mirror of
https://github.com/tuxbox-neutrino/neutrino.git
synced 2025-08-29 16:31:11 +02:00
CSignalBar/CSignalBox: rework position and paint handling, use dyn fonts
This commit is contained in:
@@ -32,7 +32,7 @@
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#include "signalbars.h"
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#include <sstream>
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#define SB_MIN_HEIGHT 10
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#define SB_MIN_HEIGHT 12
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using namespace std;
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@@ -49,52 +49,26 @@ CSignalBar::CSignalBar(const int& xpos, const int& ypos, const int& w, const int
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x = xpos;
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y = ypos;
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width = w;
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height = max(h, height);
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height = h;
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initSBItems();
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}
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void CSignalBar::initVarSigBar()
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{
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initVarForm();
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corner_rad = 0;
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corner_type = 0;
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append_h_offset = 4;
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append_v_offset = 0;
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height = SB_MIN_HEIGHT;
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sb_item_height = height;
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sb_scale_height = sb_item_height;
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dy_font = CNeutrinoFonts::getInstance();
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int dx = 0;
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sb_font = *dy_font->getDynFont(dx, height);
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sb_item_height = sb_font->getHeight();
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sb_caption_color= COL_INFOBAR_TEXT;
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initDimensions();
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sb_lastsig = 0;
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sb_signal = 0;
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sb_frontend = NULL;
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sb_scale = NULL;
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sb_vlbl = NULL;
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sb_lbl = NULL;
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sb_name = "SIG";
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}
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void CSignalBar::initDimensions()
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{
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//set current required dimensions
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//set current required dimensions and font size
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sb_item_height = max(height, SB_MIN_HEIGHT) - 2*fr_thickness;
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sb_item_top = height/2 - sb_item_height/2;
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if (sb_scale_height == -1)
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sb_scale_height = sb_item_height;
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int dx = 0;
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sb_font = *dy_font->getDynFont(dx, height);
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sb_vlbl_width = sb_font->getRenderWidth ("100%", true);
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sb_lbl_width = sb_font->getRenderWidth ("XXXXX", true);
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sb_scale_width = width-sb_vlbl_width-sb_lbl_width-corner_rad;
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sb_item_height = max(sb_scale_height, sb_font->getHeight());
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int dy = sb_item_height;
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sb_font = *dy_font->getDynFont(dx, dy);
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sb_vlbl_width = sb_font->getRenderWidth ("00%", true);
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sb_lbl_width = sb_font->getRenderWidth ("XXXX"/*sb_name*/, true);
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sb_scale_width = width - sb_vlbl_width - sb_lbl_width - 2*fr_thickness;
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}
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void CSignalBar::initSBItems()
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@@ -117,13 +91,29 @@ void CSignalBar::initSBItems()
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initSBarName();
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}
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void CSignalBar::Refresh()
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void CSignalBar::initVarSigBar()
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{
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//get current value from frontend
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sb_signal = sb_frontend->getSignalStrength();
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initVarForm();
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corner_rad = 0;
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corner_type = 0;
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append_h_offset = 2;
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append_v_offset = 0;
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height = SB_MIN_HEIGHT;
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//reinit items with current values
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initSBItems();
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sb_scale_height = -1;
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dy_font = CNeutrinoFonts::getInstance();
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sb_caption_color= COL_INFOBAR_TEXT;
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sb_lastsig = 0;
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sb_signal = 0;
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sb_frontend = NULL;
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sb_scale = NULL;
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sb_vlbl = NULL;
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sb_lbl = NULL;
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sb_name = "SIG";
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}
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void CSignalBar::initSBarScale()
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@@ -136,8 +126,9 @@ void CSignalBar::initSBarScale()
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}
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//move and set dimensions
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int sb_y = height/2 - sb_scale_height/2 ;
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sb_scale->setDimensionsAll(append_v_offset, sb_y, sb_scale_width, sb_scale_height);
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int scale_y = (sb_item_height/2 - sb_scale_height/2);
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sb_scale->setDimensionsAll(fr_thickness, scale_y, sb_scale_width, sb_scale_height/*sb_item_height*/);
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sb_scale->setColorBody(col_body);
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//add scale object to container
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if(!isAdded(sb_scale))
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@@ -155,16 +146,16 @@ void CSignalBar::initSBarValue()
