src/gui/components/cc_frm_window.cpp: fix too small left bottom corner

radius is allready calculatetd in base class src/gui/components/cc_frm.cpp
in member CComponentsForm::paintCCItems()

NOTE:
It seems the radius calculation inside framebuffer don't working correct
for corners on the right site on top and bottom.
Seen on hd51 hardware on osd-boxes with shadow
(e.g. infobar) or Boxes with frames e.g. on  error message windows, buttons.
There are pixel errors like minimal holes on osd or displaced pixels.
On CST hardware evreything is ok.
This commit is contained in:
2017-11-19 17:51:31 +01:00
parent 8613e5db11
commit 94517d3404
2 changed files with 3 additions and 5 deletions

View File

@@ -482,10 +482,8 @@ void CComponentsForm::paintCCItems()
//reduce corner radius, if we have a frame around parent item, ensure matching corners inside of embedded item, this avoids ugly unpainted spaces between frame and item border
//TODO: other constellations not considered at the moment
if (w_parent_frame){
if(xpos <= fr_thickness || ypos <= fr_thickness)
cc_item->setCorner(max(0, cc_item->getCornerRadius()-w_parent_frame), cc_item->getCornerType());
}
if (w_parent_frame)
cc_item->setCorner(max(0, cc_item->getCornerRadius()- w_parent_frame), cc_item->getCornerType());
//These steps check whether the element can be painted into the container.
//Is it too wide or too high, it will be shortened and displayed in the log.