Files
neutrino/src/gui/components/cc_frm_scrollbar.cpp
Thilo Graf 71f5779a40 CComponentsScrollBar: try to fix handling with very much segment count
In some cases, eg. with very much pages in channellist, the effort
to handle with all count of scrollbar segments was too much. Result: long
waiting times during page scrolling and slider was not visible. This
should be fixed now.
2017-08-11 22:35:07 +02:00

258 lines
7.6 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Scrollbar class based up CComponentsFrmChain.
Copyright (C) 2014 Thilo Graf 'dbt'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <neutrino.h>
#include "cc_frm_scrollbar.h"
#include "system/debug.h"
using namespace std;
/* base schema
x,y width (w)
/(x_pos, y_pos) ^
+---------------------+
| +-----------------+ |
| | sb_up_obj (icon)| |/color_frame
| | /\ | |
| +-----------------+ | |/color_shadow
| col_body | |
| |
| +-sb_segments_obj+ |
| | | |
| | +---segment---+ | |
| | | id 0 | | |
| | | active | | |
| | | color_select| | |
| | +-------------+ | |
| | append_y_offset | |
| | +---segment---+ | |
| | | id 1 | | |
| | | passive | | |
| | |color_passive| | |
| | +-------------+ | |
| | (count = 2) | |
| | other segments | |
| | are possible | |
| +-----------------+ |
| |
| +-----------------+ |
| | sb_up_obj (icon)| |
| | \/ | |
| +-----------------+ |
+---------------------+-> height (h)
*/
//sub class CComponentsScrollBar inherit from CComponentsFrmChain
CComponentsScrollBar::CComponentsScrollBar( const int &x_pos, const int &y_pos, const int &w, const int &h,
const int& count,
CComponentsForm* parent,
int shadow_mode,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow,
fb_pixel_t color_select,
fb_pixel_t color_passive)
:CComponentsFrmChain(x_pos, y_pos, w, h, NULL, CC_DIR_Y, parent, shadow_mode, color_frame, color_body, color_shadow)
{
initVarSbForm(count, color_select, color_passive);
}
void CComponentsScrollBar::initVarSbForm(const int& count, const fb_pixel_t& color_select, const fb_pixel_t& color_passive)
{
cc_item_type = CC_ITEMTYPE_FRM_SCROLLBAR;
fr_thickness = 0;
append_x_offset = OFFSET_INNER_MIN;
append_y_offset = OFFSET_INNER_MIN;
sb_up_obj = NULL;
sb_down_obj = NULL;
sb_segments_obj = NULL;
corner_type = CORNER_NONE;
sb_up_icon = frameBuffer->getIconPath(NEUTRINO_ICON_BUTTON_UP) ;
sb_down_icon = frameBuffer->getIconPath(NEUTRINO_ICON_BUTTON_DOWN);
sb_segments_count = count;
sb_mark_id = 0;
sb_visual_enable = false;
sb_segment_col_sel = color_select;
sb_segment_col = color_passive;
initCCItems();
}
void CComponentsScrollBar::setSegmentCount(const int& segment_count, const int& mark_id)
{
sb_segments_count = segment_count;
sb_mark_id = mark_id;
initSegments();
}
void CComponentsScrollBar::initCCItems()
{
initTopNaviIcon();
initSegments();
initBottomNaviIcon();
}
void CComponentsScrollBar::initTopNaviIcon()
{
//initialize icon object
if (sb_up_obj == NULL){
sb_up_obj = new CComponentsPicture(CC_CENTERED, fr_thickness, width-2*fr_thickness, width-2*fr_thickness, sb_up_icon, this);
sb_up_obj->SetTransparent(CFrameBuffer::TM_BLACK);
sb_up_obj->doPaintBg(false);
}
}
void CComponentsScrollBar::initBottomNaviIcon()
{
//initialize icon object
if (sb_down_obj == NULL){
sb_down_obj = new CComponentsPicture(CC_CENTERED, height - width-2*fr_thickness, width-2*fr_thickness, 0, sb_down_icon, this);
sb_down_obj->SetTransparent(CFrameBuffer::TM_BLACK);
sb_down_obj->doPaintBg(false);
}
}
void CComponentsScrollBar::initSegments()
{
//init dimensions for segments
int w_seg = max(0, width - 2*fr_thickness - 2*append_x_offset);
//calculate height of segment container
int h_seg_obj = max(0, height - 2*fr_thickness - 2*sb_up_obj->getHeight() - 2*append_y_offset);
//init segment container
if (sb_segments_obj == NULL){
sb_segments_obj = new CComponentsFrmChain(CC_CENTERED, CC_APPEND, w_seg, h_seg_obj, NULL, CC_DIR_Y, this, false);
sb_segments_obj->setFrameThickness(0);
}else
sb_segments_obj->setDimensionsAll(CC_CENTERED, CC_APPEND, w_seg, h_seg_obj);
//set current color for segment container
sb_segments_obj->setColorBody(col_body);
//clean up segment container before add new segments
sb_segments_obj->clear();
//hold segment count in this scope
uint32_t tmp_segments = sb_segments_count;
//set y position of 1st segment and set height of segments
int y_seg = append_y_offset;
int h_seg = max(0, int(sb_segments_obj->getHeight()/tmp_segments - append_y_offset));
//reduce required segment count and create a moderate segment height for better visibility of slider if we have very much segments.
