit 9ed0a0d244.
This commit is contained in:
max_10
2018-09-20 17:18:35 +02:00
committed by Thilo Graf
parent 89ab7c86dc
commit 10710b9b53
8 changed files with 55 additions and 47 deletions

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@@ -26,7 +26,9 @@
#include <vector>
#include <map>
#include <scoped_lock.h>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Thread>
#include <OpenThreads/Condition>
extern "C" {
#include <libavutil/avutil.h>
@@ -46,7 +48,7 @@ class Input
friend int interrupt_cb(void *arg);
private:
Mutex mutex;
OpenThreads::Mutex mutex;
Track *videoTrack;
Track *audioTrack;

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@@ -26,7 +26,9 @@
#include <vector>
#include <map>
#include <scoped_lock.h>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Thread>
#include <OpenThreads/Condition>
extern "C" {
#include <libavutil/avutil.h>
@@ -64,7 +66,7 @@ class Manager
private:
Player *player;
Mutex mutex;
OpenThreads::Mutex mutex;
std::map<int,Track*> videoTracks, audioTracks, subtitleTracks, teletextTracks;
std::map<int,Program> Programs;
void addTrack(std::map<int,Track*> &tracks, Track &track);

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@@ -26,7 +26,9 @@
#include <vector>
#include <map>
#include <scoped_lock.h>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Thread>
#include <OpenThreads/Condition>
extern "C" {
#include <libavutil/avutil.h>
@@ -48,7 +50,7 @@ class Output
int videofd;
int audiofd;
Writer *videoWriter, *audioWriter;
Mutex audioMutex, videoMutex;
OpenThreads::Mutex audioMutex, videoMutex;
Track *audioTrack, *videoTrack;
Player *player;
public:

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@@ -21,7 +21,9 @@
#ifndef __PLAYER_H__
#define __PLAYER_H__
#include <scoped_lock.h>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Thread>
#include <OpenThreads/Condition>
extern "C" {
#include <libavutil/avutil.h>
@@ -61,7 +63,7 @@ class Player {
Input input;
Output output;
Manager manager;
Mutex chapterMutex;
OpenThreads::Mutex chapterMutex;
std::vector<Chapter> chapters;
pthread_t playThread;

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@@ -290,17 +290,17 @@ static int lock_callback(void **mutex, enum AVLockOp op)
{
switch (op) {
case AV_LOCK_CREATE:
*mutex = (void *) new Mutex;
*mutex = (void *) new OpenThreads::Mutex;
return !*mutex;
case AV_LOCK_DESTROY:
delete static_cast<Mutex *>(*mutex);
delete static_cast<OpenThreads::Mutex *>(*mutex);
*mutex = NULL;
return 0;
case AV_LOCK_OBTAIN:
static_cast<Mutex *>(*mutex)->lock();
static_cast<OpenThreads::Mutex *>(*mutex)->lock();
return 0;
case AV_LOCK_RELEASE:
static_cast<Mutex *>(*mutex)->unlock();
static_cast<OpenThreads::Mutex *>(*mutex)->unlock();
return 0;
default:
return -1;
@@ -656,7 +656,7 @@ bool Input::Stop()
av_log(NULL, AV_LOG_QUIET, "%s", "");
if (avfc) {
ScopedLock lock(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mutex);
for (unsigned int i = 0; i < avfc->nb_streams; i++)
avcodec_close(avfc->streams[i]->codec);
avformat_close_input(&avfc);

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@@ -25,7 +25,7 @@
void Manager::addTrack(std::map<int,Track*> &tracks, Track &track)
{
ScopedLock m_lock(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
std::map<int,Track*>::iterator it = tracks.find(track.pid);
if (it == tracks.end()) {
Track *t = new Track;
@@ -59,7 +59,7 @@ std::vector<Track> Manager::getTracks(std::map<int,Track*> &tracks)
{
player->input.UpdateTracks();
std::vector<Track> res;
ScopedLock m_lock(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
for(std::map<int,Track*>::iterator it = tracks.begin(); it != tracks.end(); ++it)
if (!it->second->inactive && !it->second->hidden)
res.push_back(*it->second);
@@ -88,7 +88,7 @@ std::vector<Track> Manager::getTeletextTracks()
Track *Manager::getTrack(std::map<int,Track*> &tracks, int pid)
{
ScopedLock m_lock(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
std::map<int,Track*>::iterator it = tracks.find(pid);
if (it != tracks.end() && !it->second->inactive)
return it->second;
@@ -116,7 +116,7 @@ Track *Manager::getTeletextTrack(int pid)
bool Manager::initTrackUpdate()
{
ScopedLock m_lock(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
for (std::map<int,Track*>::iterator it = audioTracks.begin(); it != audioTracks.end(); ++it)
it->second->inactive = !it->second->is_static;
@@ -140,7 +140,7 @@ void Manager::addProgram(Program &program)
std::vector<Program> Manager::getPrograms(void)
{
ScopedLock m_lock(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
std::vector<Program> res;
for (std::map<int,Program>::iterator it = Programs.begin(); it != Programs.end(); ++it)
res.push_back(it->second);
@@ -149,7 +149,7 @@ std::vector<Program> Manager::getPrograms(void)
bool Manager::selectProgram(const int id)
{
ScopedLock m_lock(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
std::map<int,Program>::iterator i = Programs.find(id);
if (i != Programs.end()) {
@@ -236,7 +236,7 @@ bool Manager::selectProgram(const int id)
void Manager::clearTracks()
{
ScopedLock m_lock(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
for (std::map<int,Track*>::iterator it = audioTracks.begin(); it != audioTracks.end(); ++it)
delete it->second;