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}
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//move and set dimensions
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int sb_y = height/2 - sb_item_height/2 ;
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sb_vlbl->setDimensionsAll(CC_APPEND, sb_y, sb_vlbl_width, sb_item_height);
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int vlbl_x = sb_scale->getXPos() + sb_scale_width + append_h_offset;
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sb_vlbl->setDimensionsAll(vlbl_x/*CC_APPEND*/, sb_item_top, sb_vlbl_width, sb_item_height);
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//set current text color
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//set current text and body color color
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sb_vlbl->setTextColor(sb_caption_color);
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sb_vlbl->setColorBody(col_body);
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//add value label object to container
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if (!isAdded(sb_vlbl))
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addCCItem(sb_vlbl);
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}
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void CSignalBar::initSBarName()
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@@ -173,16 +164,18 @@ void CSignalBar::initSBarName()
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if (sb_lbl == NULL){
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sb_lbl = new CComponentsLabel();
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//paint no backround
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sb_lbl->doPaintBg(false);
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sb_lbl->doPaintBg(true);
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sb_lbl->forceTextPaint();
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}
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//move and set dimensions
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int sb_y = sb_vlbl->getYPos() ;
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sb_lbl->setDimensionsAll(CC_APPEND, sb_y, sb_lbl_width, sb_item_height);
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sb_lbl->setText(sb_name, CTextBox::NO_AUTO_LINEBREAK, sb_font);
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int lbl_x = width - sb_lbl_width - fr_thickness;
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sb_lbl->setDimensionsAll(lbl_x, sb_item_top, sb_lbl_width, sb_item_height);
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sb_lbl->setText(sb_name, CTextBox::NO_AUTO_LINEBREAK | CTextBox::RIGHT, sb_font);
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//set current text color
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//set current text and body color
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sb_lbl->setTextColor(sb_caption_color);
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sb_lbl->setColorBody(col_body);
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//add name label object to container
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if (!isAdded(sb_lbl))
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@@ -190,7 +183,16 @@ void CSignalBar::initSBarName()
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}
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void CSignalBar::Repaint()
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void CSignalBar::Refresh()
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{
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//get current value from frontend
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sb_signal = sb_frontend->getSignalStrength();
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//reinit items with current values
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initSBItems();
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}
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void CSignalBar::paintScale()
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{
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//format signal values
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int sig;
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@@ -204,7 +206,6 @@ void CSignalBar::Repaint()
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if (sb_lastsig != sig) {
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sb_lastsig = sig;
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sb_scale->setValues(sig, 100);
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//string is required
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ostringstream i_str;
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i_str << sig;
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@@ -224,6 +225,19 @@ void CSignalBar::Repaint()
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}
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}
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void CSignalBar::paint(bool do_save_bg)
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{
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//initialize before and paint frame and body
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if (!is_painted){
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initSBItems();
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paintForm(do_save_bg);
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}
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//paint current sig value
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paintScale();
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}
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//*******************************************************************************************************************************
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CSignalNoiseRatioBar::CSignalNoiseRatioBar()
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{
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@@ -238,7 +252,7 @@ CSignalNoiseRatioBar::CSignalNoiseRatioBar(const int& xpos, const int& ypos, con
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x = xpos;
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y = ypos;
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width = w;
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height = max(h, height);
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height = h;
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initSBItems();
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}
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@@ -268,7 +282,7 @@ CSignalBox::CSignalBox(const int& xpos, const int& ypos, const int& w, const int
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x = xpos;
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y = ypos;
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width = w;
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height = max(h, height);
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height = h;
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sbx_bar_height = height/2;
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sbx_bar_width = width-2*corner_rad;
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@@ -292,7 +306,7 @@ void CSignalBox::initVarSigBox()
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sbx_frontend = NULL;
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sbar = NULL;
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snrbar = NULL;
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height = 5* SB_MIN_HEIGHT;
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height = 3* SB_MIN_HEIGHT;
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sbx_bar_height = height/2;
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sbx_bar_x = corner_rad;
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sbx_caption_color = COL_INFOBAR_TEXT;
