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fb_accel_sti: fix blit2FB for source/dest offsets
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@@ -3,7 +3,7 @@
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The hardware dependent framebuffer acceleration functions for STi chips
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are represented in this class.
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(C) 2017 Stefan Seyfried
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(C) 2017-2018 Stefan Seyfried
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License: GPL
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@@ -278,15 +278,19 @@ void CFbAccelSTi::paintRect(const int x, const int y, const int dx, const int dy
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blit();
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}
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/* width / height => source surface *
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* xoff / yoff => target position *
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* xp / yp => offset in source */
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void CFbAccelSTi::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp)
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{
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int x, y, dw, dh;
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int x, y, dw, dh, bottom;
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x = xoff;
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y = yoff;
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dw = width - xp;
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dh = height - yp;
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bottom = height + yp;
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size_t mem_sz = width * height * sizeof(fb_pixel_t);
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size_t mem_sz = width * bottom * sizeof(fb_pixel_t);
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/* we can blit anything from [ backbuffer <--> backbuffer + backbuf_sz ]
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* if the source is outside this, then it will be memmove()d to start of backbuffer */
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void *tmpbuff = backbuffer;
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@@ -307,7 +311,7 @@ void CFbAccelSTi::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_
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blt_data.src_left = xp;
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blt_data.src_top = yp;
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blt_data.src_right = width;
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blt_data.src_bottom = height;
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blt_data.src_bottom = bottom;
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blt_data.dst_left = x;
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blt_data.dst_top = y;
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blt_data.dst_right = x + dw;
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