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CComponentsItem: unused vars commented out
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@@ -111,12 +111,13 @@ void CComponentsItem::paintInit(bool do_save_bg)
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int sh_cdy = box_rad+sw+th; //height
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int sh_cdy = box_rad+sw+th; //height
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//adapt shadow corner dimensions if body dimensions are too small, use an offset if required
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//adapt shadow corner dimensions if body dimensions are too small, use an offset if required
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int sh_cdx_size_offset, sh_cdy_size_offset = 0;
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int /*sh_cdx_size_offset,*/ sh_cdy_size_offset = 0;
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if (sh_cdy*2 > dy)
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if (sh_cdy*2 > dy)
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sh_cdy_size_offset = sh_cdy*2-dy;
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sh_cdy_size_offset = sh_cdy*2-dy;
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#if 0
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if (sh_cdx*2 > dx)
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if (sh_cdx*2 > dx)
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sh_cdx_size_offset = sh_cdx*2-dx;
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sh_cdx_size_offset = sh_cdx*2-dx;
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#endif
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//handle shadow positions
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//handle shadow positions
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//...corner bottom right
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//...corner bottom right
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int sh_cbr_x = ix+dx-sh_cdx+sw;
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int sh_cbr_x = ix+dx-sh_cdx+sw;
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