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@@ -301,30 +315,47 @@ void CSignalBox::initVarSigBox()
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void CSignalBox::initSignalItems()
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{
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//set current properties for items
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int cor_rad = corner_rad/2-fr_thickness;
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// int cor_rad = corner_rad/2-fr_thickness;
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sbar->setDimensionsAll(sbx_bar_x, 0, sbx_bar_width, sbx_bar_height);
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sbar->setCornerRadius(cor_rad);
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// int corr_y = sbx_bar_height%2;
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// int sb_h = sbx_bar_height - corr_y;
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int sbar_h = sbx_bar_height - fr_thickness - append_v_offset/2;
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int sbar_w = sbx_bar_width - 2*fr_thickness;
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int sbar_x = sbx_bar_x + fr_thickness;
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int scale_h = sbar_h * 76 / 100;
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sbar->setDimensionsAll(sbar_x, fr_thickness, sbar_w, sbar_h);
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sbar->setFrontEnd(sbx_frontend);
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sbar->setCornerRadius(0);
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sbar->setScaleHeight(scale_h);
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snrbar->setDimensionsAll(sbx_bar_x, CC_APPEND, sbx_bar_width, sbx_bar_height);
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snrbar->setCornerRadius(cor_rad);
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snrbar->setDimensionsAll(sbar_x, CC_APPEND, sbar_w, sbar_h);
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snrbar->setFrontEnd(sbx_frontend);
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snrbar->setCornerRadius(0);
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snrbar->setScaleHeight(scale_h);
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}
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void CSignalBox::Refresh()
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void CSignalBox::paintScale()
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{
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//reinit properties of items
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initSignalItems();
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//refresh properties of items
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//repaint items
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sbar->Refresh();
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sbar->paint/*Scale*/(false);
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snrbar->Refresh();
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snrbar->paint/*Scale*/(false);
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}
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void CSignalBox::Repaint()
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void CSignalBox::paint(bool do_save_bg)
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{
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//repaint items
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sbar->Repaint();
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snrbar->Repaint();
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//paint frame and body
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if (!is_painted){
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initSignalItems();
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paintForm(do_save_bg);
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}
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//paint current signal value
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paintScale();
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}
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@@ -50,6 +50,10 @@ CSignalBar() is intended to show signal rate.
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class CSignalBar : public CComponentsForm
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{
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public:
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///refresh current item properties, use this before paintScale().
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void Refresh();
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protected:
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///object: current frontend
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CFrontend *sb_frontend;
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@@ -66,12 +70,14 @@ class CSignalBar : public CComponentsForm
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///property: text color, see also setTextColor()
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fb_pixel_t sb_caption_color;
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///property: item top position
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int sb_item_top;
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///property: height of items
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int sb_item_height;
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///property: height of scale
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int sb_scale_height;
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///property: width of progressbar
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int sb_scale_width;
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///property: height of progressbar
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int sb_scale_height;
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///property: width of value caption
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int sb_vlbl_width;
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///property: width of caption
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@@ -96,6 +102,9 @@ class CSignalBar : public CComponentsForm
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///initialize all required objects at once, see also Refresh()
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void initSBItems();
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///reinitialize current signal values and paint new values, required after Refresh()
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void paintScale();
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///property: contains the name of signal type in the caption object, see also setName()
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std::string sb_name;
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@@ -120,11 +129,8 @@ class CSignalBar : public CComponentsForm
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///returns the caption object, type = CComponentsLabel*
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virtual CComponentsLabel* getLabelObject(){return sb_lbl;};
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///refresh current item properties, use this before Repaint().
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void Refresh();
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///reinitialize current signal values and paint new values, required after Refresh()
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virtual void Repaint();
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///paint this items
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virtual void paint(bool do_save_bg);
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};
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/// Sub class of CSignalBar()
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@@ -136,6 +142,10 @@ CSignalNoiseRatioBar() is intended to show signal noise ratio value.
