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framebuffer.h: cleanup
Origin commit data
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Branch: ni/coolstream
Commit: f4824ae657
Author: vanhofen <vanhofen@gmx.de>
Date: 2022-11-27 (Sun, 27 Nov 2022)
Origin message was:
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- framebuffer.h: cleanup
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No further description and justification available within origin commit message!
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This commit was generated by Migit
This commit is contained in:
@@ -22,319 +22,3 @@
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*/
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#include "fb_generic.h"
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#if 0
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#ifndef __framebuffer__
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#define __framebuffer__
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#include <config.h>
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#include <stdint.h>
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#include <linux/fb.h>
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#include <linux/vt.h>
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#include <string>
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#include <vector>
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#include <map>
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#include <OpenThreads/Mutex>
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#include <OpenThreads/ScopedLock>
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#include <sigc++/signal.h>
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#define fb_pixel_t uint32_t
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typedef struct fb_var_screeninfo t_fb_var_screeninfo;
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typedef struct gradientData_t
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{
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fb_pixel_t* gradientBuf;
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fb_pixel_t* boxBuf;
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bool direction;
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int mode;
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int x;
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int dx;
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} gradientData_struct_t;
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#define CORNER_NONE 0x0
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#define CORNER_TOP_LEFT 0x1
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#define CORNER_TOP_RIGHT 0x2
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#define CORNER_TOP 0x3
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#define CORNER_BOTTOM_RIGHT 0x4
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#define CORNER_RIGHT 0x6
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#define CORNER_BOTTOM_LEFT 0x8
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#define CORNER_LEFT 0x9
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#define CORNER_BOTTOM 0xC
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#define CORNER_ALL 0xF
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#define FADE_TIME 5000
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#define FADE_STEP 5
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#define FADE_RESET 0xFFFF
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#define WINDOW_SIZE_MAX 100 // %
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#define WINDOW_SIZE_MIN 50 // %
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#define WINDOW_SIZE_SMALL 80 // %
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/** Ausfuehrung als Singleton */
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class CFrameBuffer : public sigc::trackable
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{
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private:
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CFrameBuffer();
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OpenThreads::Mutex mutex;
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struct rgbData
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{
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uint8_t r;
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uint8_t g;
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uint8_t b;
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} __attribute__ ((packed));
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struct rawHeader
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{
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uint8_t width_lo;
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uint8_t width_hi;
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uint8_t height_lo;
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uint8_t height_hi;
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uint8_t transp;
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} __attribute__ ((packed));
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struct rawIcon
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{
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uint16_t width;
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uint16_t height;
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uint8_t transp;
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fb_pixel_t * data;
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};
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std::string iconBasePath;
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int fd, tty;
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fb_pixel_t * lfb;
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int available;
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fb_pixel_t * background;
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fb_pixel_t * backupBackground;
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fb_pixel_t backgroundColor;
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std::string backgroundFilename;
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bool useBackgroundPaint;
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unsigned int xRes, yRes, stride, bpp;
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t_fb_var_screeninfo screeninfo, oldscreen;
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fb_cmap cmap;
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__u16 red[256], green[256], blue[256], trans[256];
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void paletteFade(int i, __u32 rgb1, __u32 rgb2, int level);
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int kd_mode;
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struct vt_mode vt_mode;
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bool active;
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static void switch_signal (int);
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fb_fix_screeninfo fix;
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#ifdef USE_NEVIS_GXA
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int devmem_fd; /* to access the GXA register we use /dev/mem */
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unsigned int smem_start; /* as aquired from the fbdev, the framebuffers physical start address */
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volatile uint8_t *gxa_base; /* base address for the GXA's register access */
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#endif /* USE_NEVIS_GXA */
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bool locked;
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std::map<std::string, rawIcon> icon_cache;
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int cache_size;
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int *q_circle;
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bool corner_tl, corner_tr, corner_bl, corner_br;
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void * int_convertRGB2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y, int transp, bool alpha);
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int m_transparent_default, m_transparent;
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// Unlocked versions (no mutex)
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void paintHLineRelInternal(int x, int dx, int y, const fb_pixel_t col);
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void paintVLineRelInternal(int x, int y, int dy, const fb_pixel_t col);
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inline void paintHLineRelInternal2Buf(const int& x, const int& dx, const int& y, const int& box_dx, const fb_pixel_t& col, fb_pixel_t* buf);
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void paintShortHLineRelInternal(const int& x, const int& dx, const int& y, const fb_pixel_t& col);
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int limitRadius(const int& dx, const int& dy, int& radius);
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void setCornerFlags(const int& type);
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void initQCircle();
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inline int calcCornersOffset(const int& dy, const int& line, const int& radius, const int& type) { int ofs = 0; calcCorners(&ofs, NULL, NULL, dy, line, radius, type); return ofs; }
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bool calcCorners(int *ofs, int *ofl, int *ofr, const int& dy, const int& line, const int& radius, const int& type);
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public:
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///gradient direction
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enum {
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gradientHorizontal,
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gradientVertical
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};
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enum {
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pbrg_noOption = 0x00,
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pbrg_noPaint = 0x01,
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pbrg_noFree = 0x02
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};
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fb_pixel_t realcolor[256];
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~CFrameBuffer();
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static CFrameBuffer* getInstance();
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#ifdef USE_NEVIS_GXA
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void setupGXA(void);
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#endif
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void init(const char * const fbDevice = "/dev/fb/0");
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int setMode(unsigned int xRes, unsigned int yRes, unsigned int bpp);
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int getFileHandle() const; //only used for plugins (games) !!