uint32_t tmp_quot = 1;
if (h_seg == 0){
h_seg = w_seg - append_y_offset;
tmp_segments = max(1, sb_segments_obj->getHeight() / (h_seg+append_y_offset));
tmp_quot = uint32_t((float)sb_segments_count/(float)tmp_segments + 0.5);
}
fb_pixel_t passive_col = sb_visual_enable ? sb_segment_col : col_body;
//create and add segments to segment container
for(uint32_t i=0; i<tmp_segments; i++){
CComponentsShapeSquare *item = new CComponentsShapeSquare(0, y_seg, w_seg, h_seg, sb_segments_obj, false);
y_seg += h_seg + append_y_offset;
int id = sb_segments_obj->getCCItemId(item);
//set color for marked id
if ((tmp_segments == sb_segments_count && sb_mark_id == id) || (tmp_segments != sb_segments_count && int(sb_mark_id/tmp_quot) == id))
{
item->setColorBody(sb_segment_col_sel);
#if 0
item->enableColBodyGradient(CC_COLGRAD_COL_A_2_COL_B);
item->setColBodyGradient(CColorGradient::gradientDark2Light2Dark, CFrameBuffer::gradientHorizontal);
#endif
}
else
{
item->setColorBody(passive_col);
#if 0
item->disableColBodyGradient();
#endif
}
//set different corner types for segments with possible conditions
if (passive_col == col_body){
item->setCorner(RADIUS_MIN, CORNER_ALL);
continue;
}else if (tmp_segments == 1){
item->setCorner(RADIUS_MIN, CORNER_ALL);
break;
}else if(i == 0){
item->setCorner(RADIUS_MIN, CORNER_TOP);
continue;
}else if(i == tmp_segments - 1){
item->setCorner(RADIUS_MIN, CORNER_BOTTOM);
break;
}else if((i > 0 && i < tmp_segments - 1)){
item->setCorner(RADIUS_NONE, CORNER_NONE);
}else{
item->setCorner(RADIUS_NONE, CORNER_NONE);
}
}
}
void getScrollBarData(int *total_pages, int *current_page, int total_items, int items_per_page, int selected_item)
{
// avoid divison by zero and fix wrong values
total_items = std::max(total_items, 1);
items_per_page = std::max(items_per_page, 1);
selected_item = std::max(selected_item, 0);
*total_pages = ((total_items - 1) / items_per_page) + 1;
*current_page = selected_item / items_per_page;
}
void paintScrollBar( const int &x_pos,
const int &y_pos,
const int &w,
const int &h,
const int& count,
const int& current_num,
int shadow_mode,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow,
fb_pixel_t color_select,
fb_pixel_t color_passive)
{
CComponentsScrollBar scrollbar(x_pos, y_pos, w, h, count, NULL, shadow_mode, color_frame, color_body, color_shadow, color_select, color_passive);
scrollbar.setMarkID(current_num);
scrollbar.paint0();
}