Files
neutrino/src/driver/fb_accel_cs_hd1.cpp
M. Liebmann cc5a1b3b31 framebuffer: Add fbCopyArea function
- Copies areas within the frame buffer
 - Hardware accelerated function for cs hd2
 - Copying overlapping areas does not always work correctly
   without hardware acceleration
2017-02-20 00:09:46 +01:00

386 lines
14 KiB
C++

/*
Framebuffer acceleration hardware abstraction functions.
The hardware dependent acceleration functions for coolstream GXA chips
are represented in this class.
(C) 2017 Stefan Seyfried
Derived from old neutrino-hd framebuffer code
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "fb_accel_cs_hdx_inc.h"
/*******************************************************************************/
#define GXA_POINT(x, y) (((y) & 0x0FFF) << 16) | ((x) & 0x0FFF)
#define GXA_SRC_BMP_SEL(x) (x << 8)
#define GXA_DST_BMP_SEL(x) (x << 5)
#define GXA_PARAM_COUNT(x) (x << 2)
#define GXA_CMD_REG 0x001C
#define GXA_FG_COLOR_REG 0x0020
#define GXA_BG_COLOR_REG 0x0024
#define GXA_LINE_CONTROL_REG 0x0038
#define GXA_BMP1_TYPE_REG 0x0048
#define GXA_BMP1_ADDR_REG 0x004C
#define GXA_BMP2_TYPE_REG 0x0050
#define GXA_BMP2_ADDR_REG 0x0054
#define GXA_BMP3_TYPE_REG 0x0058
#define GXA_BMP3_ADDR_REG 0x005C
#define GXA_BMP4_TYPE_REG 0x0060
#define GXA_BMP4_ADDR_REG 0x0064
#define GXA_BMP5_TYPE_REG 0x0068
#define GXA_BMP5_ADDR_REG 0x006C
#define GXA_BMP6_TYPE_REG 0x0070
#define GXA_BMP7_TYPE_REG 0x0078
#define GXA_DEPTH_REG 0x00F4
#define GXA_CONTENT_ID_REG 0x0144
#define GXA_BLT_CONTROL_REG 0x0034
#define GXA_CMD_BLT 0x00010800
#define GXA_CMD_NOT_ALPHA 0x00011000
#define GXA_CMD_NOT_TEXT 0x00018000
#define GXA_CMD_QMARK 0x00001000
#define GXA_BLEND_CFG_REG 0x003C
#define GXA_CFG_REG 0x0030
#define GXA_CFG2_REG 0x00FC
#define LOGTAG "[fb_accel_cs_hd1] "
/*
static unsigned int _read_gxa(volatile unsigned char *base_addr, unsigned int offset)
{
return *(volatile unsigned int *)(base_addr + offset);
}
*/
static unsigned int _mark = 0;
static void _write_gxa(volatile unsigned char *base_addr, unsigned int offset, unsigned int value)
{
while ((*(volatile unsigned int *)(base_addr + GXA_DEPTH_REG)) & 0x40000000) {};
*(volatile unsigned int *)(base_addr + offset) = value;
}
/* this adds a tagged marker into the GXA queue. Once this comes out
of the other end of the queue, all commands before it are finished */
void CFbAccelCSHD1::add_gxa_sync_marker(void)
{
unsigned int cmd = GXA_CMD_QMARK | GXA_PARAM_COUNT(1);
// TODO: locking?