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@@ -68,9 +68,9 @@ Output::~Output()
bool Output::Open()
{
ScopedLock v_lock(videoMutex);
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
if (videofd < 0)
videofd = open(VIDEODEV, O_RDWR);
@@ -102,8 +102,8 @@ bool Output::Close()
{
Stop();
ScopedLock v_lock(videoMutex);
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
if (videofd > -1) {
close(videofd);
@@ -124,8 +124,8 @@ bool Output::Play()
{
bool ret = true;
ScopedLock v_lock(videoMutex);
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
AVCodecContext *avcc;
@@ -154,8 +154,8 @@ bool Output::Stop()
{
bool ret = true;
ScopedLock v_lock(videoMutex);
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
if (videofd > -1) {
ioctl(videofd, VIDEO_CLEAR_BUFFER, NULL);
@@ -180,8 +180,8 @@ bool Output::Pause()
{
bool ret = true;
ScopedLock v_lock(videoMutex);
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
if (videofd > -1) {
if (dioctl(videofd, VIDEO_FREEZE, NULL))
@@ -200,8 +200,8 @@ bool Output::Continue()
{
bool ret = true;
ScopedLock v_lock(videoMutex);
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
if (videofd > -1 && dioctl(videofd, VIDEO_CONTINUE, NULL))
ret = false;
@@ -214,7 +214,7 @@ bool Output::Continue()
bool Output::Mute(bool b)
{
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
//AUDIO_SET_MUTE has no effect with new player
return audiofd > -1 && !dioctl(audiofd, b ? AUDIO_STOP : AUDIO_PLAY, NULL);
}
@@ -224,8 +224,8 @@ bool Output::Flush()
{
bool ret = true;
ScopedLock v_lock(videoMutex);
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
if (videofd > -1 && ioctl(videofd, VIDEO_FLUSH, NULL))
ret = false;
@@ -246,31 +246,31 @@ bool Output::Flush()
bool Output::FastForward(int speed)
{
ScopedLock v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
return videofd > -1 && !dioctl(videofd, VIDEO_FAST_FORWARD, speed);
}
bool Output::SlowMotion(int speed)
{
ScopedLock v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
return videofd > -1 && !dioctl(videofd, VIDEO_SLOWMOTION, speed);
}
bool Output::AVSync(bool b)
{
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
return audiofd > -1 && !dioctl(audiofd, AUDIO_SET_AV_SYNC, b);
}
bool Output::ClearAudio()
{
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
return audiofd > -1 && !ioctl(audiofd, AUDIO_CLEAR_BUFFER, NULL);
}
bool Output::ClearVideo()
{
ScopedLock v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
return videofd > -1 && !ioctl(videofd, VIDEO_CLEAR_BUFFER, NULL);
}
@@ -302,7 +302,7 @@ bool Output::GetFrameCount(int64_t &framecount)
bool Output::SwitchAudio(Track *track)
{
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
if (audioTrack && track->stream == audioTrack->stream)
return true;
if (audiofd > -1) {
@@ -329,7 +329,7 @@ bool Output::SwitchAudio(Track *track)
bool Output::SwitchVideo(Track *track)
{
ScopedLock v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
if (videoTrack && track->stream == videoTrack->stream)
return true;
if (videofd > -1) {
@@ -355,11 +355,11 @@ bool Output::Write(AVStream *stream, AVPacket *packet, int64_t pts)
{
switch (stream->codec->codec_type) {
case AVMEDIA_TYPE_VIDEO: {
ScopedLock v_lock(videoMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> v_lock(videoMutex);
return videofd > -1 && videoWriter && videoWriter->Write(packet, pts);
}
case AVMEDIA_TYPE_AUDIO: {
ScopedLock a_lock(audioMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> a_lock(audioMutex);
return audiofd > -1 && audioWriter && audioWriter->Write(packet, pts);
}
default:

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@@ -372,7 +372,7 @@ bool Player::GetChapters(std::vector<int> &positions, std::vector<std::string> &
positions.clear();
titles.clear();
input.UpdateTracks();
ScopedLock m_lock(chapterMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(chapterMutex);
for (std::vector<Chapter>::iterator it = chapters.begin(); it != chapters.end(); ++it) {
positions.push_back(it->start/1000);
titles.push_back(it->title);
@@ -382,7 +382,7 @@ bool Player::GetChapters(std::vector<int> &positions, std::vector<std::string> &
void Player::SetChapters(std::vector<Chapter> &Chapters)
{
ScopedLock m_lock(chapterMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(chapterMutex);
chapters = Chapters;
}