libeplayer3: rename player thread

This commit is contained in:
martii
2014-04-08 20:24:22 +02:00
parent af7ca7de2e
commit 1b926b4921
2 changed files with 5 additions and 5 deletions

View File

@@ -64,7 +64,7 @@ class Player {
Manager manager;
OpenThreads::Mutex chapterMutex;
std::vector<Chapter> chapters;
pthread_t supervisorThread;
pthread_t playThread;
bool abortRequested;
bool isHttp;
@@ -83,7 +83,7 @@ class Player {
bool noprobe; /* hack: only minimal probing in av_find_stream_info */
void SetChapters(std::vector<Chapter> &Chapters);
static void* SupervisorThread(void*);
static void* playthread(void*);
public:
bool SwitchAudio(int pid);
bool SwitchVideo(int pid);

View File

@@ -40,7 +40,7 @@ Player::Player()
hasThreadStarted = false;
}
void *Player::SupervisorThread(void *arg)
void *Player::playthread(void *arg)
{
char threadname[17];
strncpy(threadname, __func__, sizeof(threadname));
@@ -121,14 +121,14 @@ bool Player::Play()
Speed = 1;
if (!hasThreadStarted) {
int err = pthread_create(&supervisorThread, NULL, SupervisorThread, this);
int err = pthread_create(&playThread, NULL, playthread, this);
if (err) {
fprintf(stderr, "%s %s %d: pthread_create: %d (%s)\n", __FILE__, __func__, __LINE__, err, strerror(err));
ret = false;
isPlaying = false;
} else {
pthread_detach(supervisorThread);
pthread_detach(playThread);
}
}
}