_mark++;
_mark &= 0x0000001F; /* bit 0x20 crashes the kernel, if set */
_write_gxa(gxa_base, cmd, _mark);
//fprintf(stderr, "%s: wrote %02x\n", __FUNCTION__, _mark);
}
/* wait until the current marker comes out of the GXA command queue */
void CFbAccelCSHD1::waitForIdle(const char *func)
{
unsigned int cfg, count = 0;
do {
cfg = *(volatile unsigned int *)(gxa_base + GXA_CMD_REG);
cfg >>= 24; /* the token is stored in bits 31...24 */
if (cfg == _mark)
break;
/* usleep is too coarse, because of CONFIG_HZ=100 in kernel
so use sched_yield to at least give other threads a chance to run */
sched_yield();
//fprintf(stderr, "%s: read %02x, expected %02x\n", __FUNCTION__, cfg, _mark);
} while(++count < 8192); /* don't deadlock here if there is an error */
if (count > 2048) /* more than 2000 are unlikely, even for large BMP6 blits */
fprintf(stderr, LOGTAG "waitForIdle: count is big (%d) [%s]!\n", count, func?func:"");
}
CFbAccelCSHD1::CFbAccelCSHD1()
{
fb_name = "Coolstream HD1 framebuffer";
}
void CFbAccelCSHD1::init(const char * const)
{
fprintf(stderr, ">FBACCEL::INIT\n");
CFrameBuffer::init();
if (lfb == NULL) {
printf(LOGTAG "CFrameBuffer::init() failed.\n");
return; /* too bad... */
}
available = fix.smem_len;
printf(LOGTAG "%dk video mem\n", available / 1024);
memset(lfb, 0, available);
lastcol = 0xffffffff;
lbb = lfb; /* the memory area to draw to... */
/* Open /dev/mem for HW-register access */
devmem_fd = open("/dev/mem", O_RDWR | O_SYNC | O_CLOEXEC);
if (devmem_fd < 0) {
perror("CFbAccel open /dev/mem");
goto error;
}
/* mmap the GXA's base address */
gxa_base = (volatile unsigned char*)mmap(0, 0x00040000, PROT_READ|PROT_WRITE, MAP_SHARED, devmem_fd, 0xE0600000);
if (gxa_base == (void *)-1) {
perror("CFbAccel mmap /dev/mem");
goto error;
}
setupGXA();
error:
/* TODO: what to do here? does this really happen? */
;
};
CFbAccelCSHD1::~CFbAccelCSHD1()
{
if (gxa_base != MAP_FAILED)
munmap((void *)gxa_base, 0x40000);
if (devmem_fd != -1)
close(devmem_fd);
}
void CFbAccelCSHD1::setColor(fb_pixel_t col)
{
if (col == lastcol)
return;
_write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int)col); /* setup the drawing color */
lastcol = col;
}
void CFbAccelCSHD1::paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
unsigned int cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_CMD_NOT_ALPHA |
GXA_SRC_BMP_SEL(6) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2);
_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)col); /* setup the drawing color */
_write_gxa(gxa_base, GXA_BMP6_TYPE_REG, (3 << 16) | (1 << 27)); /* 3 == 32bpp, 1<<27 == fill */
_write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* destination pos */
_write_gxa(gxa_base, cmd, GXA_POINT(dx, dy)); /* destination size */
_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)backgroundColor);
/* the GXA seems to do asynchronous rendering, so we add a sync marker
to which the fontrenderer code can synchronize */
add_gxa_sync_marker();
}
void CFbAccelCSHD1::paintPixel(const int x, const int y, const fb_pixel_t col)
{
paintLine(x, y, x + 1, y, col);
}
void CFbAccelCSHD1::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col)
{
if (!getActive())
return;
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
/* draw a single vertical line from point xa/ya to xb/yb */
unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA;
setColor(col);
_write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */