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t_fb_var_screeninfo *getScreenInfo();
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fb_pixel_t * getFrameBufferPointer() const; // pointer to framebuffer
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unsigned int getStride() const; // size of a single line in the framebuffer (in bytes)
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unsigned int getScreenWidth(bool real = false);
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unsigned int getScreenHeight(bool real = false);
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unsigned int getWindowWidth(bool force_small = false);
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unsigned int getWindowHeight(bool force_small = false);
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unsigned int getScreenX();
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unsigned int getScreenY();
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bool getActive() const; // is framebuffer active?
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void setActive(bool enable); // is framebuffer active?
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void setTransparency( int tr = 0 );
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void setBlendMode(uint8_t mode = 1);
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void setBlendLevel(int level);
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//Palette stuff
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void setAlphaFade(int in, int num, int tr);
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void paletteGenFade(int in, __u32 rgb1, __u32 rgb2, int num, int tr=0);
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void paletteSetColor(int i, __u32 rgb, int tr);
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void paletteSet(struct fb_cmap *map = NULL);
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//paint functions
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inline void paintPixel(fb_pixel_t * const dest, const uint8_t color) const
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{
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*dest = realcolor[color];
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};
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void paintPixel(int x, int y, const fb_pixel_t col);
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fb_pixel_t* paintBoxRel2Buf(const int dx, const int dy, const int w_align, const int offs_align, const fb_pixel_t col, fb_pixel_t* buf = NULL, int radius = 0, int type = CORNER_ALL);
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fb_pixel_t* paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, gradientData_t *gradientData, int radius = 0, int type = CORNER_ALL);
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void paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius = 0, int type = CORNER_ALL);
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inline void paintBox(int xa, int ya, int xb, int yb, const fb_pixel_t col) { paintBoxRel(xa, ya, xb - xa, yb - ya, col); }
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inline void paintBox(int xa, int ya, int xb, int yb, const fb_pixel_t col, int radius, int type) { paintBoxRel(xa, ya, xb - xa, yb - ya, col, radius, type); }
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void paintBoxFrame(const int x, const int y, const int dx, const int dy, const int px, const fb_pixel_t col, int radius = 0, int type = CORNER_ALL);
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void paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col);
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inline void paintVLine(int x, int ya, int yb, const fb_pixel_t col) { paintVLineRel(x, ya, yb - ya, col); }
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void paintVLineRel(int x, int y, int dy, const fb_pixel_t col);
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inline void paintHLine(int xa, int xb, int y, const fb_pixel_t col) { paintHLineRel(xa, xb - xa, y, col); }
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void paintHLineRel(int x, int dx, int y, const fb_pixel_t col);
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void setIconBasePath(const std::string & iconPath);
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std::string getIconBasePath(){return iconBasePath;};
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std::string getIconPath(std::string icon_name, std::string file_type = "png");
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void getIconSize(const char * const filename, int* width, int *height);
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/* h is the height of the target "window", if != 0 the icon gets centered in that window */
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bool paintIcon (const std::string & filename, const int x, const int y,
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const int h = 0, const unsigned char offset = 1, bool paint = true, bool paintBg = false, const fb_pixel_t colBg = 0);
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bool paintIcon8(const std::string & filename, const int x, const int y, const unsigned char offset = 0);
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void loadPal (const std::string & filename, const unsigned char offset = 0, const unsigned char endidx = 255);
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bool loadPicture2Mem (const std::string & filename, fb_pixel_t * const memp);
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bool loadPicture2FrameBuffer(const std::string & filename);
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bool loadPictureToMem (const std::string & filename, const uint16_t width, const uint16_t height, const uint16_t stride, fb_pixel_t * const memp);
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bool savePictureFromMem (const std::string & filename, const fb_pixel_t * const memp);
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int getBackgroundColor() { return backgroundColor;}
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void setBackgroundColor(const fb_pixel_t color);
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bool loadBackground(const std::string & filename, const unsigned char col = 0);
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void useBackground(bool);
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bool getuseBackground(void);
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void saveBackgroundImage(void); // <- implies useBackground(false);
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void restoreBackgroundImage(void);
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void paintBackgroundBoxRel(int x, int y, int dx, int dy);