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class CSignalNoiseRatioBar : public CSignalBar
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{
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public:
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///refresh current item properties, use this before paintScale().
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void Refresh();
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protected:
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///initialize all needed basic attributes and objects
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void initVarSnrBar();
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@@ -144,9 +154,6 @@ class CSignalNoiseRatioBar : public CSignalBar
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CSignalNoiseRatioBar();
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///basic component class constructor for signal noise ratio.
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CSignalNoiseRatioBar(const int& xpos, const int& ypos, const int& w, const int& h, CFrontend *frontend_ref);
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///refresh current item properties, use this before repaintSignalBar().
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void Refresh();
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};
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/// Class CSignalBox() provides CSignalBar(), CSignalNoiseRatioBar() scales at once.
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@@ -192,8 +199,8 @@ void CSampleClass::showSNR()
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{
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if (signalbox == NULL){
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signalbox = new CSignalBox(10, 100, 500, 38, frontend);
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signalbox->setCornerRadius(0);
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// signalbox->setColorBody(COL_BLACK);
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// signalbox->setCornerRadius(0); //optional
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// signalbox->setColorBody(COL_BLACK); //optional
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signalbox->setColorBody(COL_MENUHEAD_PLUS_0);
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signalbox->doPaintBg(false);
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//if you want to add the object to a CC-Container (e.g. CComponentsWindow()), remove this line:
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@@ -201,11 +208,10 @@ void CSampleClass::showSNR()
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//and add this lines:
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// if (!isAdded(signalbox))
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// addCCItem(signalbox);
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//Note: signal box object deallocate together with the CC-Container!
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//Note: signal box objects deallocate together with the CC-Container!
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}
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else{
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signalbox->Refresh();
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signalbox->Repaint();
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signalbox->paintScale();
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}
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}
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@@ -225,45 +231,48 @@ void CSampleClass::hide ()
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class CSignalBox : public CComponentsForm
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{
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protected:
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private:
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///object: current frontend
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CFrontend *sbx_frontend;
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CFrontend *sbx_frontend;
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///object: current signalbar
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CSignalBar *sbar;
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CSignalBar *sbar;
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///object: current signal noise ratio bar
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CSignalNoiseRatioBar *snrbar;
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CSignalNoiseRatioBar *snrbar;
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///property: height of signalbars
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int sbx_bar_height;
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int sbx_bar_height;
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///property: width of signalbars
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int sbx_bar_width;
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int sbx_bar_width;
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///property: x position of signalbars
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int sbx_bar_x;
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int sbx_bar_x;
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///property: text color, see also setTextColor()
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fb_pixel_t sbx_caption_color;
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fb_pixel_t sbx_caption_color;
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///initialize all needed basic attributes and objects
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void initVarSigBox();
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///initialize general properties of signal items
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void initSignalItems();
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///paint items with new values, required after Refresh()
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void paintScale();
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public:
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///class constructor for signal noise ratio.
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CSignalBox(const int& xpos, const int& ypos, const int& w, const int& h, CFrontend *frontend_ref);
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///returns the signal object, type = CSignalBar*
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virtual CSignalBar* getScaleObject(){return sbar;};
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CSignalBar* getScaleObject(){return sbar;};
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///returns the signal noise ratio object, type = CSignalNoiseRatioBar*
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virtual CSignalNoiseRatioBar* getLabelObject(){return snrbar;};
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CSignalNoiseRatioBar* getLabelObject(){return snrbar;};
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///sets the caption color of signalbars, see also property 'sbx_caption_color'
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void setTextColor(const fb_pixel_t& caption_color){ sbx_caption_color = caption_color;};
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///get caption color of signalbars, see also property 'sbx_caption_color'
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fb_pixel_t getTextColor(){return sbx_caption_color;};
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///refresh all current snr value, use this before paint().
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void Refresh();
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///paint items with new values, required after Refresh()
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void Repaint();
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///paint items
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void paint(bool do_save_bg);
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};
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#endif
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