_write_gxa(gxa_base, cmd, GXA_POINT(xb, yb)); /* end point */
_write_gxa(gxa_base, cmd, GXA_POINT(xa, ya)); /* start point */
}
void CFbAccelCSHD1::paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius, int type)
{
/* draw a filled rectangle (with additional round corners) */
if (!getActive())
return;
if (dx == 0 || dy == 0) {
dprintf(DEBUG_DEBUG, "[CFbAccelCSHD1] [%s - %d]: radius %d, start x %d y %d end x %d y %d\n", __func__, __LINE__, radius, x, y, x+dx, y+dy);
return;
}
if (radius < 0)
dprintf(DEBUG_NORMAL, "[CFbAccelCSHD1] [%s - %d]: WARNING! radius < 0 [%d] FIXME\n", __func__, __LINE__, radius);
checkFbArea(x, y, dx, dy, true);
if (!fb_no_check)
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
/* solid fill with background color */
unsigned int cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(7) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA;
_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int) col); /* setup the drawing color */
if (type && radius) {
setCornerFlags(type);
radius = limitRadius(dx, dy, radius);
int line = 0;
while (line < dy) {
int ofl, ofr;
if (calcCorners(NULL, &ofl, &ofr, dy, line, radius, type)) {
int rect_height_mult = ((type & CORNER_TOP) && (type & CORNER_BOTTOM)) ? 2 : 1;
_write_gxa(gxa_base, GXA_BLT_CONTROL_REG, 0);
_write_gxa(gxa_base, cmd, GXA_POINT(x, y + line)); /* destination x/y */
_write_gxa(gxa_base, cmd, GXA_POINT(dx, dy - (radius * rect_height_mult))); /* width/height */
line += dy - (radius * rect_height_mult);
continue;
}
if (dx-ofr-ofl < 1) {
if (dx-ofr-ofl == 0){
dprintf(DEBUG_INFO, "[CFbAccelCSHD1] [%s - %d]: radius %d, start x %d y %d end x %d y %d\n", __func__, __LINE__, radius, x, y, x+dx-ofr-ofl, y+line);
}else{
dprintf(DEBUG_INFO, "[CFbAccelCSHD1] [%s - %04d]: Calculated width: %d\n (radius %d, dx %d, offsetLeft %d, offsetRight %d).\n Width can not be less than 0, abort.\n",
__func__, __LINE__, dx-ofr-ofl, radius, dx, ofl, ofr);
}
line++;
continue;
}
_write_gxa(gxa_base, GXA_BLT_CONTROL_REG, 0);
_write_gxa(gxa_base, cmd, GXA_POINT(x + ofl, y + line)); /* destination x/y */
_write_gxa(gxa_base, cmd, GXA_POINT(dx-ofl-ofr, 1)); /* width/height */
line++;
}
} else {
_write_gxa(gxa_base, GXA_BLT_CONTROL_REG, 0);
_write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* destination x/y */
_write_gxa(gxa_base, cmd, GXA_POINT(dx, dy)); /* width/height */
}
_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int) backgroundColor); //FIXME needed ?
/* the GXA seems to do asynchronous rendering, so we add a sync marker
* to which the fontrenderer code can synchronize
*/
add_gxa_sync_marker();
checkFbArea(x, y, dx, dy, false);
}
void CFbAccelCSHD1::fbCopyArea(uint32_t width, uint32_t height, uint32_t dst_x, uint32_t dst_y, uint32_t src_x, uint32_t src_y)
{
uint32_t w_, h_;
w_ = (width > xRes) ? xRes : width;
h_ = (height > yRes) ? yRes : height;
//printf("\033[33m>>>>\033[0m [CFbAccelCSHD1::%s:%d] fb_copyarea w: %d, h: %d, dst_x: %d, dst_y: %d, src_x: %d, src_y: %d\n", __func__, __LINE__, w_, h_, dst_x, dst_y, src_x, src_y);
printf("\033[31m>>>>\033[0m [CFbAccelCSHD1::%s:%d] sw blit w: %d, h: %d, dst_x: %d, dst_y: %d, src_x: %d, src_y: %d\n", __func__, __LINE__, w_, h_, dst_x, dst_y, src_x, src_y);
CFrameBuffer::fbCopyArea(width, height, dst_x, dst_y, src_x, src_y);
}
void CFbAccelCSHD1::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp)
{
int xc, yc;
xc = (width > xRes) ? xRes : width;
yc = (height > yRes) ? yRes : height;
