- detailsline: reduce two times the shadow width from the h_marks

Otherwise shadows will be painted lower then the height of the object
the detailsline is docked to.
This commit is contained in:
svenhoefer
2017-09-25 08:42:26 +02:00
committed by Jacek Jendrzej
parent 4f50b2009a
commit 95ab4ac708
2 changed files with 7 additions and 5 deletions

View File

@@ -53,12 +53,14 @@ void CComponentsDetailsLine::initVarDline( const int& x_pos, const int& y_pos_to
col_shadow = color_shadow;
col_body = color_line;
shadow_w = 1;
//CComponentsDetailsLine
y_down = y_pos_down;
h_mark_top = h_mark_top_;
h_mark_down = h_mark_down_;
shadow_w = 1;
// reduce two times the shadow width, to avoid shadow overlaps
h_mark_top = h_mark_top_ - 2*shadow_w;
h_mark_down = h_mark_down_ - 2*shadow_w;
//CComponentsDetailsLine
dl_w = CFrameBuffer::getInstance()->scale2Res(3);

View File

@@ -67,9 +67,9 @@ class CComponentsDetailsLine : public CComponents
///set property: lowest y position
void setYPosDown(const int& y_pos_down){y_down = y_pos_down;};
///set property: height of top marker
void setHMarkTop(const int& h_mark_top_){h_mark_top = h_mark_top_;};
void setHMarkTop(const int& h_mark_top_){h_mark_top = h_mark_top_ - 2*shadow_w;};
///property: height of bottom marker
void setHMarkDown(const int& h_mark_down_){h_mark_down = h_mark_down_;};
void setHMarkDown(const int& h_mark_down_){h_mark_down = h_mark_down_ - 2*shadow_w;};
///set all positions and dimensions of details line at once
void setDimensionsAll(const int& x_pos,const int& y_pos, const int& y_pos_down, const int& h_mark_top_ , const int& h_mark_down_)
{setXPos(x_pos); setYPos(y_pos); setYPosDown(y_pos_down); setHMarkTop(h_mark_top_); setHMarkDown(h_mark_down_);}