CComponents/CComponentsItem: use correct background color

color "0" was wrong


Origin commit data
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Branch: ni/coolstream
Commit: 7096e701b6
Author: Thilo Graf <dbt@novatux.de>
Date: 2014-05-18 (Sun, 18 May 2014)



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This commit was generated by Migit
This commit is contained in:
2014-05-18 20:36:24 +02:00
parent 091af659e0
commit 9fd211f81a

View File

@@ -203,8 +203,8 @@ class CComponents
virtual void hide();
///erase or paint over rendered objects without restore of background, it's similar to paintBackgroundBoxRel() known
///from CFrameBuffer but with possiblity to define color, default color is 0 (empty background)
virtual void kill(const fb_pixel_t& bg_color = 0);
///from CFrameBuffer but with possiblity to define color, default color is COL_BACKGROUND (empty background)
virtual void kill(const fb_pixel_t& bg_color = COL_BACKGROUND);
///returns paint mode, true=item was painted
virtual bool isPainted(){return is_painted;}
@@ -268,7 +268,7 @@ class CComponentsItem : public CComponents
///erase or paint over rendered objects without restore of background, it's similar to paintBackgroundBoxRel() known
///from CFrameBuffer but with possiblity to define color, default color is 0 (empty background)
///NOTE: Items with parent binding use the parent background color as default! Set parameter 'ignore_parent=true' to ignore parent background color!
virtual void kill(const fb_pixel_t& bg_color = 0, bool ignore_parent = false);
virtual void kill(const fb_pixel_t& bg_color = COL_BACKGROUND, bool ignore_parent = false);
///get the current item type, see attribute cc_item_type above
virtual int getItemType();