u32 cmd;
void *uKva;
uKva = cs_phys_addr(fbbuff);
if (uKva != NULL) {
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(1) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(3);
_write_gxa(gxa_base, GXA_BMP1_TYPE_REG, (3 << 16) | width);
_write_gxa(gxa_base, GXA_BMP1_ADDR_REG, (unsigned int)uKva);
_write_gxa(gxa_base, cmd, GXA_POINT(xoff, yoff)); /* destination pos */
_write_gxa(gxa_base, cmd, GXA_POINT(xc, yc)); /* source width, FIXME real or adjusted xc, yc ? */
_write_gxa(gxa_base, cmd, GXA_POINT(xp, yp)); /* source pos */
return;
}
CFrameBuffer::blit2FB(fbbuff, width, height, xoff, yoff, xp, yp, transp);
}
void CFbAccelCSHD1::blitBox2FB(const fb_pixel_t* boxBuf, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff)
{
if(width <1 || height <1 || !boxBuf )
return;
uint32_t xc = (width > xRes) ? (uint32_t)xRes : width;
uint32_t yc = (height > yRes) ? (uint32_t)yRes : height;
void* uKva = cs_phys_addr((void*)boxBuf);
if(uKva != NULL) {
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
u32 cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(1) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(3);
_write_gxa(gxa_base, GXA_BMP1_TYPE_REG, (3 << 16) | width);
_write_gxa(gxa_base, GXA_BMP1_ADDR_REG, (unsigned int) uKva);
_write_gxa(gxa_base, cmd, GXA_POINT(xoff, yoff));
_write_gxa(gxa_base, cmd, GXA_POINT(xc, yc));
_write_gxa(gxa_base, cmd, GXA_POINT(0, 0));
add_gxa_sync_marker();
return;
}
CFrameBuffer::blitBox2FB(boxBuf, width, height, xoff, yoff);
}
void CFbAccelCSHD1::setupGXA()
{
// We (re)store the GXA regs here in case DFB override them and was not
// able to restore them.
_write_gxa(gxa_base, GXA_BMP2_TYPE_REG, (3 << 16) | (unsigned int)screeninfo.xres);
_write_gxa(gxa_base, GXA_BMP2_ADDR_REG, (unsigned int) fix.smem_start);
_write_gxa(gxa_base, GXA_BLEND_CFG_REG, 0x00089064);
// TODO check mono-flip, bit 8
_write_gxa(gxa_base, GXA_CFG_REG, 0x100 | (1 << 12) | (1 << 29));
_write_gxa(gxa_base, GXA_CFG2_REG, 0x1FF);
_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)backgroundColor);
_write_gxa(gxa_base, GXA_BMP7_TYPE_REG, (3 << 16) | (unsigned int)screeninfo.xres | (1 << 27));
add_gxa_sync_marker();
}
/* wrong name... */
int CFbAccelCSHD1::setMode(unsigned int, unsigned int, unsigned int)
{
fb_fix_screeninfo _fix;
if (ioctl(fd, FBIOGET_FSCREENINFO, &_fix) < 0) {
perror("FBIOGET_FSCREENINFO");
return -1;
}
stride = _fix.line_length;
if (ioctl(fd, FBIOBLANK, FB_BLANK_UNBLANK) < 0)
printf("screen unblanking failed\n");
xRes = screeninfo.xres;
yRes = screeninfo.yres;
bpp = screeninfo.bits_per_pixel;
printf(LOGTAG "%dx%dx%d line length %d. using %s graphics accelerator.\n", xRes, yRes, bpp, stride, _fix.id);
int needmem = stride * yRes * 2;
if (available >= needmem)
{
backbuffer = lfb + stride / sizeof(fb_pixel_t) * yRes;
return 0;
}
fprintf(stderr, LOGTAG "not enough FB memory (have %d, need %d)\n", available, needmem);
backbuffer = lfb; /* will not work well, but avoid crashes */
return 0; /* dont fail because of this */
}
fb_pixel_t * CFbAccelCSHD1::getBackBufferPointer() const
{
return backbuffer;
}
void CFbAccelCSHD1::setBlendMode(uint8_t mode)
{
if (ioctl(fd, FBIO_SETBLENDMODE, mode))
printf("FBIO_SETBLENDMODE failed.\n");
}
void CFbAccelCSHD1::setBlendLevel(int level)
{
unsigned char value = 0xFF;
if (level >= 0 && level <= 100)
value = convertSetupAlpha2Alpha(level);
if (ioctl(fd, FBIO_SETOPACITY, value))
printf("FBIO_SETOPACITY failed.\n");
}