cc_signals: add signals for kill()

This commit is contained in:
2022-09-22 15:47:53 +02:00
parent 9edb2877db
commit 66db56da18
2 changed files with 8 additions and 0 deletions

View File

@@ -754,6 +754,7 @@ void CCDraw::hide()
//erase or paint over rendered objects
void CCDraw::kill(const fb_pixel_t& bg_color, const int& corner_radius, const int& fblayer_type /*fbdata_type*/)
{
OnBeforeKill();
int layers = fblayer_type;
if (fblayer_type & ~CC_FBDATA_TYPES)
@@ -800,6 +801,8 @@ void CCDraw::kill(const fb_pixel_t& bg_color, const int& corner_radius, const in
firstPaint = true;
is_painted = false;
OnAfterKill();
}
void CCDraw::killShadow(const fb_pixel_t& bg_color, const int& corner_radius)

View File

@@ -126,6 +126,11 @@ class CComponentsSignals : public sigc::trackable
///signal on after execute hide()
sigc::signal<void> OnAfterHide;
///signal on before execute kill()
sigc::signal<void> OnBeforeKill;
///signal on after execute kill()
sigc::signal<void> OnAfterKill;
///signal on CComponentsForm::setSelectedItem() is completed
sigc::signal<void> OnSelect;
};