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luainstance: return render width from RenderString
Return the string's renderwidth from RenderString. If boxh is < 0 then the string is not rendered and only the width is determined.
This commit is contained in:
committed by
M. Liebmann
parent
7c7c7e55a4
commit
a61dbcee0b
@@ -458,14 +458,16 @@ int CLuaInstance::RenderString(lua_State *L)
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center = luaL_checkint(L, 9);
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if (f >= SNeutrinoSettings::FONT_TYPE_COUNT || f < 0)
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f = SNeutrinoSettings::FONT_TYPE_MENU;
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int rwidth = g_Font[f]->getRenderWidth(text, true);
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if (center) { /* center the text inside the box */
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int rwidth = g_Font[f]->getRenderWidth(text, true);
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if (rwidth < w)
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x += (w - rwidth) / 2;
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}
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c &= 0x000000FF; /* TODO: colors that are not in the palette? */
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W->fbwin->RenderString(g_Font[f], x, y, w, text, c, boxh, true);
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return 0;
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if (boxh > -1) /* if boxh < 0, don't paint string */
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W->fbwin->RenderString(g_Font[f], x, y, w, text, c, boxh, true);
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lua_pushinteger(L, rwidth); /* return renderwidth */
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return 1;
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}
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int CLuaInstance::GetInput(lua_State *L)
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