- vdf: reducing flicker while going into standby

This commit is contained in:
svenhoefer
2012-09-17 21:55:53 +02:00
parent 7b2ac6d337
commit d00032975a

View File

@@ -3186,9 +3186,6 @@ void CNeutrinoApp::standbyMode( bool bOnOff, bool fromDeepStandby )
frameBuffer->useBackground(false); frameBuffer->useBackground(false);
frameBuffer->paintBackground(); frameBuffer->paintBackground();
CVFD::getInstance()->Clear();
CVFD::getInstance()->setMode(CVFD::MODE_STANDBY);
/* wasshift = */ CRecordManager::getInstance()->StopAutoRecord(); /* wasshift = */ CRecordManager::getInstance()->StopAutoRecord();
if(!CRecordManager::getInstance()->RecordingStatus()) { if(!CRecordManager::getInstance()->RecordingStatus()) {
@@ -3209,6 +3206,9 @@ void CNeutrinoApp::standbyMode( bool bOnOff, bool fromDeepStandby )
} }
} }
CVFD::getInstance()->Clear();
CVFD::getInstance()->setMode(CVFD::MODE_STANDBY);
if(g_settings.mode_clock) { if(g_settings.mode_clock) {
InfoClock->StopClock(); InfoClock->StopClock();
} }