Stefan Seyfried
c8c7f0c45f
generic-pc: add alternative clutter based framebuffer
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Add a framebuffer implementation based on clutter instead of "raw"
OpenGL. The performance is slightly worse, but it might bring some
platform abstraction and other benefits for the future.
2018-10-04 22:49:56 +02:00
max_10
745b3054ba
Revert "add changed files"
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This reverts commit c37263f594
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2018-10-04 22:48:59 +02:00
max_10
bc7be9dd74
Revert "fix thread namespace"
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This reverts commit 3ef2eeb8aa
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2018-10-04 22:48:54 +02:00
max_10
1aece863c1
Revert "move libthread to libstb-hal"
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This reverts commit 95ee7f9e98
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2018-10-04 22:48:05 +02:00
smogm
95ee7f9e98
move libthread to libstb-hal
2015-01-12 18:15:08 +01:00
smogm
3ef2eeb8aa
fix thread namespace
2015-01-12 16:38:28 +01:00
smogm
c37263f594
add changed files
2015-01-11 18:12:55 +01:00
TangoCash
410b707f76
implement simple gstreamer_plackback
2015-01-03 19:24:37 +01:00
Stefan Seyfried
6336dc4f94
GLFB: remove unused 3D cube code
2013-05-06 00:32:48 +02:00
Stefan Seyfried
7c00b1d46b
GLFB: implement missing functions
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* output format (screen size) setting
* aspect ratio setting
* cropping, scaling (letterbox/panscan)
* full screen mode (experimental, hit "f" key)
* add EPG key ("e")
2013-05-05 18:28:53 +02:00
Stefan Seyfried
9c1419c25b
GLFB: add video aspect ratio handling
2013-05-04 17:24:39 +02:00
Stefan Seyfried
569a1495f7
generic-pc/glfb: add some sort of A/V synchronization
2013-05-04 15:15:21 +02:00
Stefan Seyfried
06e5987797
generic-pc: add openGL based framebuffer implementation
2013-05-04 12:25:24 +02:00