fb_accel_sti: remove harmful blit() call

this actually causes flickering by ensuring that big (background)
fill operations are immediately committed to the screen
This commit is contained in:
Stefan Seyfried
2020-10-26 19:21:22 +01:00
committed by Thilo Graf
parent 1882b50646
commit 78eb1cd564

View File

@@ -275,7 +275,7 @@ void CFbAccelSTi::paintRect(const int x, const int y, const int dx, const int dy
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
if (ioctl(fd, STMFBIO_BLT, &bltData ) < 0)
fprintf(stderr, "blitRect FBIO_BLIT: %m x:%d y:%d w:%d h:%d s:%d\n", xx,yy,width,height,stride);
blit();
//blit();
}
/* width / height => source surface *