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inline void paintBackgroundBox(int xa, int ya, int xb, int yb) { paintBackgroundBoxRel(xa, ya, xb - xa, yb - ya); }
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void paintBackground();
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void SaveScreen(int x, int y, int dx, int dy, fb_pixel_t * const memp);
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void RestoreScreen(int x, int y, int dx, int dy, fb_pixel_t * const memp);
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void Clear();
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void showFrame(const std::string & filename);
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void stopFrame();
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bool loadBackgroundPic(const std::string & filename, bool show = true);
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bool Lock(void);
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void Unlock(void);
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bool Locked(void) { return locked; };
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#ifdef USE_NEVIS_GXA
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void add_gxa_sync_marker(void);
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void waitForIdle(const char* func=NULL);
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#else
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inline void waitForIdle(const char*) {};
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#endif
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void* convertRGB2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y, int transp = 0xFF);
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void* convertRGBA2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y);
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void displayRGB(unsigned char *rgbbuff, int x_size, int y_size, int x_pan, int y_pan, int x_offs, int y_offs, bool clearfb = true, int transp = 0xFF);
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//NI void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp = 0, uint32_t yp = 0, bool transp = false);
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void blitBox2FB(const fb_pixel_t* boxBuf, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff);
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//NI
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void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp = 0, uint32_t yp = 0, bool transp = false, uint32_t unscaled_w = 0, uint32_t unscaled_h = 0);
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void blit2FB_unscaled(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t unscaled_w = 0, uint32_t unscaled_h = 0, uint32_t xp = 0, uint32_t yp = 0, bool transp = false);
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void clearIconCache();
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enum
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{
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TM_EMPTY = 0,
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TM_NONE = 1,
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TM_BLACK = 2,
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TM_INI = 3
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};
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void SetTransparent(int t){ m_transparent = t; }
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void SetTransparentDefault(){ m_transparent = m_transparent_default; }
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// ## AudioMute / Clock ######################################
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private:
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enum {
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FB_PAINTAREA_MATCH_NO,
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FB_PAINTAREA_MATCH_OK
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};
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typedef struct fb_area_t
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{
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int x;
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int y;
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int dx;
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int dy;
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int element;
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} fb_area_struct_t;
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bool fbAreaActiv;
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typedef std::vector<fb_area_t> v_fbarea_t;
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typedef v_fbarea_t::iterator fbarea_iterator_t;
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v_fbarea_t v_fbarea;
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bool fb_no_check;
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bool do_paint_mute_icon;
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bool _checkFbArea(int _x, int _y, int _dx, int _dy, bool prev);
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int checkFbAreaElement(int _x, int _y, int _dx, int _dy, fb_area_t *area);
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public:
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enum {
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FB_PAINTAREA_INFOCLOCK,
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FB_PAINTAREA_MUTEICON1,
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FB_PAINTAREA_MUTEICON2,
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FB_PAINTAREA_MAX
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};
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inline bool checkFbArea(int _x, int _y, int _dx, int _dy, bool prev) { return (fbAreaActiv && !fb_no_check) ? _checkFbArea(_x, _y, _dx, _dy, prev) : true; }
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void setFbArea(int element, int _x=0, int _y=0, int _dx=0, int _dy=0);
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void fbNoCheck(bool noCheck) { fb_no_check = noCheck; }
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void doPaintMuteIcon(bool mode) { do_paint_mute_icon = mode; }
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void blit(void) {}
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void mark(int, int, int, int) {}
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sigc::signal<void> OnAfterSetPallette;
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};
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#endif
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#endif
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