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CVolume: correctly initialize font height / width values
Origin commit data
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Commit: 30ab06762a
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2012-10-31 (Wed, 31 Oct 2012)
This commit is contained in:
@@ -96,10 +96,11 @@ void CVolume::Init()
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sh = frameBuffer->getScreenHeight();
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frameBuffer->getIconSize(NEUTRINO_ICON_VOLUME, &icon_w, &icon_h);
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vbar_h = std::max((icon_h * faktor_h) / 10, digit_h+digit_offset);
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progress_h = icon_h - 2*pB;
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progress_w = 200;
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vbar_w = spacer + icon_w + spacer + progress_w + spacer;
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digit_h = 0;
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digit_offset = 0;
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if (paintDigits) {
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digit_w = g_Font[VolumeFont]->getRenderWidth("100");
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digit_offset = g_Font[VolumeFont]->getDigitOffset();
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@@ -107,6 +108,7 @@ void CVolume::Init()
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progress_h = std::max(icon_h, digit_h) - 2*pB;
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vbar_w += digit_w;
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}
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vbar_h = std::max((icon_h * faktor_h) / 10, digit_h+digit_offset);
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if (volscale)
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delete volscale;
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volscale = new CProgressBar(true, progress_w, progress_h, 50, 100, 80, true);
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