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- bouqueteditor: some more timeout-fixes
This commit is contained in:
committed by
Jacek Jendrzej
parent
1deaebf1cf
commit
c00013ea52
@@ -362,6 +362,8 @@ int CBEBouquetWidget::exec(CMenuTarget* parent, const std::string & /*actionKey*
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paintBody();
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paintFoot();
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paintItems();
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timeoutEnd = CRCInput::calcTimeoutEnd(timeout == 0 ? 0xFFFF : timeout);
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}
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}
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else if (state == beMoving)
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@@ -356,6 +356,8 @@ int CBEChannelWidget::exec(CMenuTarget* parent, const std::string & /*actionKey*
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{
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if (state == beDefault)
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addChannel();
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timeoutEnd = CRCInput::calcTimeoutEnd(timeout == 0 ? 0xFFFF : timeout);
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}
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else if (msg == CRCInput::RC_yellow)
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{
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@@ -326,7 +326,7 @@ int CBEChannelSelectWidget::exec(CMenuTarget* parent, const std::string & /*acti
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if (msg <= CRCInput::RC_MaxRC)
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timeoutEnd = CRCInput::calcTimeoutEnd(timeout == 0 ? 0xFFFF : timeout);
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if ((msg == (neutrino_msg_t)g_settings.key_channelList_cancel) || (msg == CRCInput::RC_home))
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if ((msg == CRCInput::RC_timeout) || (msg == (neutrino_msg_t)g_settings.key_channelList_cancel) || (msg == CRCInput::RC_home))
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{
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loop = false;
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}
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